示例#1
0
        protected override void Initialize()
        {
            ContentPackage.LoadAll(ContentPackage.Folder);
            settings = new GameSettings();

            base.Initialize();
        }
示例#2
0
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here


            ContentPackage.LoadAll(ContentPackage.Folder);
            settings = new GameSettings(configPath);

            base.Initialize();
        }