public VectorTransformOperation(ConverterState state) => _state = state;
public RotateOperation(ConverterState state) : base(state) { }
public ScaleOperation(ConverterState state) : base(state) { }
public FailureImpl(ConverterState state) { this.state = state; }
public OverwriteSwitch(ConverterState state) => _state = state;
public TranslateOperation(ConverterState state) : base(state) { }