public CollapsibleList(Base parent) : base(parent) { Control.CollapsibleList control = new Control.CollapsibleList(this); control.SetSize(100, 200); control.SetPosition(10, 10); control.ItemSelected += OnSelection; control.CategoryCollapsed += OnCollapsed; { Control.CollapsibleCategory cat = control.Add("Category One"); cat.Add("Hello"); cat.Add("Two"); cat.Add("Three"); cat.Add("Four"); } { Control.CollapsibleCategory cat = control.Add("Shopping"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); } { Control.CollapsibleCategory cat = control.Add("Category One"); cat.Add("Hello"); cat.Add("Two"); cat.Add("Three"); cat.Add("Four"); } }
public CollapsibleList(ControlBase parent) : base(parent) { Control.CollapsibleList control = new Control.CollapsibleList(this); control.Dock = Dock.Fill; control.HorizontalAlignment = HorizontalAlignment.Left; control.ItemSelected += OnSelection; control.CategoryCollapsed += OnCollapsed; { Control.CollapsibleCategory cat = control.Add("Category One"); cat.Add("Hello"); cat.Add("Two"); cat.Add("Three"); cat.Add("Four"); } { Control.CollapsibleCategory cat = control.Add("Shopping"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); } { Control.CollapsibleCategory cat = control.Add("Category One"); cat.Add("Hello"); cat.Add("Two"); cat.Add("Three"); cat.Add("Four"); } }
public CollapsibleList(Base parent) : base(parent) { Control.CollapsibleList control = new Control.CollapsibleList(this); control.SetSize(300, 200); control.SetPosition(10, 10); control.ItemSelected += OnSelection; control.CategoryCollapsed += OnCollapsed; { Control.CollapsibleCategory cat = control.Add("Category One"); cat.Add("Hello"); cat.Add("Two"); cat.Add("Three"); cat.Add("Four"); } { Control.CollapsibleCategory cat = control.Add("Shopping"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); cat.Add("Special"); cat.Add("Two Noses"); cat.Add("Orange ears"); cat.Add("Beer"); cat.Add("Three Eyes"); } { Control.CollapsibleCategory cat = control.Add("Category One"); cat.Add("Hello"); cat.Add("Two"); cat.Add("Three"); cat.Add("Four"); } }
public string Note; // additional text to display in status bar public UnitTest(Base parent) : base(parent) { Dock = Pos.Fill; SetSize(1024, 768); m_List = new Control.CollapsibleList(this); LeftDock.TabControl.AddPage("Unit tests", m_List); LeftDock.Width = 150; m_TextOutput = new Control.ListBox(BottomDock); m_Button = BottomDock.TabControl.AddPage("Output", m_TextOutput); BottomDock.Height = 200; m_DebugCheck = new Control.LabeledCheckBox(m_List) { Text = "Debug outlines" }; m_DebugCheck.CheckChanged += DebugCheckChanged; m_StatusBar = new Control.StatusBar(this) { Dock = Pos.Bottom }; m_StatusBar.AddControl(m_DebugCheck, true); m_Center = new Center(this) { Dock = Pos.Fill }; GUnit test; { CollapsibleCategory cat = m_List.Add("Non-Interactive"); { test = new Label(m_Center); RegisterUnitTest("Label", cat, test); test = new RichLabel(m_Center); RegisterUnitTest("RichLabel", cat, test); test = new GroupBox(m_Center); RegisterUnitTest("GroupBox", cat, test); test = new ProgressBar(m_Center); RegisterUnitTest("ProgressBar", cat, test); test = new ImagePanel(m_Center); RegisterUnitTest("ImagePanel", cat, test); test = new StatusBar(m_Center); RegisterUnitTest("StatusBar", cat, test); } } { CollapsibleCategory cat = m_List.Add("Standard"); { test = new Button(m_Center); RegisterUnitTest("Button", cat, test); test = new TextBox(m_Center); RegisterUnitTest("TextBox", cat, test); test = new CheckBox(m_Center); RegisterUnitTest("CheckBox", cat, test); test = new RadioButton(m_Center); RegisterUnitTest("RadioButton", cat, test); test = new ComboBox(m_Center); RegisterUnitTest("ComboBox", cat, test); test = new ListBox(m_Center); RegisterUnitTest("ListBox", cat, test); test = new NumericUpDown(m_Center); RegisterUnitTest("NumericUpDown", cat, test); test = new Slider(m_Center); RegisterUnitTest("Slider", cat, test); test = new Menu(m_Center); RegisterUnitTest("Menu", cat, test); test = new CrossSplitter(m_Center); RegisterUnitTest("CrossSplitter", cat, test); } } { CollapsibleCategory cat = m_List.Add("Containers"); { test = new Window(m_Center); RegisterUnitTest("Window", cat, test); test = new TreeControl(m_Center); RegisterUnitTest("TreeControl", cat, test); test = new Properties(m_Center); RegisterUnitTest("Properties", cat, test); test = new TabControl(m_Center); RegisterUnitTest("TabControl", cat, test); test = new ScrollControl(m_Center); RegisterUnitTest("ScrollControl", cat, test); test = new Docking(m_Center); RegisterUnitTest("Docking", cat, test); } } { CollapsibleCategory cat = m_List.Add("Non-standard"); { test = new CollapsibleList(m_Center); RegisterUnitTest("CollapsibleList", cat, test); test = new ColorPickers(m_Center); RegisterUnitTest("Color pickers", cat, test); } } m_StatusBar.SendToBack(); PrintText("Unit Test started!"); }
public String Note; // additional text to display in status bar public UnitTest(ZGE.Components.ZComponent parent) : base(parent) { Dock = Pos.Fill; SetSize(1024, 768); m_List = new Control.CollapsibleList(this); LeftDock.TabControl.AddPage("Unit tests", m_List); LeftDock.Width = 150; m_TextOutput = new Control.ListBox(BottomDock); m_Button = BottomDock.TabControl.AddPage("Output", m_TextOutput); BottomDock.Height = 200; m_DebugCheck = new Control.LabeledCheckBox(m_List); m_DebugCheck.Text = "Debug outlines"; m_DebugCheck.CheckChanged += DebugCheckChanged; m_StatusBar = new Control.StatusBar(this); m_StatusBar.Dock = Pos.Bottom; m_StatusBar.AddControl(m_DebugCheck, true); //m_Center = new Center(this); //m_Center.Dock = Pos.Fill; GUnit test; { CollapsibleCategory cat = m_List.Add("Non-Interactive"); { test = new Label(this); RegisterUnitTest("Label", cat, test); test = new RichLabel(this); RegisterUnitTest("RichLabel", cat, test); test = new GroupBox(this); RegisterUnitTest("GroupBox", cat, test); test = new ProgressBar(this); RegisterUnitTest("ProgressBar", cat, test); test = new ImagePanel(this); RegisterUnitTest("ImagePanel", cat, test); test = new StatusBar(this); RegisterUnitTest("StatusBar", cat, test); } } { CollapsibleCategory cat = m_List.Add("Standard"); { test = new Button(this); RegisterUnitTest("Button", cat, test); test = new TextBox(this); RegisterUnitTest("TextBox", cat, test); test = new CheckBox(this); RegisterUnitTest("CheckBox", cat, test); test = new RadioButton(this); RegisterUnitTest("RadioButton", cat, test); test = new ComboBox(this); RegisterUnitTest("ComboBox", cat, test); test = new ListBox(this); RegisterUnitTest("ListBox", cat, test); test = new NumericUpDown(this); RegisterUnitTest("NumericUpDown", cat, test); test = new Slider(this); RegisterUnitTest("Slider", cat, test); test = new MenuStrip(this); RegisterUnitTest("MenuStrip", cat, test); test = new CrossSplitter(this); RegisterUnitTest("CrossSplitter", cat, test); } } { CollapsibleCategory cat = m_List.Add("Containers"); { test = new Window(this); RegisterUnitTest("Window", cat, test); test = new TreeControl(this); RegisterUnitTest("TreeControl", cat, test); test = new Properties(this); RegisterUnitTest("Properties", cat, test); test = new TabControl(this); RegisterUnitTest("TabControl", cat, test); test = new ScrollControl(this); RegisterUnitTest("ScrollControl", cat, test); test = new Docking(this); RegisterUnitTest("Docking", cat, test); } } { CollapsibleCategory cat = m_List.Add("Non-standard"); { test = new CollapsibleList(this); RegisterUnitTest("CollapsibleList", cat, test); test = new ColorPickers(this); RegisterUnitTest("Color pickers", cat, test); } } m_StatusBar.SendToBack(); PrintText("Unit Test started!"); }
public string Note; // additional text to display in status bar public UnitTest(ControlBase parent) : base(parent) { Dock = Dock.Fill; DockBase dock = new DockBase(this); dock.Dock = Dock.Fill; m_List = new Control.CollapsibleList(this); dock.LeftDock.TabControl.AddPage("Unit tests", m_List); dock.LeftDock.Width = 150; m_TextOutput = new Control.ListBox(this); m_TextOutput.AlternateColor = false; dock.BottomDock.TabControl.AddPage("Output", m_TextOutput); dock.BottomDock.Height = 200; m_StatusBar = new Control.StatusBar(this); m_StatusBar.Dock = Dock.Bottom; m_DebugCheck = new Control.LabeledCheckBox(m_StatusBar); m_DebugCheck.Text = "Debug outlines"; m_DebugCheck.CheckChanged += DebugCheckChanged; m_IncScale = new Control.Button(m_StatusBar); m_IncScale.HorizontalAlignment = HorizontalAlignment.Left; m_IncScale.VerticalAlignment = VerticalAlignment.Stretch; m_IncScale.Width = 30; m_IncScale.Margin = new Margin(0, 0, 8, 0); m_IncScale.TextPadding = new Padding(5, 0, 5, 0); m_IncScale.Text = "+"; m_IncScale.Clicked += (sender, arguments) => { m_UIScale.Value = Math.Min(m_UIScale.Value + 0.25f, 3.0f); }; m_UIScale = new Control.TextBoxNumeric(m_StatusBar); m_UIScale.VerticalAlignment = VerticalAlignment.Stretch; m_UIScale.Width = 70; m_UIScale.Value = GetCanvas().Scale; m_UIScale.TextChanged += (sender, arguments) => { GetCanvas().Scale = m_UIScale.Value; }; m_DecScale = new Control.Button(m_StatusBar); m_DecScale.HorizontalAlignment = HorizontalAlignment.Left; m_DecScale.VerticalAlignment = VerticalAlignment.Stretch; m_DecScale.Width = 30; m_DecScale.Margin = new Margin(4, 0, 0, 0); m_DecScale.TextPadding = new Padding(5, 0, 5, 0); m_DecScale.Text = "-"; m_DecScale.Clicked += (sender, arguments) => { m_UIScale.Value = Math.Max(m_UIScale.Value - 0.25f, 1.0f); }; m_UIScaleText = new Control.Label(m_StatusBar); m_UIScaleText.VerticalAlignment = VerticalAlignment.Stretch; m_UIScaleText.Alignment = Alignment.Left | Alignment.CenterV; m_UIScaleText.Text = "Scale:"; m_Center = new Control.Layout.DockLayout(dock); m_Center.Dock = Dock.Fill; List <Type> tests = typeof(UnitTest).Assembly.GetTypes().Where(t => t.IsDefined(typeof(UnitTestAttribute), false)).ToList(); tests.Sort((t1, t2) => { object[] a1s = t1.GetCustomAttributes(typeof(UnitTestAttribute), false); object[] a2s = t2.GetCustomAttributes(typeof(UnitTestAttribute), false); if (a1s.Length > 0 && a2s.Length > 0) { UnitTestAttribute a1 = a1s[0] as UnitTestAttribute; UnitTestAttribute a2 = a2s[0] as UnitTestAttribute; if (a1.Order == a2.Order) { if (a1.Category == a2.Category) { return(String.Compare(a1.Name != null ? a1.Name : t1.Name, a2.Name != null ? a2.Name : t2.Name, StringComparison.OrdinalIgnoreCase)); } else { return(String.Compare(a1.Category, a2.Category, StringComparison.OrdinalIgnoreCase)); } } return(a1.Order - a2.Order); } return(0); }); foreach (Type type in tests) { object[] attribs = type.GetCustomAttributes(typeof(UnitTestAttribute), false); if (attribs.Length > 0) { UnitTestAttribute attrib = attribs[0] as UnitTestAttribute; if (attrib != null) { CollapsibleCategory cat = m_List.FindChildByName(attrib.Category) as CollapsibleCategory; if (cat == null) { cat = m_List.Add(attrib.Category, attrib.Category); } GUnit test = Activator.CreateInstance(type, m_Center) as GUnit; RegisterUnitTest(attrib.Name != null ? attrib.Name : type.Name, cat, test); } } } m_StatusBar.SendToBack(); PrintText("Unit Test started!"); }