public override void Display() { ContextHandler.SendGameRolePlayArenaFightPropositionMessage(Character.Client, this, DisplayTime); ContextHandler.SendGameRolePlayArenaRegistrationStatusMessage(Character.Client, false, PvpArenaStepEnum.ARENA_STEP_WAITING_FIGHT, PvpArenaTypeEnum.ARENA_TYPE_3VS3); Character.ArenaPopup = this; try { m_timer = Character.Area.CallDelayed(DisplayTime * 1000, Deny); } catch (Exception ex) { Deny(); } }