public async Task <ActionResult> RequestToken([FromBody] TokenRequest request) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } var authenticateResult = await authService.IsAuthenticated(request); if (authenticateResult.Success) { var result = new AuthenticatedUserResult() { Success = true, Message = ControllerMessages.StatusCode200(authenticateResult.Message), User = authenticateResult.User, Token = authenticateResult.Token }; return(Ok(result)); } else if (authenticateResult.Message.Equals(AppsMessages.AppDeactivatedMessage)) { return(NotFound(ControllerMessages.StatusCode404(authenticateResult.Message))); } else if (authenticateResult.Message.Equals(AppsMessages.UserIsNotARegisteredUserOfThisAppMessage)) { return(NotFound(ControllerMessages.StatusCode404(authenticateResult.Message))); } else { var result = await userManagementService .ConfirmAuthenticationIssue(request.UserName, request.Password); if (result == UserAuthenticationErrorType.USERNAMEINVALID) { return(BadRequest(ControllerMessages.StatusCode400("No User Has This User Name"))); } else if (result == UserAuthenticationErrorType.PASSWORDINVALID) { return(BadRequest(ControllerMessages.StatusCode400("Password Invalid"))); } else { return(BadRequest(ControllerMessages.StatusCode400("Bad Request"))); } } }
public async Task <IActionResult> AddSolutions( [FromBody] AddSolutionRequest request) { if (await appsService.IsRequestValidOnThisLicense( request.AppId, request.License, request.RequestorId)) { if (request.Limit <= 1000) { var result = await solutionService.AddSolutions(request.Limit); if (result.Success) { result.Message = ControllerMessages.StatusCode200(result.Message); return(Ok(result)); } else { result.Message = ControllerMessages.StatusCode404(result.Message); return(NotFound(result)); } } else { return(BadRequest( ControllerMessages.StatusCode400( string.Format( "The Amount Of Solutions Requested, {0}, Exceeds The Service's 1,000 Limit", request.Limit.ToString()) ))); } } else { return(BadRequest(ControllerMessages.InvalidLicenseRequestMessage)); } }
public async Task <ActionResult> PostAnnonymousGame([FromQuery] AnnonymousGameRequest request) { if (request.DifficultyLevel == DifficultyLevel.NULL) { return(BadRequest( ControllerMessages.StatusCode400( GamesMessages.DifficultyLevelIsRequiredMessage))); } var result = await gamesService.CreateAnnonymousGame(request.DifficultyLevel); if (result.Success) { result.Message = ControllerMessages.StatusCode200(result.Message); return(Ok(result)); } else { result.Message = ControllerMessages.StatusCode404(result.Message); return(NotFound(result)); } }