void range_TargetDistance_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.RangeDistance; }
void range_Temperature_SelectedIndexChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.RangeTemperature; }
void range_Place_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.RangeLocation; }
void range_TargetDistanceUnits_SelectedIndexChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.RangeDistanceUnits; }
void general_ShotsFired_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.TotalShotsFired; }
void imageSelect_SelectionChange(object sender, ListViewItemSelectionChangedEventArgs e) { // If there is a previous selection, go ahead and commit the data then // empty the fields so they can be repopulated if necessary. if (_active) { CommitData(); HighlightInvalidImages(); EraseFields(); } // Make sure there is a selection. if (imageSelect.SelectedItems.Count > 0) { _active = true; button_Save.Enabled = true; button_GenerateReport.Enabled = true; int[] selectedIndices = new int[imageSelect.SelectedIndices.Count]; imageSelect.SelectedIndices.CopyTo(selectedIndices, 0); PopulateFields(_uic.GetImageData(selectedIndices)); SetEnabled(true); _modifiedAttributes = UIController.Attributes.None; if (imageSelect.SelectedIndices.Count > 1) { measureBox.SetMultipleFileMode(true); measureBox.Enabled = false; selectBox.SetMultipleFileMode(true); selectBox.Enabled = false; currentImageLabel.Text = "Current: Multiple"; } else { measureBox.SetMultipleFileMode(false); measureBox.Enabled = true; selectBox.SetMultipleFileMode(false); selectBox.Enabled = true; // Lengths are originally zero and need to be "initialized". // Zero lengths also mess up scaling. if (_uic.CurrentData.scale.verticalLength == 0) _uic.CurrentData.scale.verticalLength = 1; text_Height.Text = Convert.ToString(_uic.CurrentData.scale.verticalLength); if (_uic.CurrentData.scale.horizontalLength == 0) _uic.CurrentData.scale.horizontalLength = 1; text_Width.Text = Convert.ToString(_uic.CurrentData.scale.horizontalLength); Bitmap image = _uic.CurrentData.bitmap; /***** Set values for MeasureBox *****/ measureBox.SetImage(image, true); // If the top left point is the same as the bottom right (Points // are initialized to (0,0)) if (_uic.CurrentData.regionOfInterest.topLeft.Equals(_uic.CurrentData.regionOfInterest.bottomRight)) { // Change the region of interest to be the whole image Datatype.ROI roi; roi.topLeft = new Point(); roi.bottomRight = new Point(image.Width, image.Height); measureBox.RegionOfInterest = roi; } else measureBox.RegionOfInterest = _uic.CurrentData.regionOfInterest; // If the two scaling points are the same (Points are initialized // to (0,0)) if (_uic.CurrentData.scale.horizontal == _uic.CurrentData.scale.vertical && _uic.CurrentData.scale.horizontal == _uic.CurrentData.scale.middle) // give it the default scale indicator measureBox.ResetRules(); else measureBox.Scaling = _uic.CurrentData.scale; measureBox.Refresh(); /***** Set values for SelectBox *****/ selectBox.SetImage(image, true); selectBox.BulletHoles = (List<Point>)_uic.CurrentData.points; selectBox.Refresh(); // Change the label to indicate which image is selected currentImageLabel.Text = String.Format("Current: {0}", imageSelect.Items[imageSelect.SelectedIndices[0]].Text); } // After populating the fields, validate them so the user knows // which are invalid. general_ShotsFired_Validate(this, EventArgs.Empty); range_TargetDistance_Validate(this, EventArgs.Empty); ammo_Caliber_Validate(this, EventArgs.Empty); ammo_ProjectileMass_Validate(this, EventArgs.Empty); text_Width_Validate(this, EventArgs.Empty); text_Height_Validate(this, EventArgs.Empty); } else { // Nothing is selected so disable most everything _active = false; button_Save.Enabled = false; menu_Save.Enabled = false; button_GenerateReport.Enabled = false; menu_GenerateReport.Enabled = false; SetEnabled(true, false); currentImageLabel.Text = String.Format("Current: None"); } }
void general_Date_ValueChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.DateTimeFired; }
void general_ShooterLast_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.ShooterLastName; }
void ammo_Notes_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.AmmoNotes; }
void ammo_ProjectileMass_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.AmmoMass; }
void ammo_LotNumber_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.AmmoLotNumber; }
void ammo_CaliberUnit_SelectedIndexChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.AmmoCaliberUnits; }
void weapon_SerialNumber_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.WeaponSerial; }
void weapon_Notes_TextChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.WeaponNotes; }
void weapon_Nomenclature_SelectedIndexChanged(object sender, EventArgs e) { _modifiedAttributes |= UIController.Attributes.WeaponName; }