protected override void Initialize(ContentCompiler compiler) { fightingCharacterWriter = compiler.GetTypeWriter(typeof(FightingCharacter)) as FightingCharacterWriter; base.Initialize(compiler); }
protected override void Initialize(ContentCompiler compiler) { worldObjectWriter = compiler.GetTypeWriter(typeof(WorldObject)) as WorldObjectWriter; base.Initialize(compiler); }
protected override void Initialize(ContentCompiler compiler) { mapEntryWriter = compiler.GetTypeWriter(typeof(MapEntry <T>)) as MapEntryWriter <T>; base.Initialize(compiler); }
protected override void Initialize(ContentCompiler compiler) { equipmentWriter = compiler.GetTypeWriter(typeof(Equipment)) as EquipmentWriter; base.Initialize(compiler); }
/// <inheritdoc/> protected override void Initialize(ContentCompiler compiler) { base.Initialize(compiler); _targetWriter = compiler.GetTypeWriter(typeof(T)); }
protected override void Initialize(ContentCompiler compiler) { gearWriter = compiler.GetTypeWriter(typeof(Gear)) as GearWriter; base.Initialize(compiler); }
protected override void Initialize(ContentCompiler compiler) { gameobjectWriter = compiler.GetTypeWriter(typeof(GameplayObject)) as GameplayObjectWriter; base.Initialize(compiler); }
protected override void Initialize(ContentCompiler compiler) { playerWriter = compiler.GetTypeWriter(typeof(Player)) as PlayerContentWriter; base.Initialize(compiler); }