public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); bNo.Update(gameTime); bYes.Update(gameTime); }
public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); octopus.Update(gameTime); buttonBeanSearch.Update(gameTime); buttonFindRoad.Update(gameTime); buttonNextLevel.Update(gameTime); buttonBack.Update(gameTime); if (!SoundManager.bIsSongInGame) { SoundManager.PlaySong(SongBackground.songInGame); } }
public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); Curtain.sName = "Main Menu"; btBackToMenu.Update(gameTime); for (int i = 0; i < lLevelsStar.Count; i++) { lLevelButton[i].Update(gameTime); } if (SoundManager.bIsSongInGame) { SoundManager.PlaySong(SongBackground.songInMenu); } }
public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); if (IsActive) { btStarting.Update(gameTime); btAbout.Update(gameTime); btHelping.Update(gameTime); btExiting.Update(gameTime); SongButton.Update(gameTime); SoundButton.Update(gameTime); if (fVEC != 0) { if (bIsButtonGoingUp) { fVEC = -10; } else { fVEC = 5; } btStarting.RectY += fVEC; btAbout.RectY += fVEC; btExiting.RectY += fVEC; btHelping.RectY += fVEC; if (btStarting.RectY <= 320) { bIsButtonGoingUp = false; } if ((btStarting.RectY >= cRectPosition.Y + 50) && (!bIsButtonGoingUp)) { fVEC = 0; } } } }