public void OnTriggerEnter(Collider col) { if (col.gameObject.tag == "VRController") { //Set button ControllerInputs inputObject = GameObject.FindGameObjectWithTag("InputController").GetComponent <ControllerInputs>(); inputObject.CollidedObject = this.gameObject; controller = col.transform.parent.gameObject.GetComponent <ControllerHolder>(); } }
// =========================================================================================================== Awake private void Awake() { _holder = GameObject.Find("@ControllerHolder").GetComponent <ControllerHolder>(); _amount = _holder._players.Count; }