// Use this for initialization void Start() { if (ClickControllerObject) { this.ClickScript = ClickControllerObject.GetComponent <CookieScript>(); } this.thisMeshRenderer = this.GetComponent <MeshRenderer>(); }
// Use this for initialization void Start() { if (ClickControllerObject) { this.ClickScript = ClickControllerObject.GetComponent<CookieScript>(); } this.thisMeshRenderer = this.GetComponent<MeshRenderer>(); }
// Start is called before the first frame update void Start() { audioSrc = GetComponent <AudioSource>(); popEffect = Resources.Load <AudioClip>("Pop"); kakScript = GameObject.FindWithTag("Cookie").GetComponent <CookieScript>(); for (int i = 0; i < Clicked.Length; i++) { Clicked[i].SetActive(false); } for (int i = 0; i < Cookies.Length; i++) { Cookies[i].SetActive(false); } }