private bool CheckOnBegin() { bool ret = false; ret = ControlDevice.SetHouseFCSAlarm(false); if (ret != true) { return(ret); } ret = ControlDevice.SetHouseFCSReset(false); if (ret != true) { return(ret); } ret = ControlDevice.SetHouseRequestFCSFin(false); if (ret != true) { return(ret); } ret = ControlDevice.SetHouseRequestInfoFCSFin(false); if (ret != true) { return(ret); } return(true); }
private async Task <Tuple <bool, LeftMaterialServiceErrorCodeEnum> > LeftMaterialInFlow() { return(await Task.Factory.StartNew(() => { IWareHouseClient WareHouse = new LefModulaWareHouseClient("LEFT_MATERIAL_IN"); int S_House_ProductType = 0; var ret_prod_type = ControlDevice.GetHouseProductType(ref S_House_ProductType); if (ret_prod_type == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_prod_type, LeftMaterialServiceErrorCodeEnum.IN_GETPRODUCTTYPE); } int S_House_MaterialType = 0; var ret_material_type = ControlDevice.GetHouseMaterialType(ref S_House_MaterialType); if (ret_material_type == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_material_type, LeftMaterialServiceErrorCodeEnum.IN_GETMATERIALTYPE); } var ret_movein = WareHouse.MoveInTray(S_House_ProductType, S_House_MaterialType); if (ret_movein == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_movein, LeftMaterialServiceErrorCodeEnum.IN_MOVEINTRAY); } bool S_House_TrayInposition = false; while (S_House_TrayInposition == false) { var ret_inposition_info = ControlDevice.GetHouseTrayInposition(ref S_House_TrayInposition); if (ret_inposition_info == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_inposition_info, LeftMaterialServiceErrorCodeEnum.IN_GETTRAYINPOSITION); } SendLeftMaterialServiceStateMessage( new LeftMaterialServiceState { State = LeftMaterialServiceStateEnum.WARN, Message = "等待料库托盘到位", ErrorCode = LeftMaterialServiceErrorCodeEnum.NORMAL }); var ret_reset = false; ControlDevice.GetHouseFCSReset(ref ret_reset); if (ret_reset == true) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_reset, LeftMaterialServiceErrorCodeEnum.IN_TRAYINPOSITIONRESET); } } Thread.Sleep(500); int S_House_ProductPosition = 0; int S_House_TrayPosition = 0; int S_House_Quantity = 0; var ret_warehouse_info = WareHouse.GetPositionInfo(S_House_ProductType, S_House_MaterialType, out S_House_ProductPosition, out S_House_TrayPosition, out S_House_Quantity); if (ret_warehouse_info == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_warehouse_info, LeftMaterialServiceErrorCodeEnum.IN_GETTRAYPOSITION); } var ret_warehouse_product_position = ControlDevice.SetHouseProductPostion(S_House_ProductPosition); if (ret_warehouse_product_position == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_warehouse_product_position, LeftMaterialServiceErrorCodeEnum.IN_SETPRODUCTPOS); } var ret_warehouse_tray_position = ControlDevice.SetHouseTrayPostion(S_House_TrayPosition); if (ret_warehouse_tray_position == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_warehouse_tray_position, LeftMaterialServiceErrorCodeEnum.IN_SETTRAYPOS); } var ret_warehouse_quantity = ControlDevice.SetHouseQuantity(S_House_Quantity); if (ret_warehouse_quantity == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_warehouse_quantity, LeftMaterialServiceErrorCodeEnum.IN_SETQUANTITY); } var ret_confirm_materialtype_position = ControlDevice.SetHouseConfirmMaterialType(S_House_MaterialType); if (ret_confirm_materialtype_position == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_confirm_materialtype_position, LeftMaterialServiceErrorCodeEnum.IN_SETMATERIALTYPECONFIRM); } var ret_req_fin = ControlDevice.SetHouseRequestFCSFin(true); if (ret_req_fin == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_req_fin, LeftMaterialServiceErrorCodeEnum.IN_SETREQUESTFIN); } bool S_House_RequestInfoFCS = false; while (S_House_RequestInfoFCS == false) { var ret_req_info = ControlDevice.GetHouseRequestInfoFCS(ref S_House_RequestInfoFCS); if (ret_req_info == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_req_info, LeftMaterialServiceErrorCodeEnum.IN_GETREQINFO); } SendLeftMaterialServiceStateMessage( new LeftMaterialServiceState { State = LeftMaterialServiceStateEnum.WARN, Message = "等待料库动作完成", ErrorCode = LeftMaterialServiceErrorCodeEnum.NORMAL }); var reset = false; ControlDevice.GetHouseFCSReset(ref reset); if (reset == true) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_req_info, LeftMaterialServiceErrorCodeEnum.IN_REQINFORESET); } } var ret_data_input = WareHouse.WriteBackData(S_House_ProductType, S_House_MaterialType, false); if (ret_data_input == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_data_input, LeftMaterialServiceErrorCodeEnum.IN_WRITEDATA); } var ret_info_fin = ControlDevice.SetHouseRequestInfoFCSFin(true); if (ret_info_fin == false) { WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(ret_info_fin, LeftMaterialServiceErrorCodeEnum.IN_SETREQINFOFIN); } WareHouse.ReleaseWriterLock(); return new Tuple <bool, LeftMaterialServiceErrorCodeEnum>(true, LeftMaterialServiceErrorCodeEnum.NORMAL); })); }