/// <summary> /// Returns list view element associated with given photon player /// </summary> /// <param name="listView">List view element will be searched in this list view</param> private ListViewElementPhotonPlayer GetPhotonPlayerListViewElement(ControlListView listView, PhotonPlayer player) { return(listView.Controls.Find((x) => { return x.GetComponent <ListViewElementPhotonPlayer>().Player.ID == player.ID; }).GetComponent <ListViewElementPhotonPlayer>()); }
private void AddWorkerListViewElement(SharedWorker playerWorker, ControlListView listView) { ListViewElementWorker element = UIWorkers.CreateWorkerListViewElement(playerWorker, WorkerListViewElementPrefab, TooltipComponent); Button buttonComponent = element.GetComponent <Button>(); if (null == WorkerListViewMap) { WorkerListViewMap = new Dictionary <SharedWorker, ListViewElementWorker>(); } if (listView == ListViewOtherPlayersWorkers) { MousePointerEvents mouseEvts = element.GetComponent <MousePointerEvents>(); mouseEvts.PointerDoubleClick += () => { if (true == SimulationManagerComponent.ControlledCompany.CanHireWorker) { OnButtonHireWorkerClick(); } }; } WorkerListViewMap.Add(playerWorker, element); listView.AddControl(element.gameObject); WorkersButtonSelector.AddButton(buttonComponent); }
private void AddWorkerListViewElement(SharedWorker worker, ControlListView listView) { ListViewElementWorker element = UIWorkers.CreateWorkerListViewElement(worker, WorkerListViewElementPrefab, TooltipComponent); Button buttonComponent = element.GetComponent <Button>(); MousePointerEvents mousePtrEvts = element.GetComponent <MousePointerEvents>(); mousePtrEvts.PointerDoubleClick += () => { if (listView == ListViewMarketWorkers && true == SimulationManagerComponent.ControlledCompany.CanHireWorker) { OnHireWorkerButtonClicked(); } }; if (null == WorkerListViewMap) { WorkerListViewMap = new Dictionary <SharedWorker, ListViewElementWorker>(); } listView.AddControl(element.gameObject); WorkerListViewMap.Add(worker, element); WorkersButtonSelector.AddButton(buttonComponent); worker.SalaryChanged += OnWorkerSalaryChanged; }
/*Public consts fields*/ /*Public fields*/ /*Private methods*/ private void InitializeWorkersListView(ControlListView listView, List <SharedWorker> workers) { foreach (SharedWorker singleWorker in workers) { AddWorkerListViewElement(singleWorker, listView); } }
private void RemoveWorkerListViewElement(LocalWorker worker, ControlListView listView) { ListViewElementWorker element = UIWorkers.GetWorkerListViewElement(worker, listView); Button buttonComponent = element.GetComponent <Button>(); WorkersButtonsSelector.RemoveButton(buttonComponent); ListViewWorkers.RemoveControl(element.gameObject); worker.SatisfactionChanged -= OnWorkerSatisfactionChanged; }
private void RemoveWorkerListViewElement(SharedWorker worker, ControlListView listView) { ListViewElementWorker element = WorkerListViewMap.First(x => x.Key == worker).Value; Button buttonComponent = element.GetComponent <Button>(); listView.RemoveControl(element.gameObject); WorkerListViewMap.Remove(worker); WorkersButtonSelector.RemoveButton(buttonComponent); worker.SalaryChanged -= OnWorkerSalaryChanged; }
private void RemoveWorkerListViewElement(SharedWorker worker, ControlListView listView) { if (null != WorkerListViewMap) { ListViewElementWorker element = WorkerListViewMap[worker]; Button buttonComponent = element.Button; WorkerListViewMap.Remove(worker); WorkersButtonSelector.RemoveButton(buttonComponent); listView.RemoveControl(element.gameObject); } }
private void RemoveWorkerListViewElement(ListViewElementWorker element, ControlListView listView) { listView.RemoveControl(element.gameObject, false); element.gameObject.SetActive(false); if (null == WorkerListViewElementsPool) { WorkerListViewElementsPool = new ObjectPool <ListViewElementWorker>(); } WorkerListViewElementsPool.AddObject(element); }
/// <summary> /// Returns list view element associated with given project /// </summary> /// <param name="listView">List view element will be searched in this list view</param> protected ListViewElementProject GetProjectListViewElement(ControlListView listView, SharedProject proj) { GameObject elementObject = null; ListViewElementProject element = null; elementObject = listView.Controls.Find(x => { return(x.GetComponent <ListViewElementProject>().Project == proj); }); if (null != elementObject) { element = elementObject.GetComponent <ListViewElementProject>(); } return(element); }
/// <summary> /// Returns list view element representing worker /// </summary> public static ListViewElementWorker GetWorkerListViewElement(SharedWorker worker, ControlListView listView) { GameObject elementGameObject = listView.Controls.Find( x => x.GetComponent <ListViewElementWorker>().Worker == worker); ListViewElementWorker element = null; if (null != elementGameObject) { element = elementGameObject.GetComponent <ListViewElementWorker>(); } return(element); }