private void SetupChannel() { this._channelData = new ChannelDataStore(null); if (this._port > 0) { string channelUri = this.GetChannelUri(); this._channelData.ChannelUris = new string[] { channelUri }; this._wantsToListen = false; } if (this._sinkProvider == null) { this._sinkProvider = this.CreateDefaultServerProviderChain(); } CoreChannel.CollectChannelDataFromServerSinkProviders(this._channelData, this._sinkProvider); this._sinkChain = ChannelServices.CreateServerChannelSinkChain(this._sinkProvider, this); this._transportSink = new HttpServerTransportSink(this._sinkChain); base.SinksWithProperties = this._sinkChain; if (this._port >= 0) { this._tcpListener = new ExclusiveTcpListener(this._bindToAddr, this._port); ThreadStart start = new ThreadStart(this.Listen); this._listenerThread = new Thread(start); this._listenerThread.IsBackground = true; this.StartListening(null); } }
private void SetupChannel() { if (this.authSet && !this._secure) { throw new RemotingException(CoreChannel.GetResourceString("Remoting_Tcp_AuthenticationConfigServer")); } this._channelData = new ChannelDataStore(null); if (this._port > 0) { this._channelData.ChannelUris = new string[] { this.GetChannelUri() }; } if (this._sinkProvider == null) { this._sinkProvider = this.CreateDefaultServerProviderChain(); } CoreChannel.CollectChannelDataFromServerSinkProviders(this._channelData, this._sinkProvider); IServerChannelSink nextSink = ChannelServices.CreateServerChannelSinkChain(this._sinkProvider, this); this._transportSink = new TcpServerTransportSink(nextSink, this._impersonate); this._acceptSocketCallback = new AsyncCallback(this.AcceptSocketCallbackHelper); if (this._port >= 0) { this._tcpListener = new ExclusiveTcpListener(this._bindToAddr, this._port); this.StartListening(null); } }
} // SetupMachineName private void SetupChannel() { // set channel data // (These get changed inside of StartListening(), in the case where the listen // port is 0, because we can't determine the port number until after the // TcpListener starts.) _channelData = new ChannelDataStore(null); if (_port > 0) { String channelUri = GetChannelUri(); _channelData.ChannelUris = new String[1]; _channelData.ChannelUris[0] = channelUri; _wantsToListen = false; } // set default provider (soap formatter) if no provider has been set if (_sinkProvider == null) { _sinkProvider = CreateDefaultServerProviderChain(); } CoreChannel.CollectChannelDataFromServerSinkProviders(_channelData, _sinkProvider); // construct sink chain _sinkChain = ChannelServices.CreateServerChannelSinkChain(_sinkProvider, this); _transportSink = new HttpServerTransportSink(_sinkChain); // set sink properties on base class, so that properties will be chained. SinksWithProperties = _sinkChain; if (_port >= 0) { // Open a TCP port and create a thread to start listening _tcpListener = new ExclusiveTcpListener(_bindToAddr, _port); ThreadStart t = new ThreadStart(this.Listen); _listenerThread = new Thread(t); _listenerThread.IsBackground = true; // Wait for thread to spin up StartListening(null); } } // SetupChannel
} // SetupMachineName private void SetupChannel() { // set channel data // (These get changed inside of StartListening(), in the case where the listen // port is 0, because we can't determine the port number until after the // TcpListener starts.) if (authSet && !_secure) { throw new RemotingException(CoreChannel.GetResourceString( "Remoting_Tcp_AuthenticationConfigServer")); } _channelData = new ChannelDataStore(null); if (_port > 0) { _channelData.ChannelUris = new String[1]; _channelData.ChannelUris[0] = GetChannelUri(); } // set default provider (soap formatter) if no provider has been set if (_sinkProvider == null) { _sinkProvider = CreateDefaultServerProviderChain(); } CoreChannel.CollectChannelDataFromServerSinkProviders(_channelData, _sinkProvider); // construct sink chain IServerChannelSink sink = ChannelServices.CreateServerChannelSinkChain(_sinkProvider, this); _transportSink = new TcpServerTransportSink(sink, _impersonate); // Initialize the accept socket callback _acceptSocketCallback = new AsyncCallback(AcceptSocketCallbackHelper); if (_port >= 0) { // Open a TCP port and create a thread to start listening _tcpListener = new ExclusiveTcpListener(_bindToAddr, _port); // Wait for thread to spin up StartListening(null); } } // SetupChannel
private void SetupChannel() { // set channel data // (These get changed inside of StartListening(), in the case where the listen // port is 0, because we can't determine the port number until after the // IpcListener starts.) if (authSet && !_secure) { throw new RemotingException(CoreChannel.GetResourceString( "Remoting_Ipc_AuthenticationConfig")); } _channelData = new ChannelDataStore(null); _channelData.ChannelUris = new String[1]; _channelData.ChannelUris[0] = GetChannelUri(); // set default provider (soap formatter) if no provider has been set if (_sinkProvider == null) { _sinkProvider = CreateDefaultServerProviderChain(); } CoreChannel.CollectChannelDataFromServerSinkProviders(_channelData, _sinkProvider); // construct sink chain IServerChannelSink sink = ChannelServices.CreateServerChannelSinkChain(_sinkProvider, this); _transportSink = new IpcServerTransportSink(sink, _secure, _impersonate); // Start a thread to listen for incoming requests ThreadStart t = new ThreadStart(this.Listen); _listenerThread = new Thread(t); _listenerThread.IsBackground = true; // Wait for thread to spin up StartListening(null); } // SetupChannel
private void SetupChannel() { if (this.authSet && !this._secure) { throw new RemotingException(CoreChannel.GetResourceString("Remoting_Ipc_AuthenticationConfig")); } this._channelData = new ChannelDataStore(null); this._channelData.ChannelUris = new string[] { this.GetChannelUri() }; if (this._sinkProvider == null) { this._sinkProvider = this.CreateDefaultServerProviderChain(); } CoreChannel.CollectChannelDataFromServerSinkProviders(this._channelData, this._sinkProvider); IServerChannelSink nextSink = ChannelServices.CreateServerChannelSinkChain(this._sinkProvider, this); this._transportSink = new IpcServerTransportSink(nextSink, this._secure, this._impersonate); ThreadStart start = new ThreadStart(this.Listen); this._listenerThread = new Thread(start); this._listenerThread.IsBackground = true; this.StartListening(null); }