示例#1
0
 private void txtBarCode_KeyDown(object sender, KeyEventArgs e)
 {
     if (e.KeyCode == Keys.Enter)
     {
         ControllerPack.AddSimple();
     }
 }
示例#2
0
    protected void InitializeControllerPack <T>() where T : ControllerPack
    {
        GameObject obj = new GameObject(nameof(controllerPack), typeof(T));

        obj.transform.SetParent(transform);

        controllerPack = obj.GetComponent <T>();

        controllerPack.controlledCharacter = this;

        controllerPack.OnInitialize();
    }
示例#3
0
 private void tsbDelAll_Click(object sender, EventArgs e)
 {
     ControllerPack.DelSimpleAll();
 }
示例#4
0
 private void tsbNewPack_Click(object sender, EventArgs e)
 {
     ControllerPack.NewPack();
 }
示例#5
0
 private void tsbQuery_Click(object sender, EventArgs e)
 {
     ControllerPack.Query();
 }
示例#6
0
 private void frmPack_Load(object sender, EventArgs e)
 {
     ControllerPack.Init();
 }
示例#7
0
 private void tsbSave_Click(object sender, EventArgs e)
 {
     ControllerPack.CompletePack(1, true);
 }