private void OnControllerStateChanged(ControllerStateChange stateChange) { if (ControllerStateChanged != null) { ControllerStateChanged(stateChange); } }
public void InitiateTweenIn(ControllerStateChange controllerStateChange) { if (!tweenActive) { tweenActive = true; if (controllerStateChange == ControllerStateChange.Disconnected) { //TweenIn(disconnectedText); } else if (controllerStateChange == ControllerStateChange.Quit) { //TweenIn(quitText); } else { TweenIn(shit); shit.SetActive(true); } } }