public void OnExitKey(Object p_sender, HotkeyEventArgs p_args) { ConversationManager conversationManager = LegacyLogic.Instance.ConversationManager; if (p_args.KeyDown && conversationManager.IsOpen && m_finishFade && m_finishIndoorSceneLoad) { if (conversationManager.CurrentNpc != null && conversationManager.CurrentNpc.TradingInventory.IsTrading) { conversationManager.CurrentNpc.TradingInventory.StopTrading(); } else if (conversationManager.CurrentNpc != null && conversationManager.CurrentNpc.TradingSpells.IsTrading) { conversationManager.CurrentNpc.TradingSpells.StopTrading(); } else if (conversationManager.CurrentNpc != null && conversationManager.CurrentNpc.IdentifyController.IsIdentifying) { conversationManager.CurrentNpc.IdentifyController.StopIdentify(); } else if (conversationManager.CurrentNpc != null && conversationManager.CurrentNpc.RepairController.IsRepairing) { conversationManager.CurrentNpc.RepairController.StopRepair(); } else if (!PopupRequest.Instance.IsActive) { if (conversationManager.ShowNpcs) { LegacyLogic.Instance.ConversationManager.CloseNpcContainer(null); } } } }
// Start is called before the first frame update void Start() { conversationManager = new ConversationManager(m_Viewport, m_ReceivedMessage, m_SentMessage); conversation = null; player = GameObject.Find("/Player").gameObject; audioSource = player.GetComponent <AudioSource> (); }
public void ConvFactoryGracefulFailure() { ConversationManager.RegisterNewConversationType(typeof(AliveRequest), typeof(SimpleRequestReplyInitiator)); Conversation testConv = ConversationManager.CreateNewConversation(new Envelope(new AliveReply())); Assert.IsNull(testConv); }
public void SetUpNewGame() { Texture2D spriteSheet = content.Load <Texture2D>(@"PlayerSprites\maleplayer"); player = new Player(GameRef, "Wesley", false, spriteSheet); player.AddAvatar("fire", AvatarManager.GetAvatar("fire")); player.SetAvatar("fire"); Texture2D tiles = GameRef.Content.Load <Texture2D>(@"Tiles\tileset1"); TileSet set = new TileSet(8, 8, 32, 32); set.Texture = tiles; TileLayer background = new TileLayer(200, 200); TileLayer edge = new TileLayer(200, 200); TileLayer building = new TileLayer(200, 200); TileLayer decor = new TileLayer(200, 200); map = new TileMap(set, background, edge, building, decor, "test-map"); map.FillEdges(); map.FillBuilding(); map.FillDecoration(); ConversationManager.CreateConversations(GameRef); ICharacter teacherOne = Character.FromString(GameRef, "Lance,teacherone,WalkDown,teacherone,water"); ICharacter teacherTwo = PCharacter.FromString(GameRef, "Marissa,teachertwo,WalkDown,tearchertwo,wind,earth"); teacherOne.SetConversation("LanceHello"); teacherTwo.SetConversation("MarissaHello"); GameRef.CharacterManager.AddCharacter("teacherone", teacherOne); GameRef.CharacterManager.AddCharacter("teachertwo", teacherTwo); map.Characters.Add("teacherone", new Point(0, 4)); map.Characters.Add("teachertwo", new Point(4, 0)); camera = new Camera(); }
// Use this for initialization void Start() { resourceManager = GameObject.FindGameObjectWithTag("Player").GetComponent<ResourceManager>(); choiceManager = GameObject.Find("Choices").GetComponent<ChoicesManager>(); conManager = defaultConversation.GetComponent<ConversationManager>(); eventHandler = GameObject.FindGameObjectWithTag("EventController").GetComponent<EventManagement>(); }
public AssassinationCaughtByGuardsLogic(ILocationCharacterProvider locationCharacterProvider, ConversationManager conversationManager, Settlement settlement, Hero assassinationTarget) { _locationCharacterProvider = locationCharacterProvider; _conversationManager = conversationManager; _settlement = settlement; _assassinationTarget = assassinationTarget; }
public void Initialize() { try { _lyncClient = LyncClient.GetClient(); _lyncClient.StateChanged += StateChanged; if (_lyncClient.State == ClientState.SignedOut) { _lyncClient.BeginSignIn( null, null, null, (ar) => { _lyncClient.EndSignIn(ar); } , null); } else if (_lyncClient.State == ClientState.SignedIn) { _conversationManager = _lyncClient.ConversationManager; _conversationManager.ConversationAdded += ConversationAdded; } } catch (NotStartedByUserException) { throw new Exception("Lync is not running"); } }
public override void OnInspectorGUI() { // Update the object and draw the default inspector serializedObject.Update(); DrawDefaultInspector(); // Get the manager ConversationManager manager = FindObjectOfType <ConversationManager>(); // If a manager was found, setup the tracker to drive the rect transforms of the name text and dialogue text if (manager) { tracker = new DrivenRectTransformTracker(); tracker.Add(target, manager.NameText.rectTransform, DrivenTransformProperties.AnchoredPositionY); tracker.Add(target, manager.DialogueText.rectTransform, DrivenTransformProperties.AnchoredPosition | DrivenTransformProperties.SizeDelta); tracker.Add(target, manager.DialoguePanel, DrivenTransformProperties.SizeDeltaY); // Use a button to toggle the npc if (GUILayout.Button("Toggle NPC")) { manager.NpcIcon.enabled = !manager.NpcIcon.enabled; // Validate the dialogue manager when the button is pressed DialogueManager dialogue = target as DialogueManager; dialogue.OnValidate(); } } // Apply modified properties serializedObject.ApplyModifiedProperties(); }
public ConversationCtrlAppService(StatefulServiceContext serviceContext, IReliableStateManager stateManager, IEmployeeAppService employeeAppService) : base(serviceContext, stateManager) { _employeeAppService = employeeAppService; _manager = new ConversationManager(stateManager); }
public void RequestSucceed() { string RequestConvId = "5-562"; string RequestMessageId = "5-7-1654"; string ClientIp = "192.168.1.31"; int ClientPort = 5682; var RequestMessage = new StockHistoryRequestMessage() { ConversationID = RequestConvId, MessageID = RequestMessageId }; Envelope Request = new TcpEnvelope(RequestMessage, ClientIp, ClientPort); var localConv = ConversationManager.GetConversation(RequestConvId); Assert.IsNull(localConv); Assert.IsNull(mock); var numClients = ClientManager.Clients.Count; ConversationManager.ProcessIncomingMessage(Request); localConv = ConversationManager.GetConversation(RequestConvId); Assert.IsNotNull(localConv); Assert.IsTrue(localConv.CurrentState is ConversationDoneState); mock.Verify(state => state.Prepare(), Times.Once); mock.Verify(state => state.Send(), Times.Once); mock.Verify(state => state.HandleTimeout(), Times.Never); }
protected virtual void Dispose(bool disposing) { if (!disposed) { if (disposing) { if (converMgr != null) { foreach (var convKey in conversationContent.Keys) { var convItem = conversationContent[convKey]; var archivers = ArchiveHelper.GetArchivers(); foreach (var arcer in archivers) { var arcer1 = arcer; Parallel.Invoke(() => arcer1.Save(convKey, convItem)); } } converMgr.ConversationAdded -= conversation_ConversationAdded; converMgr = null; } conversationContent = null; disposed = true; } } }
internal void SendMessage(string contactUri, string imText) { try { if (_Client.State == ClientState.SignedIn) { ConversationManager myConversationManager = _Client.ConversationManager; Conversation myConversation = myConversationManager.AddConversation(); Participant myParticipant = myConversation.AddParticipant(_Client.ContactManager.GetContactByUri(contactUri)); if (myParticipant.IsSelf == false) { if (myConversation.State == ConversationState.Active && myConversation.Properties.ContainsKey(ConversationProperty.Subject)) { myConversation.Properties[ConversationProperty.Subject] = SUBJECT; } if (myConversation.Modalities.ContainsKey(ModalityTypes.InstantMessage)) { InstantMessageModality imModality = (InstantMessageModality)myConversation.Modalities[ModalityTypes.InstantMessage]; if (imModality.CanInvoke(ModalityAction.SendInstantMessage)) { Dictionary <InstantMessageContentType, string> textMessage = new Dictionary <InstantMessageContentType, string>(); textMessage.Add(InstantMessageContentType.PlainText, SUBJECT + " : " + imText); imModality.BeginSendMessage(textMessage, SendMessageCallback, imModality); } } } } } catch { } }
public bool PushData(string data) { Trace.Info($"PushData(), data length: {data.Length}"); if (string.IsNullOrWhiteSpace(data)) { Trace.Error("PushData() was executed with empty content, exiting..."); return(false); } if (!data.StartsWith("{\"conversations\":")) { Trace.Error("Incorrect data format, exiting..."); return(false); } Trace.Info("Deserializing data"); ConversationManager.Instance = JsonConvert.DeserializeObject <ConversationManager>(data); Trace.Info("Processing data"); var csvLines = ConversationManager.GetCsvConversations(); Trace.Info("Saving data"); FileManager.SaveToFile(csvLines, _cmdArgs["target-csv"]); return(true); }
public TraderModel() { if (Current == null) { Current = this; } else { throw new Exception("Only one Trader model should be used."); } Current = this; var getStockHistConv = new StockHistoryRequestConversation(); getStockHistConv.SetInitialState(new StockHistoryRequestState(getStockHistConv)); ConversationManager.AddConversation(getStockHistConv); var stockStreamConv = new StockStreamRequestConversation(Config.GetClientProcessNumber()); stockStreamConv.SetInitialState(new StockStreamRequestState(Config.GetClientProcessNumber(), stockStreamConv)); ConversationManager.AddConversation(stockStreamConv); StockUpdateEventHandler += HandleStockUpdate; }
public override void Startup() { //Init Conversation Manager _convManager = new ConversationManager(); _convManager.Scene = "init"; Matrix toScreenSpace = Matrix.Identity; toScreenSpace.M11 = 2 / 1024.0f; toScreenSpace.M22 = 2 / 768.0f; toScreenSpace.M41 = -1; toScreenSpace.M42 = -1; var cam = new Camera { PostWorldMatrix = toScreenSpace, Position = Vector3.UnitZ, IsPerspective = false, ViewportWidth = 2, ViewportHeight = -2 }; cam.Dirty(); Root = new UI.TransformNode { Transform = cam.WorldToProjectionMatrix, Dispatcher = GameApp.Service<UIManager>().Root }; var pageStyle = new Style.PageStyle(GameApp.Service<Styler>().GetPageStyle("Conversation")); pageStyle.Initialize(); ConversationUIPage = pageStyle.TypedTarget; ((Panel)pageStyle.ChildIds["ConversationPanel"].Target).MouseButton1Up += new EventHandler<MouseEventArgs>(ConversationUI_MouseButton1Up); }
protected override void OnAfterLoad() { lyncClient = null; conversationManager = null; conversationAdded = Conversations_ConversationAdded; }
public static void ChangeCurrentCharaObject(CampaignGameStarter campaignGameStarter, Hero hero) { ConversationManager conversationManager = GetConversationManager(campaignGameStarter); if (null != conversationManager) { IAgent iagent = conversationManager.ListenerAgent; if (iagent.GetType() == typeof(Agent)) { Agent agent = (Agent)iagent; FieldInfo fieldInfo = agent.GetType().GetField("_character", BindingFlags.NonPublic | BindingFlags.Instance); if (null != fieldInfo) { fieldInfo.SetValue(agent, hero.CharacterObject); } hero.CharacterObject.UpdatePlayerCharacterBodyProperties(agent.BodyPropertiesValue, hero.CharacterObject.IsFemale); if (null != agent.Name) { hero.Name = new TextObject(String.Format("\"{0}\"", agent.Name) + hero.Name.ToString()); FieldInfo fieldInfo2 = agent.GetType().GetField("_name", BindingFlags.NonPublic | BindingFlags.Instance); if (null != fieldInfo2) { fieldInfo2.SetValue(agent, hero.Name); } } } } }
public void SucessfulRequest() { var stockStreamConv = new StockHistoryRequestConversation(); stockStreamConv.SetInitialState(new StockHistoryRequestState(stockStreamConv)); ConversationManager.AddConversation(stockStreamConv); string conversationId = stockStreamConv.Id; //Verify conversation exists in Conversation Manager Assert.IsTrue(ConversationManager.ConversationExists(conversationId)); //Create fake response message and process it var stockStreamResponse = new TcpEnvelope(new StockHistoryResponseMessage() { MessageID = "123-abc" }); stockStreamResponse.Contents.ConversationID = stockStreamConv.Id; ConversationManager.ProcessIncomingMessage(stockStreamResponse); //Conversation over but we hold onto the done state for a little //in case we need to handle a retry. Ensure it has not yet been //removed from Conversation Manager Assert.IsTrue(ConversationManager.ConversationExists(conversationId)); var retrycount = Config.GetInt(Config.DEFAULT_RETRY_COUNT); var timeout = Config.GetInt(Config.DEFAULT_TIMEOUT); Thread.Sleep((int)((retrycount * 2) * timeout * 1.5)); //Conversation should have cleaned itself up now... Assert.IsFalse(ConversationManager.ConversationExists(conversationId)); }
public static IConversation GetChatConversation(DummyChatRoomId chatRoomId) { List <IContact> contacts = new List <IContact>(); List <TextMessage> messages = DummyConversationDataGenerator.GetMessageSet(chatRoomId); List <ChatRoomInformation> chatInfoItems = new List <ChatRoomInformation>(); ChatRoomInformation chatRoomInfo = GetChatRoomInfo(chatRoomId); chatInfoItems.Add(chatRoomInfo); List <MessageAttachment> attachments = new List <MessageAttachment>(); foreach (string phoneNumberValue in chatRoomInfo.Participants) { IContact associatedContact = GetContactByPhoneNumber(phoneNumberValue); if (associatedContact != null) { contacts.Add(associatedContact); } } ConversationManager conversationManager = new ConversationManager(contacts, messages, chatInfoItems, attachments, null); foreach (IConversation conversation in conversationManager) { if (conversation.MessageCount > 0) { return(conversation); } } throw new ArgumentException("Shouldn't reach here!"); }
static void Main(string[] args) { Log.Debug($"{nameof(Main)} (enter)"); SignatureService.LoadPrivateKey("Team1/StockServer"); StockData.Init(); ConversationManager.Start(ConversationBuilder); ComService.AddUdpClient(Config.DEFAULT_UDP_CLIENT, Config.GetInt(Config.STOCK_SERVER_PORT)); ComService.AddTcpListener(Config.DEFAULT_TCP_CLIENT, Config.GetInt(Config.STOCK_SERVER_TCP_PORT)); Log.Info("Starting simulation."); Task.Run(() => RunSimulation()); Log.Info("Waiting for StockStreamRequestMessages."); Log.Info("Pres any key to close program."); Console.ReadKey(); lock (RunSimLock) { IsSimRunning = false; } Log.Debug($"{nameof(Main)} (exit)"); }
override protected void Start() { base.Start(); inst_Conv = ConversationManager.getInstance(); inst_Char = CharacterManager.getInstance(); inst_Cam = CameraManager.getInstance(); }
public static void RunSimulation() { var tickDelay = Config.GetInt(Config.STOCK_TICK_DELAY); var runSimLocal = true; lock (RunSimLock) { runSimLocal = IsSimRunning; } while (runSimLocal) { Thread.Sleep(tickDelay); var nextMarketDay = StockData.AdvanceDay(); foreach (var clientIp in ClientManager.Clients.Keys) { var updateConv = new StockUpdateSendConversation(Config.GetInt(Config.STOCK_SERVER_PROCESS_NUM)); updateConv.SetInitialState(new StockUpdateSendState(nextMarketDay, clientIp, updateConv, null)); ConversationManager.AddConversation(updateConv); } lock (RunSimLock) { runSimLocal = IsSimRunning; } } }
void Awake() { // find the script and allow me to check for collision //zone = GameObject.Find("InteractionZone").GetComponent<ZoneCheck>(); zone = gameObject.transform.GetChild(0).GetComponent <ZoneCheck>(); playerAttention = false; isMatched = false; inMatchList = false; if (likesPudding) { attribute += "Likes Pudding"; } else { attribute += "Hates Pudding"; } if (likesVideoGames) { attribute += ", Likes Video Games"; } else { attribute += ", Hates Video Games"; } convo = new ConversationPoint("Hey! I'm " + name + "!\nHere's some facts about me:\n" + attribute, new ResponseTree { { "Cool story bro", new ConversationPoint("Press F to add me to the match list!") } } ); convoManager = GameObject.Find("Conversation Manager").GetComponent <ConversationManager>(); }
public void ConvFactoryCommunicatorInstance() { ConversationManager.RegisterNewConversationType(typeof(AliveRequest), typeof(SimpleRequestReplyInitiator)); Assert.IsNotNull(ConversationManager.PrimaryCommunicator); Assert.IsFalse(ConversationManager.PrimaryCommunicator.IsActive); Conversation testConv = ConversationManager.CreateNewConversation(new Envelope(new AliveRequest())); ConversationManager.RegisterConversation(testConv); Assert.IsNotNull(testConv); Assert.IsFalse(testConv.IsActive); Assert.AreEqual(testConv.GetType(), typeof(SimpleRequestReplyInitiator)); Assert.IsTrue(ConversationManager.ConversationDictionary.ContainsKey(testConv.Id)); testConv.Stop(); testConv.Start(); Thread.Sleep(250); Assert.IsTrue(testConv.IsActive); testConv.Stop(); Thread.Sleep(250); Assert.IsFalse(testConv.IsActive); ConversationManager.PrimaryCommunicator.Stop(); Thread.Sleep(250); Assert.IsFalse(ConversationManager.PrimaryCommunicator.IsActive); }
private static void RequestStockStream() { var conv = new StockHistoryRequestConversation(Config.GetInt(Config.BROKER_PROCESS_NUM)); conv.SetInitialState(new StockHistoryRequestState(conv)); ConversationManager.AddConversation(conv); }
public GroupMembersUpdatedConsumer(IReliableStateManager stateManager, IGroupAppService groupAppService) { _groupAppService = groupAppService; _stateManager = stateManager; _manager = new ConversationManager(stateManager); _logger = Log.ForContext <GroupMembersUpdatedConsumer>(); }
public void CreateConversationUseExternalUrl(string url, LyncConversation lyncConversation) { if (_currentLyncConversation != null) { _currentLyncConversation.Close(); } _currentLyncConversation = lyncConversation; ConversationManager.ConversationAdded += OnConversationManagerConversationAdded; ConversationManager.ConversationRemoved += OnConversationManagerConversationRemoved; _currentLyncConversation = lyncConversation; var conferUrl = GetConferenceUrl(url); _log.Info("ConferenceUrl:{0} ExternalUrl:{1}", conferUrl, url); var existConversations = ConversationManager.Conversations; foreach (var existConversation in existConversations) { _log.Debug((string)existConversation.Properties[ConversationProperty.ConferencingUri]); if ((string)existConversation.Properties[ConversationProperty.ConferencingUri] + "?" == conferUrl) { existConversation.End(); } } var conversation = ConversationManager.JoinConference(conferUrl); conversation.StateChanged += OnConversationStateChanged; }
public string GetElementToAttach(DateTime time) { ConversationManager manager = new ConversationManager(); string elementToAttach = manager.CalculateElementToAttach(time); return(elementToAttach); }
public void Succeed() { string RequestConvId = "5-562"; string ClientIp = "192.168.1.31"; int ClientPort = 5682; var testStock = new Stock("TST", "Test Stock"); ValuatedStock[] vStock = { new ValuatedStock(("1984-02-22,1,2,3,100,5").Split(','), testStock) }; MarketDay day = new MarketDay("day1", vStock); var RequestMessage = new StockPriceUpdate(day) { ConversationID = RequestConvId, }; Envelope Request = new Envelope(RequestMessage, ClientIp, ClientPort); var localConv = ConversationManager.GetConversation(RequestConvId); Assert.IsNull(localConv); Assert.IsNull(mock); ConversationManager.ProcessIncomingMessage(Request); localConv = ConversationManager.GetConversation(RequestConvId); Assert.IsNotNull(localConv); Assert.IsTrue(localConv.CurrentState is ConversationDoneState); mock.Verify(state => state.Prepare(), Times.Once); mock.Verify(state => state.Send(), Times.Once); mock.Verify(state => state.HandleTimeout(), Times.Never); }
private static Conversation HandleStockPriceUpdate(Envelope e) { Conversation conv = null; StockPriceUpdate m = e.Contents as StockPriceUpdate; var sigServ = new SignatureService(); var bits = Convert.FromBase64String(m.SerializedStockList); var StocksList = sigServ.Deserialize <MarketDay>(bits); if (!sigServ.VerifySignature(StocksList, m.StockListSignature)) { Log.Error("Stock Price Update signature validation failed. Ignoring message."); } else { LeaderboardManager.Market = StocksList; conv = new StockUpdateConversation(m.ConversationID); conv.SetInitialState(new ProcessStockUpdateState(e, conv)); //Send updated leaderboard to clients. Task.Run(() => { foreach (var clientIp in ClientManager.Clients.Keys) { var stockUpdateConv = new LeaderBoardUpdateRequestConversation(Config.GetInt(Config.BROKER_PROCESS_NUM)); stockUpdateConv.SetInitialState(new LeaderboardSendUpdateState(clientIp, stockUpdateConv, null)); ConversationManager.AddConversation(stockUpdateConv); } }); } return(conv); }
private static void Main(string[] args) { Log.Debug($"{nameof(Main)} (enter)"); SignatureService.LoadPublicKey("Team1/StockServer"); ConversationManager.Start(ConversationBuilder); ComService.AddUdpClient(Config.DEFAULT_UDP_CLIENT, Config.GetInt(Config.BROKER_PORT)); RequestStockStream(); PrintMenu(); PortfolioManager.LoadPortfolios(); var input = Console.ReadLine(); while (!input.Equals("exit")) { RequestStockStream(); PrintMenu(); input = Console.ReadLine(); } ConversationManager.Stop(); Log.Debug($"{nameof(Main)} (exit)"); }
static void Main(string[] args) { var suscriptionId = SecretManager.GetSecret("suscriptionId", "YourSuscriptionIdHere"); var region = SecretManager.GetSecret("regionId", "YourRegionHere"); var luisApplicationId = SecretManager.GetSecret("luisApplicationId", "YourLuisApplicationIdHere"); var luisSecretKey = SecretManager.GetSecret("luisKey", "YourSecretKeyHere"); var crmPassword = SecretManager.GetSecret("crmPassword", "YourCrmPasswordHere"); RecognitionManager recManager = new RecognitionManager(suscriptionId, region, "es-es"); speachManager = new SpeechManager(); ConversationManager conversation = new ConversationManager(luisApplicationId, luisSecretKey, crmPassword); conversation.Context.OnMiddleConversationResponse += Context_OnMiddleConversationResponse; conversation.OnProcessedRequest += Conversation_OnProcessedRequest; bool exit = false; while (!exit) { Console.WriteLine("Talk"); string text = recManager.Recognice().Result; Console.WriteLine($"-{text}"); var response = conversation.NewRequest(text); Console.WriteLine($"\t-{response.Text}"); Console.WriteLine($"-{text}"); speachManager.Speak(response.Text); } }
// Use this for initialization void Start() { eventHandler = GameObject.FindGameObjectWithTag("EventController").GetComponent<EventManagement>(); resourceManager = GameObject.FindGameObjectWithTag("Player").GetComponent<ResourceManager>(); choiceManager = GameObject.Find("Choices").GetComponent<ChoicesManager>(); conManager = defaultConversation.GetComponent<ConversationManager>(); raided = eventHandler.islandEventIsOn.GetComponent<PortIslandEventScript>().raided; }
public ConversationService(ConversationManager conversationManager) { if (conversationManager == null) throw new ArgumentNullException("conversationManager"); this._conversationManager = conversationManager; this._conversationManager.ConversationAdded += _conversationManager_ConversationAdded; }
void Awake() { if(master == null){ master = this; } else if (master != this){ Destroy(gameObject); } }
public void Init(ConversationManager conversationManager, LConversation.MessageDelegate messageDelegate) { _messageDelegate = messageDelegate; int count = conversationManager.Conversations.Count; for (int i = 0; i < count; ++i) { Conversation conversation = conversationManager.Conversations[i]; var lconversation = new LConversation(conversation, _messageDelegate); _mapConversations.Add(conversation, lconversation); } conversationManager.ConversationAdded += ConversationAdded; conversationManager.ConversationRemoved += ConversationRemoved; }
protected virtual void Dispose(bool disposing) { if (!_disposed) { if (disposing) { } converMgr.ConversationAdded -= conversation_ConversationAdded; converMgr = null; conversationContent = null; _disposed = true; } }
// Use this for initialization void Start () { m_ConversationManagerSharePointer = this.gameObject.GetComponent<ConversationManager>() ; if( null == m_ConversationManagerSharePointer ) { Debug.LogError( "null == m_ConversationManagerSharePointer" ) ; } LoadStoryAndTakes() ; #if DEBUG if( null != m_ConversationManagerSharePointer ) { m_ConversationManagerSharePointer.ActiveConversation( 1 ) ; } #endif }
public ConversationArchiver() { if (!System.IO.Directory.Exists(Configuration.FileArchivePath)) { System.IO.Directory.CreateDirectory(Configuration.FileArchivePath); } try { var lyncClient = LyncClient.GetClient(); if (lyncClient != null) { converMgr = lyncClient.ConversationManager; converMgr.ConversationAdded += conversation_ConversationAdded; conversationContent = new Dictionary<string, ConversationContext>(); } } catch (System.Exception exp) { throw new ApplicationException("Unable to get Lync Client.",exp); } }
public void Start_Conversation(ConversationManager conversation) { conversation.Start_Conversation(); }
public void StartSession(AccountDC a) { Callback = OperationContext.Current.GetCallbackChannel<IBomberCallback>(); using (var db = new BomberDbContext()) { var query = from ac in db.Accounts where ac.Login == a.Login && ac.Password == a.Password select ac; if (query.Count() == 0) { Callback.RejectConnection(); ConnexionDenied = true; } else { var p = query.ToList<Account>().ElementAt(0).Player; if (Sessions.Keys.Contains(p.PlayerId)) { p.PlayerStatus = "Offline"; db.SaveChanges(); Sessions[p.PlayerId].Callback.DisconnectPlayer(); Callback.DisconnectPlayer(); return; } p.PlayerStatus = "Online"; db.SaveChanges(); Sessions.Add(p.PlayerId, this); this.Player = p; var profil = EntityContractTranslator.PlayerToPlayerDC(p); var friendShipRequests = EntityContractTranslator.PlayersToPlayerDCs(p.PlayersRequestingFriendship); //notifying connected friends: var connectedFriends = from f in p.Friends where Sessions.Keys.Contains(f.PlayerId) select f; foreach (var f in connectedFriends) { var session = Sessions[f.PlayerId]; session.Callback.NotifyPlayerStatusChange(profil); } //retrieving conversations List<Conversation> convs = new List<Conversation>(); foreach (var c in db.Conversations) { if (c.Host.PlayerId == p.PlayerId || (from pl in c.Players select pl.PlayerId).Contains(p.PlayerId)) convs.Add(c); } List<ConversationDC> playerConvDCs = new List<ConversationDC>(); if (convs.Count > 0) { foreach (var c in convs) { ConversationManager cm = null; if (Conversations.Keys.Contains(c.ConversationId)) { cm = Conversations[c.ConversationId]; } else { cm = new ConversationManager(new ConversationDC() { ConversationId = c.ConversationId, Host = EntityContractTranslator.PlayerToPlayerDC(c.Host), ConversationLog = c.ConversationLog, Participants = EntityContractTranslator.PlayersToPlayerDCs(c.Players), NewMessage = "" }); Conversations.Add(cm.Conv.ConversationId, cm); } playerConvDCs.Add(cm.Conv); cm.EndOfConvEvent += EndOfConvEventHandler; cm.JoinEvent += JoinConvEventHandler; cm.KickEvent += KickFromConvEventHandler; cm.LeaveEvent += LeaveConvEventHandler; cm.MessageEvent += ConvMessageEventHandler; } } Callback.ReceiveProfil(profil, friendShipRequests, playerConvDCs); } } }
void Start() { conversationManager = FindObjectOfType<ConversationManager>(); StartCoroutine(EnterRoomCoroutine()); }
public void CreateConversation(ConversationDC newConv) { using (var db = new BomberDbContext()) { var q = (from p in db.Players where p.PlayerId == newConv.Host.PlayerId select p).ToList(); var convMembersIds = from i in newConv.Participants select i.PlayerId; var convMembers = (from p in db.Players where convMembersIds.Contains(p.PlayerId) select p); if (q.Count > 0) { var host = q.ElementAt(0); Conversation c = new Conversation() { Host = host, ConversationLog = "" }; // discussion : add the host to c.Players or not? let's say no, for now... foreach (var p in convMembers) { if (!c.Players.Contains(p)) c.Players.Add(p); } db.Conversations.AddObject(c); db.SaveChanges(); var convDC = EntityContractTranslator.ConversationToConversationDC(c); var cm = new ConversationManager(convDC); Conversations.Add(convDC.ConversationId, cm); if (Sessions.Keys.Contains(host.PlayerId)) { var s = Sessions[host.PlayerId]; cm.EndOfConvEvent += s.EndOfConvEventHandler; cm.JoinEvent += s.JoinConvEventHandler; cm.KickEvent += s.KickFromConvEventHandler; cm.LeaveEvent += s.LeaveConvEventHandler; cm.MessageEvent += s.ConvMessageEventHandler; s.Callback.InitializeConversation(convDC); } foreach (var p in convMembers) { if (Sessions.Keys.Contains(p.PlayerId)) { var s = Sessions[p.PlayerId]; cm.EndOfConvEvent += s.EndOfConvEventHandler; cm.JoinEvent += s.JoinConvEventHandler; cm.KickEvent += s.KickFromConvEventHandler; cm.LeaveEvent += s.LeaveConvEventHandler; cm.MessageEvent += s.ConvMessageEventHandler; s.Callback.InitializeConversation(convDC); } } } } }
void Start() { cm = GameObject.FindGameObjectWithTag("GameController").GetComponent<ConversationManager> (); active_speech = false; sub_switch = 0; current_sub = 0; }
void Start() { //Checks if Area Event has been deleted. This would have happened if the gameobject can't be reactivated and the user has loaded the scene again. //Don't want to trigger again. so Remove it before it can be triggered. DeleteObjects.CheckIfDeleted (this.gameObject.name); ChoiceCanvas = GameObject.Find ("Choice Canvas").GetComponent<Canvas>() ; //Find the Choice Canvas in the Scene. if (ChoiceCanvas != null) //If the choice Canvas exists then set Conversation Instance. ConversationInstance = new ConversationManager (ChoiceCanvas); else Destroy (this.gameObject); }
// Starts the designated conversation, and stops the current conversation public void Change_Conversation(ConversationManager conversation_to_start) { VNSceneManager.current_conversation.Finish_Conversation(); conversation_to_start.Start_Conversation(); }
public static IntPtr Connect(int instanceId, string service, string topic) { lock (_Table) { // Create string handles for the service name and topic name. IntPtr serviceHandle = Ddeml.DdeCreateStringHandle(instanceId, service, Ddeml.CP_WINANSI); IntPtr topicHandle = Ddeml.DdeCreateStringHandle(instanceId, topic, Ddeml.CP_WINANSI); // Establish a conversation with a server that suppoerts the service name and topic name pair. IntPtr handle = Ddeml.DdeConnect(instanceId, serviceHandle, topicHandle, IntPtr.Zero); // Free the string handles that were created earlier. Ddeml.DdeFreeStringHandle(instanceId, topicHandle); Ddeml.DdeFreeStringHandle(instanceId, serviceHandle); if (handle != IntPtr.Zero) { // Make sure this thread has an IMessageFilter on it. LocalDataStoreSlot slot = Thread.GetNamedDataSlot(DataSlot); if (Thread.GetData(slot) == null) { ConversationManager filter = new ConversationManager(); Application.AddMessageFilter(filter); Thread.SetData(slot, filter); } // Add an entry to the table that maps the conversation handle to the current thread. _Table.Add(handle, Ddeml.GetCurrentThreadId()); } return handle; } }
void Start() { audio = GetComponent<AudioSource>(); grayscale = FindObjectOfType<Grayscale>(); convoManager = FindObjectOfType<ConversationManager>(); }
// Use this for initialization void Start() { manager = gameObject.GetComponent<ConversationManager>(); }
/// <summary> /// Awake this instance. /// </summary> private void Awake( ) { Anchor = GameObject.Find ( "Anchor" ); AnchorTransform = Anchor.transform; playerController = PlayerObj.GetComponent<PlayerController>(); playerTransform = PlayerObj.transform; chasePlayer = ChaserCamera.GetComponent<ChasePlayer>(); chasePlayerCameraTransform = ChaserCamera.transform; uiLabelDistanceScore = DistanceScore.GetComponent<UILabel>(); floorMapManager = this.GetComponent<FloorMapManager>(); bgFever = chasePlayerCameraTransform.FindChild( "BgFever" ).gameObject; objConversation = AnchorTransform.FindChild( "Conversation" ).gameObject; conversationManager = objConversation.GetComponent<ConversationManager>(); bgWave = chasePlayerCameraTransform.FindChild( "BgWave" ).gameObject; waterPlane = chasePlayerCameraTransform.FindChild( "WaterPlane" ).gameObject; waveXL = chasePlayerCameraTransform.FindChild( "WaveXL" ).gameObject; }