public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); node.Add("m_Name", Name); node.Add("m_Normal", Normal.ExportYAML(container)); node.Add("m_Hover", Hover.ExportYAML(container)); node.Add("m_Active", Active.ExportYAML(container)); node.Add("m_Focused", Focused.ExportYAML(container)); node.Add("m_OnNormal", OnNormal.ExportYAML(container)); node.Add("m_OnHover", OnHover.ExportYAML(container)); node.Add("m_OnActive", OnActive.ExportYAML(container)); node.Add("m_OnFocused", OnFocused.ExportYAML(container)); node.Add("m_Border", Border.ExportYAML(container)); node.Add("m_Margin", Margin.ExportYAML(container)); node.Add("m_Padding", Padding.ExportYAML(container)); node.Add("m_Overflow", Overflow.ExportYAML(container)); node.Add("m_Font", Font.ExportYAML(container)); node.Add("m_FontSize", FontSize); node.Add("m_FontStyle", (int)FontStyle); node.Add("m_Alignment", (int)Alignment); node.Add("m_WordWrap", WordWrap); node.Add("m_RichText", RichText); node.Add("m_TextClipping", (int)TextClipping); node.Add("m_ImagePosition", (int)ImagePosition); node.Add("m_ContentOffset", ContentOffset.ExportYAML(container)); node.Add("m_FixedWidth", FixedWidth); node.Add("m_FixedHeight", FixedHeight); node.Add("m_StretchWidth", StretchWidth); node.Add("m_StretchHeight", StretchHeight); return(node); }
public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); node.Add(NameName, Name); node.Add(NormalName, Normal.ExportYAML(container)); node.Add(HoverName, Hover.ExportYAML(container)); node.Add(ActiveName, Active.ExportYAML(container)); node.Add(FocusedName, Focused.ExportYAML(container)); node.Add(OnNormalName, OnNormal.ExportYAML(container)); node.Add(OnHoverName, OnHover.ExportYAML(container)); node.Add(OnActiveName, OnActive.ExportYAML(container)); node.Add(OnFocusedName, OnFocused.ExportYAML(container)); node.Add(BorderName, Border.ExportYAML(container)); node.Add(MarginName, Margin.ExportYAML(container)); node.Add(PaddingName, Padding.ExportYAML(container)); node.Add(OverflowName, Overflow.ExportYAML(container)); node.Add(FontName, Font.ExportYAML(container)); node.Add(FontSizeName, FontSize); node.Add(FontStyleName, (int)FontStyle); node.Add(AlignmentName, (int)Alignment); node.Add(WordWrapName, WordWrap); node.Add(RichTextName, RichText); node.Add(TextClippingName, (int)TextClipping); node.Add(ImagePositionName, (int)ImagePosition); node.Add(ContentOffsetName, ContentOffset.ExportYAML(container)); node.Add(FixedWidthName, FixedWidth); node.Add(FixedHeightName, FixedHeight); node.Add(StretchWidthName, StretchWidth); node.Add(StretchHeightName, StretchHeight); return(node); }
public void Read(AssetStream stream) { StyleName = stream.ReadStringAligned(); Normal.Read(stream); Hover.Read(stream); Active.Read(stream); Focused.Read(stream); OnNormal.Read(stream); OnHover.Read(stream); OnActive.Read(stream); OnFocused.Read(stream); Border.Read(stream); Margin.Read(stream); Padding.Read(stream); Overflow.Read(stream); Font.Read(stream); FontSize = stream.ReadInt32(); FontStyle = stream.ReadInt32(); Alignment = stream.ReadInt32(); WordWrap = stream.ReadBoolean(); RichText = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); TextClipping = stream.ReadInt32(); ImagePosition = stream.ReadInt32(); ContentOffset.Read(stream); FixedWidth = stream.ReadSingle(); FixedHeight = stream.ReadSingle(); StretchWidth = stream.ReadBoolean(); StretchHeight = stream.ReadBoolean(); stream.AlignStream(AlignType.Align4); }
private void InvokeOnScroll() { var shouldReportNegativeOffsets = (TemplatedParent as ScrollViewer)?.ShouldReportNegativeOffsets ?? false; // iOS can return, eg, negative values for offset, whereas Windows never will, even for 'elastic' scrolling var clampedOffset = shouldReportNegativeOffsets ? ContentOffset : ContentOffset.Clamp(CGPoint.Empty, UpperScrollLimit); (TemplatedParent as ScrollViewer)?.OnScrollInternal(clampedOffset.X, clampedOffset.Y, isIntermediate: _isInAnimatedScroll); }
private void InvokeOnScroll() { var scroller = GetParentScrollViewer(); if (scroller is null) { return; } // iOS can return, eg, negative values for offset, whereas Windows never will, even for 'elastic' scrolling var clampedOffset = scroller.ShouldReportNegativeOffsets ? ContentOffset : ContentOffset.Clamp(CGPoint.Empty, UpperScrollLimit); scroller.OnScrollInternal(clampedOffset.X, clampedOffset.Y, isIntermediate: _isInAnimatedScroll); }
public void Read(AssetReader reader) { StyleName = reader.ReadString(); Normal.Read(reader); Hover.Read(reader); Active.Read(reader); Focused.Read(reader); OnNormal.Read(reader); OnHover.Read(reader); OnActive.Read(reader); OnFocused.Read(reader); Border.Read(reader); if (IsBuiltIn(reader.Version)) { Margin.Read(reader); Padding.Read(reader); } else { Padding.Read(reader); Margin.Read(reader); } Overflow.Read(reader); Font.Read(reader); if (IsBuiltIn(reader.Version)) { FontSize = reader.ReadInt32(); FontStyle = (FontStyle)reader.ReadInt32(); Alignment = (TextAnchor)reader.ReadInt32(); WordWrap = reader.ReadBoolean(); RichText = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); TextClipping = (TextClipping)reader.ReadInt32(); ImagePosition = (ImagePosition)reader.ReadInt32(); ContentOffset.Read(reader); FixedWidth = reader.ReadSingle(); FixedHeight = reader.ReadSingle(); StretchWidth = reader.ReadBoolean(); StretchHeight = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); } else { ImagePosition = (ImagePosition)reader.ReadInt32(); Alignment = (TextAnchor)reader.ReadInt32(); WordWrap = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); TextClipping = (TextClipping)reader.ReadInt32(); ContentOffset.Read(reader); ClipOffset.Read(reader); FixedWidth = reader.ReadSingle(); FixedHeight = reader.ReadSingle(); if (IsReadFontSize(reader.Version)) { FontSize = reader.ReadInt32(); FontStyle = (FontStyle)reader.ReadInt32(); } StretchWidth = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); StretchHeight = reader.ReadBoolean(); reader.AlignStream(AlignType.Align4); } }
public void Write(AssetWriter writer) { writer.Write(Name); Normal.Write(writer); Hover.Write(writer); Active.Write(writer); Focused.Write(writer); OnNormal.Write(writer); OnHover.Write(writer); OnActive.Write(writer); OnFocused.Write(writer); Border.Write(writer); if (IsBuiltin(writer.Version)) { Margin.Write(writer); Padding.Write(writer); } else { Padding.Write(writer); Margin.Write(writer); } Overflow.Write(writer); Font.Write(writer); if (IsBuiltin(writer.Version)) { writer.Write(FontSize); writer.Write((int)FontStyle); writer.Write((int)Alignment); writer.Write(WordWrap); writer.Write(RichText); writer.AlignStream(); writer.Write((int)TextClipping); writer.Write((int)ImagePosition); ContentOffset.Write(writer); writer.Write(FixedWidth); writer.Write(FixedHeight); writer.Write(StretchWidth); writer.Write(StretchHeight); writer.AlignStream(); } else { writer.Write((int)ImagePosition); writer.Write((int)Alignment); writer.Write(WordWrap); writer.AlignStream(); writer.Write((int)TextClipping); ContentOffset.Write(writer); ClipOffset.Write(writer); writer.Write(FixedWidth); writer.Write(FixedHeight); if (HasFontSize(writer.Version)) { writer.Write(FontSize); writer.Write((int)FontStyle); } writer.Write(StretchWidth); writer.AlignStream(); writer.Write(StretchHeight); writer.AlignStream(); } }
public void Read(AssetReader reader) { GUIStyleLayout layout = reader.Layout.Serialized.GUIStyle; Name = reader.ReadString(); Normal.Read(reader); Hover.Read(reader); Active.Read(reader); Focused.Read(reader); OnNormal.Read(reader); OnHover.Read(reader); OnActive.Read(reader); OnFocused.Read(reader); Border.Read(reader); if (layout.IsBuiltinFormat) { Margin.Read(reader); Padding.Read(reader); } else { Padding.Read(reader); Margin.Read(reader); } Overflow.Read(reader); Font.Read(reader); if (layout.IsBuiltinFormat) { FontSize = reader.ReadInt32(); FontStyle = (FontStyle)reader.ReadInt32(); Alignment = (TextAnchor)reader.ReadInt32(); WordWrap = reader.ReadBoolean(); RichText = reader.ReadBoolean(); reader.AlignStream(); TextClipping = (TextClipping)reader.ReadInt32(); ImagePosition = (ImagePosition)reader.ReadInt32(); ContentOffset.Read(reader); FixedWidth = reader.ReadSingle(); FixedHeight = reader.ReadSingle(); StretchWidth = reader.ReadBoolean(); StretchHeight = reader.ReadBoolean(); reader.AlignStream(); } else { ImagePosition = (ImagePosition)reader.ReadInt32(); Alignment = (TextAnchor)reader.ReadInt32(); WordWrap = reader.ReadBoolean(); reader.AlignStream(); TextClipping = (TextClipping)reader.ReadInt32(); ContentOffset.Read(reader); ClipOffset.Read(reader); FixedWidth = reader.ReadSingle(); FixedHeight = reader.ReadSingle(); if (layout.HasFontSize) { FontSize = reader.ReadInt32(); FontStyle = (FontStyle)reader.ReadInt32(); } StretchWidth = reader.ReadBoolean(); reader.AlignStream(); StretchHeight = reader.ReadBoolean(); reader.AlignStream(); } }
public YAMLNode ExportYAML(IExportContainer container) { YAMLMappingNode node = new YAMLMappingNode(); GUIStyleLayout layout = container.ExportLayout.Serialized.GUIStyle; node.Add(layout.NameName, Name); node.Add(layout.NormalName, Normal.ExportYAML(container)); node.Add(layout.HoverName, Hover.ExportYAML(container)); node.Add(layout.ActiveName, Active.ExportYAML(container)); node.Add(layout.FocusedName, Focused.ExportYAML(container)); node.Add(layout.OnNormalName, OnNormal.ExportYAML(container)); node.Add(layout.OnHoverName, OnHover.ExportYAML(container)); node.Add(layout.OnActiveName, OnActive.ExportYAML(container)); node.Add(layout.OnFocusedName, OnFocused.ExportYAML(container)); node.Add(layout.BorderName, Border.ExportYAML(container)); if (layout.IsBuiltinFormat) { node.Add(layout.MarginName, Margin.ExportYAML(container)); node.Add(layout.PaddingName, Padding.ExportYAML(container)); } else { node.Add(layout.PaddingName, Padding.ExportYAML(container)); node.Add(layout.MarginName, Margin.ExportYAML(container)); } node.Add(layout.OverflowName, Overflow.ExportYAML(container)); node.Add(layout.FontName, Font.ExportYAML(container)); if (layout.IsBuiltinFormat) { node.Add(layout.FontSizeName, FontSize); node.Add(layout.FontStyleName, (int)FontStyle); node.Add(layout.AlignmentName, (int)Alignment); node.Add(layout.WordWrapName, WordWrap); node.Add(layout.RichTextName, RichText); node.Add(layout.TextClippingName, (int)TextClipping); node.Add(layout.ImagePositionName, (int)ImagePosition); node.Add(layout.ContentOffsetName, ContentOffset.ExportYAML(container)); node.Add(layout.FixedWidthName, FixedWidth); node.Add(layout.FixedHeightName, FixedHeight); node.Add(layout.StretchWidthName, StretchWidth); node.Add(layout.StretchHeightName, StretchHeight); } else { node.Add(layout.ImagePositionName, (int)ImagePosition); node.Add(layout.AlignmentName, (int)Alignment); node.Add(layout.WordWrapName, WordWrap); node.Add(layout.TextClippingName, (int)TextClipping); node.Add(layout.ContentOffsetName, ContentOffset.ExportYAML(container)); node.Add(layout.ClipOffsetName, ClipOffset.ExportYAML(container)); node.Add(layout.FixedWidthName, FixedWidth); node.Add(layout.FixedHeightName, FixedHeight); if (layout.HasFontSize) { node.Add(layout.FontSizeName, FontSize); node.Add(layout.FontStyleName, (int)FontStyle); } node.Add(layout.StretchWidthName, StretchWidth); node.Add(layout.StretchHeightName, StretchHeight); } return(node); }