public void Hook()
 {
     if (m_HookedLogger != null)
     {
         throw new InvalidOperationException($"{nameof(ExportConfigurationLogHandler)} has already been hooked into the logger.");
     }
     m_JournalData = new ConversionJournalData();
     m_JournalData.Init();
     m_HookedLogger = UnityDebug.unityLogger.logHandler;
     UnityDebug.unityLogger.logHandler = this;
 }
 public void SetUp() => m_JournalData.Init();