public ControlsHUDController() { view = UnityEngine.Object.Instantiate(Resources.Load <GameObject>("ControlsHUD")).GetComponent <ControlsHUDView>(); view.name = "_ControlsHUD"; view.gameObject.SetActive(false); view.onToggleActionTriggered += ToggleVisibility; view.onCloseActionTriggered += Hide; }
public ControlsHUDController() { view = UnityEngine.Object.Instantiate(Resources.Load <GameObject>("ControlsHUD")).GetComponent <ControlsHUDView>(); view.name = "_ControlsHUD"; view.gameObject.SetActive(false); view.onToggleActionTriggered += ToggleVisibility; view.onCloseActionTriggered += Hide; if (!DCL.Configuration.EnvironmentSettings.RUNNING_TESTS) { KernelConfig.i.EnsureConfigInitialized().Then(config => OnKernelConfigChanged(config, null)); KernelConfig.i.OnChange += OnKernelConfigChanged; } }