public bool LeaveHand(float timestamp, bool mirrored) { ContactModule contact = GetContactModule(); if (contact == null) { return(false); } float shootPeriod = 1.0f; ContactModule.Sensor left = contact.GetSensor(Data.Source.Bones[LeftHand].Name); ContactModule.Sensor right = contact.GetSensor(Data.Source.Bones[RightHand].Name); Frame next = contact.GetNextContactEnd(Data.GetFrame(timestamp), mirrored, left, right); Frame previous = contact.GetPreviousContactEnd(Data.GetFrame(timestamp), mirrored, left, right); if (next != null && next.Timestamp - timestamp <= shootPeriod) { return(true); } if (left.GetContact(timestamp, mirrored) == 0f && right.GetContact(timestamp, mirrored) == 0f && previous != null && timestamp - previous.Timestamp <= shootPeriod) { return(true); } return(false); }
public static void RenderContact(HtmlWriter writer, ContactModule module, bool showHeader) { writer.RenderBeginTag(HtmlTextWriterTag.Div, "thumbnail contact"); if (showHeader) writer.RenderFullTag(HtmlTextWriterTag.H3, "Kontakt"); writer.AddAttribute(HtmlTextWriterAttribute.Src, module.Image.Url); writer.AddAttribute(HtmlTextWriterAttribute.Alt, module.FullName); writer.RenderImageTag(module.Image.Url, module.FullName, null); writer.RenderBeginTag(HtmlTextWriterTag.Div, "caption"); writer.RenderBeginTag(HtmlTextWriterTag.H5); writer.Write(module.FullName); writer.RenderEndTag(); // h5 writer.RenderBeginTag(HtmlTextWriterTag.P); WriteContactInfo(writer, module.Title); WriteContactInfo(writer, module.Area); if (!string.IsNullOrEmpty(module.Email)) { writer.AddAttribute(HtmlTextWriterAttribute.Title, "Email : " + module.Email); writer.RenderLinkTag("mailto:" + module.Email, "Email : " + module.Email); writer.WriteBreak(); } WriteContactInfo(writer, module.Phone, "Tlf."); WriteContactInfo(writer, module.Mobile, "Mobil"); writer.RenderEndTag(); // p writer.RenderEndTag(); // div.caption writer.RenderEndTag(); // div.thumbnail.contact }
public ContactFunction(ContactModule module, int sensor) { Module = module; Sensor = sensor; RegularContacts = new bool[Module.Data.GetTotalFrames()]; InverseContacts = new bool[Module.Data.GetTotalFrames()]; Compute(); }
private ContactModule GetContactModule() { if (ContactModule == null) { ContactModule = Data.GetModule <ContactModule>(); } return(ContactModule); }
public Sensor(ContactModule module, string id, int[] bones, Vector3 offset, float threshold, float velocity) { Module = module; ID = id; Bones = bones; Offset = offset; Threshold = threshold; Velocity = velocity; Contacts = new float[Module.Data.Frames.Length]; }
public bool IsDribbling(float timestamp, bool mirrored) { if (!InsideControlRadius()) { return(false); } ContactModule contact = GetContactModule(); if (contact == null) { return(false); } ContactModule.Sensor left = contact.GetSensor(Data.Source.Bones[LeftHand].Name); ContactModule.Sensor right = contact.GetSensor(Data.Source.Bones[RightHand].Name); if (left == null || right == null) { return(false); } //Check holding contacts if (left.GetContact(timestamp, mirrored) == 1f && right.GetContact(timestamp, mirrored) == 1f) { return(false); } //Check dribble contact if (left.GetContact(timestamp, mirrored) == 1f ^ right.GetContact(timestamp, mirrored) == 1f) { return(true); } //Check if contact happened before and happens again after within the future and past window float window = 1f; Frame previous = contact.GetPreviousContactFrame(Data.GetFrame(timestamp), mirrored, left, right); if (previous == null || previous.Timestamp < timestamp - window) { return(false); } Frame next = contact.GetNextContactFrame(Data.GetFrame(timestamp), mirrored, left, right); if (next != null && next.Timestamp - timestamp <= window) { return(left.GetContact(next.Timestamp, mirrored) == 1f ^ right.GetContact(next.Timestamp, mirrored) == 1f); } return(false); bool InsideControlRadius() { RootModule root = GetRootModule(); if (root == null) { return(false); } return(Vector3.Distance(root.GetRootPosition(timestamp, mirrored).ZeroY(), GetBallPosition(timestamp, mirrored).ZeroY()) <= GetControlRadius()); } }
public Skype4Sharp(SkypeCredentials loginData, WebProxy loginProxy = null) { authInfo = loginData; mainProxy = loginProxy; mainFactory = new WebRequestFactory(mainProxy, new CookieContainer()); mainPoll = new Poller(this); selfProfile = new User(this); mainUserModule = new UserModule(this); mainAuthModule = new AuthModule(this); mainMessageModule = new MessageModule(this); mainContactModule = new ContactModule(this); }
public Skype4Sharp(Tokens tokens) { authTokens = tokens; mainCookies = new CookieContainer(); mainFactory = new HttpRequestFactory(); mainPoll = new Poller(this); selfProfile = new User(this); mainUserModule = new UserModule(this); mainAuthModule = new AuthModule(this); mainMessageModule = new MessageModule(this); mainContactModule = new ContactModule(this); }
public Skype4Sharp(SkypeCredentials loginData) { authInfo = loginData; mainCookies = new CookieContainer(); mainFactory = new HttpRequestFactory(); mainPoll = new Poller(this); selfProfile = new User(this); mainUserModule = new UserModule(this); mainAuthModule = new AuthModule(this); mainMessageModule = new MessageModule(this); mainContactModule = new ContactModule(this); }
public bool IsHolding(float timestamp, bool mirrored) { ContactModule contact = GetContactModule(); if (contact == null) { return(false); } ContactModule.Sensor left = contact.GetSensor(Data.Source.Bones[LeftHand].Name); ContactModule.Sensor right = contact.GetSensor(Data.Source.Bones[RightHand].Name); if (left == null || right == null) { return(false); } return(left.GetContact(timestamp, mirrored) == 1f && right.GetContact(timestamp, mirrored) == 1f); }
public Sensor(ContactModule module, int bone, Vector3 offset, float threshold, float tolerance, float velocity, ID capture, ID edit) { Module = module; Bone = bone; Offset = offset; Threshold = threshold; Tolerance = tolerance; Velocity = velocity; Capture = capture; Edit = edit; RegularContacts = new float[Module.Data.Frames.Length]; InverseContacts = new float[Module.Data.Frames.Length]; RegularContactPoints = new Vector3[Module.Data.Frames.Length]; InverseContactPoints = new Vector3[Module.Data.Frames.Length]; RegularDistances = new Vector3[Module.Data.Frames.Length]; InverseDistances = new Vector3[Module.Data.Frames.Length]; }
private bool HasControl(float timestamp, bool mirrored) { return(InsideRegion() && HasContact()); bool InsideRegion() { RootModule root = GetRootModule(); if (root == null) { return(false); } return(Vector3.Distance(root.GetRootPosition(timestamp, mirrored).ZeroY(), GetBallPosition(timestamp, mirrored).ZeroY()) <= GetControlRadius()); } bool HasContact() { ContactModule contact = GetContactModule(); if (contact == null) { return(false); } ContactModule.Sensor left = contact.GetSensor(Data.Source.Bones[LeftHand].Name); ContactModule.Sensor right = contact.GetSensor(Data.Source.Bones[RightHand].Name); if (left == null || right == null) { return(false); } float window = 1f; foreach (Frame f in Data.GetFrames(timestamp - window, timestamp + window)) { if (contact.HasContact(f, mirrored, left, right)) { return(true); } } return(false); } }
private float ContactPower(float timestamp, bool mirrored) { ContactModule contact = GetContactModule(); if (contact == null) { return(0f); } ContactModule.Sensor left = contact.GetSensor(Data.Source.Bones[LeftHand].Name); ContactModule.Sensor right = contact.GetSensor(Data.Source.Bones[RightHand].Name); if (left == null || right == null) { return(0f); } SmoothingWindow = SmoothingWindow == null?Data.GetTimeWindow(MotionEditor.GetInstance().PastWindow + MotionEditor.GetInstance().FutureWindow, 1f) : SmoothingWindow; SmoothingContacts = SmoothingContacts.Validate(SmoothingWindow.Length); for (int i = 0; i < SmoothingContacts.Length; i++) { SmoothingContacts[i] = left.GetContact(timestamp + SmoothingWindow[i], mirrored) + right.GetContact(timestamp + SmoothingWindow[i], mirrored); } return(SmoothingContacts.Gaussian()); }
public ActionResult Edit(ContactModuleViewModel contactModuleViewModel, int pastDisOrder, int pastPosition) { if (ModelState.IsValid) { Module module = _moduleService.GetById(contactModuleViewModel.ModuleId); if (module != null) { module.ModuleTitle = contactModuleViewModel.ModuleTitle; module.PositionId = (int)contactModuleViewModel.PositionId; module.IsActive = contactModuleViewModel.IsActive; module.Accisibility = contactModuleViewModel.Accisibility; module.DisplayOrder = contactModuleViewModel.DisplayOrder; //Method for selecting menus for modules List <ModulePage> modulePageAddList = new List <ModulePage>(); List <ModulePage> modulePageRemoveList = new List <ModulePage>(); foreach (var item in _menuService.menus()) { if (Request.Form["Page[" + item.MenuId.ToString() + "]"] != null && !(_modulePageService.ExistModulePage(contactModuleViewModel.ModuleId, item.MenuId))) { ModulePage modulePage = new ModulePage() { MenuId = item.MenuId, ModuleId = contactModuleViewModel.ModuleId, }; modulePageAddList.Add(modulePage); } else if (Request.Form["Page[" + item.MenuId.ToString() + "]"] == null && _modulePageService.ExistModulePage(contactModuleViewModel.ModuleId, item.MenuId)) { ModulePage PageRemove = _modulePageService.GetByMenuModule(contactModuleViewModel.ModuleId, item.MenuId); modulePageRemoveList.Add(PageRemove); } } _modulePageService.Add(modulePageAddList); _modulePageService.Delete(modulePageRemoveList); //editing HtmlModule ContactModule contactModule = _contactModuleService.GetByModuleId(contactModuleViewModel.ModuleId); if (contactModule != null) { contactModule.Email = contactModuleViewModel.Email; contactModule.PostCode = contactModuleViewModel.PostCode; contactModule.PhoneNum = contactModuleViewModel.PhoneNum; contactModule.MobileNum = contactModuleViewModel.MobileNum; contactModule.Description = contactModuleViewModel.Description; contactModule.Address = contactModuleViewModel.Address; _contactModuleService.Edit(contactModule); } //for Users Editing contactModule updating List <ContactPerson> contactPeopleAddList = new List <ContactPerson>(); List <ContactPerson> contactPeopleRemoveList = new List <ContactPerson>(); foreach (var item in _userService.GetAllAdmin()) { if (Request.Form["User[" + item.UserId.ToString() + "]"] != null && !(_contactPersonService.ExistContactPerson(contactModuleViewModel.ModuleId, item.UserId))) { ContactPerson contactPerson = new ContactPerson() { UserId = item.UserId, ContactModuleId = contactModuleViewModel.ModuleId, }; contactPeopleAddList.Add(contactPerson); } else if (Request.Form["User[" + item.UserId.ToString() + "]"] == null && _contactPersonService.ExistContactPerson(contactModuleViewModel.ModuleId, item.UserId)) { ContactPerson contactRemove = _contactPersonService.GetByModuleUser(contactModuleViewModel.ModuleId, item.UserId); contactPeopleRemoveList.Add(contactRemove); } } _contactPersonService.Add(contactPeopleAddList); _contactPersonService.Delete(contactPeopleRemoveList); //Editing the Module _moduleService.Edit(module, pastPosition, pastDisOrder); } } else { ModelState.AddModelError(string.Empty, "خطایی وجود دارد"); ViewBag.PositionId = new SelectList(_moduleService.Positions(), "PositionId", "PositionTitle"); return(View()); } return(RedirectToAction("Index")); }
public TimeSeries GetTimeSeries(Frame frame, bool mirrored, int pastKeys, int futureKeys, float pastWindow, float futureWindow, int resolution, float delta) { TimeSeries timeSeries = new TimeSeries(pastKeys, futureKeys, pastWindow, futureWindow, resolution); foreach (Module module in Data.Modules) { if (module is RootModule) { RootModule m = (RootModule)module; TimeSeries.Root series = new TimeSeries.Root(timeSeries); for (int i = 0; i < timeSeries.Samples.Length; i++) { float t = frame.Timestamp + timeSeries.Samples[i].Timestamp; if (t < 0f || t > Data.GetTotalTime()) { series.Transformations[i] = m.GetEstimatedRootTransformation(frame, timeSeries.Samples[i].Timestamp, mirrored); series.Velocities[i] = m.GetEstimatedRootVelocity(frame, timeSeries.Samples[i].Timestamp, mirrored, delta); } else { series.Transformations[i] = m.GetRootTransformation(Data.GetFrame(t), mirrored); series.Velocities[i] = m.GetRootVelocity(Data.GetFrame(t), mirrored, delta); } } } if (module is StyleModule) { StyleModule m = (StyleModule)module; TimeSeries.Style series = new TimeSeries.Style(timeSeries, m.GetNames()); for (int i = 0; i < timeSeries.Samples.Length; i++) { float t = frame.Timestamp + timeSeries.Samples[i].Timestamp; series.Values[i] = m.GetStyles(Data.GetFrame(t)); } } if (module is GoalModule) { GoalModule m = (GoalModule)module; TimeSeries.Goal series = new TimeSeries.Goal(timeSeries, m.GetNames()); for (int i = 0; i < timeSeries.Samples.Length; i++) { float t = frame.Timestamp + timeSeries.Samples[i].Timestamp; series.Transformations[i] = m.Target.GetGoalTransformation(frame, timeSeries.Samples[i].Timestamp, mirrored, delta); series.Values[i] = m.GetActions(Data.GetFrame(t), delta); } } if (module is ContactModule) { ContactModule m = (ContactModule)module; TimeSeries.Contact series = new TimeSeries.Contact(timeSeries, m.GetNames()); for (int i = 0; i < timeSeries.Samples.Length; i++) { float t = frame.Timestamp + timeSeries.Samples[i].Timestamp; series.Values[i] = m.GetContacts(Data.GetFrame(t), mirrored); } } if (module is PhaseModule) { PhaseModule m = (PhaseModule)module; TimeSeries.Phase series = new TimeSeries.Phase(timeSeries); for (int i = 0; i < timeSeries.Samples.Length; i++) { float t = frame.Timestamp + timeSeries.Samples[i].Timestamp; series.Values[i] = m.GetPhase(Data.GetFrame(t), mirrored); } } } return(timeSeries); }
public async Task <IActionResult> Edit(ContactModuleViewModel contactModuleViewModel, int pastDisOrder, int pastPosition) { if (ModelState.IsValid) { try { Module module = await _moduleService.GetById(contactModuleViewModel.ModuleId); if (module != null) { module.ModuleTitle = contactModuleViewModel.ModuleTitle; module.PositionId = (int)contactModuleViewModel.PositionId; module.IsActive = contactModuleViewModel.IsActive; module.Accisibility = contactModuleViewModel.Accisibility; module.DisplayOrder = contactModuleViewModel.DisplayOrder; //Method for selecting menus for modules List <ModulePage> modulePageAddList = new List <ModulePage>(); List <ModulePage> modulePageRemoveList = new List <ModulePage>(); foreach (var item in await _menuService.Menus()) { if (Request.Form["Page[" + item.MenuId.ToString() + "]"].Any() && !await _modulePageService.ExistModulePage(contactModuleViewModel.ModuleId, item.MenuId)) { ModulePage modulePage = new ModulePage() { MenuId = item.MenuId, ModuleId = contactModuleViewModel.ModuleId, }; modulePageAddList.Add(modulePage); } else if (!Request.Form["Page[" + item.MenuId.ToString() + "]"].Any() && await _modulePageService.ExistModulePage(contactModuleViewModel.ModuleId, item.MenuId)) { ModulePage PageRemove = await _modulePageService.GetByMenuModule(contactModuleViewModel.ModuleId, item.MenuId); modulePageRemoveList.Add(PageRemove); } } await _modulePageService.Add(modulePageAddList); await _modulePageService.Remove(modulePageRemoveList); //editing HtmlModule ContactModule contactModule = await _contactModuleService.GetByModuleId(contactModuleViewModel.ModuleId); if (contactModule != null) { contactModule.Email = contactModuleViewModel.Email; contactModule.PostCode = contactModuleViewModel.PostCode; contactModule.PhoneNum = contactModuleViewModel.PhoneNum; contactModule.MobileNum = contactModuleViewModel.MobileNum; contactModule.Description = contactModuleViewModel.Description; contactModule.Address = contactModuleViewModel.Address; await _contactModuleService.Edit(contactModule); } //for Users Editing contactModule updating List <ContactPerson> contactPeopleAddList = new List <ContactPerson>(); List <ContactPerson> contactPeopleRemoveList = new List <ContactPerson>(); foreach (var item in await _userService.GetAllAdmin()) { if (Request.Form["User[" + item.UserId.ToString() + "]"].Any() && !await _contactPersonService.ExistContactPerson(contactModuleViewModel.ModuleId, item.UserId)) { ContactPerson contactPerson = new ContactPerson() { UserId = item.UserId, ContactModuleId = contactModuleViewModel.ModuleId, }; contactPeopleAddList.Add(contactPerson); } else if (!Request.Form["User[" + item.UserId.ToString() + "]"].Any() && await _contactPersonService.ExistContactPerson(contactModuleViewModel.ModuleId, item.UserId)) { ContactPerson contactRemove = await _contactPersonService.GetByModuleUser(contactModuleViewModel.ModuleId, item.UserId); contactPeopleRemoveList.Add(contactRemove); } } await _contactPersonService.Add(contactPeopleAddList); await _contactPersonService.Remove(contactPeopleRemoveList); //Editing the Module await _moduleService.Edit(module, pastPosition, pastDisOrder); } } catch (DbUpdateConcurrencyException) { return(NotFound()); } return(RedirectToAction(nameof(Index))); } ViewData["PositionId"] = new SelectList(await _positionService.GetAll(), "PositionId", "PositionTitle"); return(View(contactModuleViewModel)); }
public Matrix4x4[] CleanupBallTransformations(bool detectInvalid) { bool invalid = IsInvalid(); if (!detectInvalid && invalid) { invalid = false; Debug.LogWarning("Ignored invalid detection in asset " + Data.GetName() + "."); } Matrix4x4[] motion = new Matrix4x4[Data.Frames.Length]; for (int i = 0; i < Data.Frames.Length; i++) { Matrix4x4 ball = GetTransformation(Ball, Data.Frames[i].Timestamp); Matrix4x4 root = GetRoot(Data.Frames[i].Timestamp, false); float radius = GetControlRadius(); if (invalid) { //Project Surface Matrix4x4 head = GetTransformation(Head, Data.Frames[i].Timestamp); float offset = (head.GetPosition() - root.GetPosition()).ZeroY().magnitude; Vector3 projection = head.GetPosition() + (radius - offset) * (head.GetRotation() * Axis.GetAxis()); Vector3 position = (root.GetPosition().ZeroY() + radius * (projection - root.GetPosition()).ZeroY().normalized).SetY(projection.y); position.y = Mathf.Max(position.y, root.GetPosition().y + Radius); Matrix4x4Extensions.SetPosition(ref ball, position); } else { //Clamp Magnitude Matrix4x4Extensions.SetPosition(ref ball, ball.GetPosition().ClampMagnitudeXZ(radius, root.GetPosition())); } motion[i] = ball; } return(motion); Matrix4x4 GetTransformation(int bone, float timestamp) { float start = Data.GetFirstValidFrame().Timestamp; float end = Data.GetLastValidFrame().Timestamp; if (timestamp < start || timestamp > end) { float boundary = Mathf.Clamp(timestamp, start, end); float pivot = 2f * boundary - timestamp; float clamped = Mathf.Clamp(pivot, start, end); Matrix4x4 reference = Data.GetFrame(clamped).GetBoneTransformation(bone, false); Vector3 position = 2f * Data.GetFrame(boundary).GetBoneTransformation(bone, false).GetPosition() - reference.GetPosition(); position.y = reference.GetPosition().y; Quaternion rotation = reference.GetRotation(); return(Matrix4x4.TRS(position, rotation, Vector3.one)); } else { return(Data.GetFrame(timestamp).GetBoneTransformation(bone, false)); } } bool IsInvalid() { //Get Range int start = Data.GetFirstValidFrame().Index - 1; int end = Data.GetLastValidFrame().Index - 1; //Check contacts ContactModule contact = GetContactModule(); if (contact == null) { return(false); } ContactModule.Sensor left = contact.GetSensor(Data.Source.Bones[LeftHand].Name); ContactModule.Sensor right = contact.GetSensor(Data.Source.Bones[RightHand].Name); if (left != null && right != null) { float[] leftContacts = left.Contacts.GatherByPivots(start, end); float[] rightContacts = left.Contacts.GatherByPivots(start, end); if (leftContacts.All(1f, 0.9f) ^ rightContacts.All(1f, 0.9f) && !ArrayExtensions.Equal(leftContacts, rightContacts).All(true, 0.1f)) { Debug.LogWarning("Stuck-to-hand invalidation in file " + Data.GetName() + "."); return(true); } } //Check transformations Matrix4x4[] transformations = new Matrix4x4[Data.Frames.Length]; for (int i = 0; i < Data.Frames.Length; i++) { transformations[i] = Data.Frames[i].GetBoneTransformation(Ball, false); } if (transformations.GatherByPivots(start, end).Repeating(0.9f)) { Debug.LogWarning("Repeating ball transformation invalidation in file " + Data.GetName() + "."); return(true); } //Check velocities Vector3[] velocities = new Vector3[Data.Frames.Length]; for (int i = 0; i < Data.Frames.Length; i++) { velocities[i] = Data.Frames[i].GetBoneVelocity(Ball, false); } if (velocities.GatherByPivots(start, end).Repeating(0.9f)) { Debug.LogWarning("Ball velocity invalidation in file " + Data.GetName() + "."); return(true); } // //Check out-of-bounds // bool[] bounds = new bool[Data.Frames.Length]; // for(int i=0; i<Data.Frames.Length; i++) { // bounds[i] = Vector3.Distance(GetRoot(Data.Frames[i].Timestamp, false).GetPosition(), Data.Frames[i].GetBoneTransformation(Ball, false).GetPosition()) > 0.5f*GetInteractionArea(); // } // if(bounds.All(true, 0.9f)) { // return true; // } //All seems good return(false); } }
private IEnumerator Process() { if (Editor != null) { Processing = true; foreach (Asset a in Assets) { a.Processed = false; } int count = 0; if (Pipeline == PIPELINE.Basketball) { string referenceBone = string.Empty; MotionData referenceData = null; foreach (Asset a in Assets) { if (a.Selected) { count += 1; MotionData data = OfflineProcessing ? Editor.GetAsset(a.GUID) : Editor.LoadData(a.GUID); while (!OfflineProcessing && !data.GetScene().isLoaded) { Debug.Log("Waiting for scene being loaded..."); yield return(new WaitForSeconds(0f)); } //START OF PROCESSING // Reset motion data foreach (Frame frame in data.Frames) { frame.ResetTransformations(); } // Global data.RemoveAllModules(); data.MirrorAxis = Axis.ZPositive; // 1on1 Ball Copying { string GetID(MotionData asset) { return(asset.GetName().Substring(0, asset.GetName().LastIndexOf("_P0"))); } referenceBone = "Player 01:Ball"; if (data.GetName().Contains("_P0")) { if (data.GetName().Contains("_P01")) { referenceData = data; } else if (GetID(data) == GetID(referenceData)) { data.SampleTransformations(referenceData, referenceBone); } else { Debug.LogError("Skipping asset " + data.GetName() + " as information of P01 is not of same capture."); } } else { Debug.LogError("Skipping asset " + data.GetName() + " as it does not contain player information."); } } { RootModule root = data.AddModule <RootModule>(); root.Root = data.Source.FindBone("Player 01:Hips").Index; root.RightShoulder = data.Source.FindBone("Player 01:LeftShoulder").Index; root.LeftShoulder = data.Source.FindBone("Player 01:RightShoulder").Index; root.RightHip = data.Source.FindBone("Player 01:LeftUpLeg").Index; root.LeftHip = data.Source.FindBone("Player 01:RightUpLeg").Index; root.Neck = data.Source.FindBone("Player 01:Neck").Index; root.Hips = data.Source.FindBone("Player 01:Hips").Index; root.Smooth = true; root.Topology = RootModule.TOPOLOGY.Biped; root.ForwardAxis = Axis.XPositive; } { ContactModule contact = data.AddModule <ContactModule>(); contact.Clear(); contact.AddSensor("Player 01:LeftFootEnd", "Player 01:LeftFootEnd", Vector3.zero, 0.075f, 1f, -1); contact.AddSensor("Player 01:RightFootEnd", "Player 01:RightFootEnd", Vector3.zero, 0.075f, 1f, -1); contact.AddSensor("Player 01:LeftHand", "Player 01:LeftHand", new Vector3(-0.1f, 0f, 0f), 0.075f, 0f, -1); contact.AddSensor("Player 01:RightHand", "Player 01:RightHand", new Vector3(-0.1f, 0f, 0f), 0.075f, 0f, -1); contact.AddSensor("Player 01:Ball", "Player 01:Ball", Vector3.zero, 0.2f, 0f, LayerMask.GetMask("Ground")); contact.CaptureContacts(Editor); } { DribbleModule dribble = data.AddModule <DribbleModule>(); dribble.Area = 2.5f; dribble.Radius = 0.125f; dribble.Axis = Axis.YPositive; Matrix4x4[] motion = dribble.CleanupBallTransformations(false); for (int i = 0; i < data.Frames.Length; i++) { data.Frames[i].Transformations[dribble.Ball] = motion[i]; } data.GetModule <ContactModule>().CaptureContacts(Editor); } { StyleModule style = data.AddModule <StyleModule>(); RootModule root = data.GetModule <RootModule>(); DribbleModule dribble = data.GetModule <DribbleModule>(); style.Clear(); StyleModule.StyleFunction standing = style.AddStyle("Stand"); StyleModule.StyleFunction moving = style.AddStyle("Move"); StyleModule.StyleFunction dribbling = style.AddStyle("Dribble"); StyleModule.StyleFunction holding = style.AddStyle("Hold"); StyleModule.StyleFunction shooting = style.AddStyle("Shoot"); float threshold = 1f; for (int f = 0; f < data.Frames.Length; f++) { float[] timestamps = data.SimulateTimestamps(data.Frames[f], 30); float[] weights = new float[timestamps.Length]; for (int j = 0; j < timestamps.Length; j++) { weights[j] = Mathf.Clamp(root.GetRootVelocity(timestamps[j], false).magnitude, 0f, threshold); weights[j] = weights[j].Normalize(0f, threshold, 0, 1f); weights[j] = weights[j].SmoothStep(2f, 0.5f); } float weight = weights.Gaussian().SmoothStep(2f, 0.5f); standing.Values[f] = 1f - weight; moving.Values[f] = weight; dribbling.Values[f] = dribble.IsDribbling(data.Frames[f].Timestamp, false) ? 1f : 0f; holding.Values[f] = dribble.IsHolding(data.Frames[f].Timestamp, false) ? 1f : 0f; shooting.Values[f] = dribble.IsShooting(data.Frames[f].Timestamp, false) ? 1f : 0f; } style.Mode = StyleModule.DRAWING.Frames; style.GenerateKeys(); } { PhaseModule phase = data.AddModule <PhaseModule>(); ContactModule contact = data.GetModule <ContactModule>(); phase.Inspect = true; phase.SetFunctions(contact.GetNames()); phase.ShowNormalized = true; phase.ShowHighlighted = true; phase.ShowValues = true; phase.ShowFitting = true; phase.ShowZero = true; phase.ShowPhase = true; phase.ShowWindow = false; phase.DisplayValues = false; phase.MaxIterations = 50; phase.Individuals = 50; phase.Elites = 5; phase.Exploration = 0.2f; phase.Memetism = 0.1f; phase.MaxFrequency = 4f; phase.RescalingMethod = PhaseModule.Rescaling.Window; phase.ApplyButterworth = true; phase.StartFitting(); while (phase.IsFitting()) { yield return(new WaitForSeconds(0f)); } } //END OF PROCESSING data.MarkDirty(); a.Processed = true; } } foreach (Asset a in Assets) { if (a.Selected) { MotionData data = Editor.LoadData(a.GUID); while (!data.GetScene().isLoaded) { Debug.Log("Waiting for scene being loaded..."); yield return(new WaitForSeconds(0f)); } //START OF PROCESSING data.GetModule <DribbleModule>().ComputeInteraction(); //END OF PROCESSING if (SaveAfterProcessing) { data.MarkDirty(true, !OfflineProcessing); } a.Processed = true; yield return(new WaitForSeconds(0f)); } } if (SaveAfterProcessing) { AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); } } if (Pipeline == PIPELINE.Quadruped) { foreach (Asset a in Assets) { if (a.Selected) { count += 1; MotionData data = OfflineProcessing ? Editor.GetAsset(a.GUID) : Editor.LoadData(a.GUID); while (!OfflineProcessing && !data.GetScene().isLoaded) { Debug.Log("Waiting for scene being loaded..."); yield return(new WaitForSeconds(0f)); } // START OF PROCESSING // Reset motion data foreach (Frame frame in data.Frames) { frame.ResetTransformations(); } // Global data.RemoveAllModules(); data.Scale = 0.01f; data.MirrorAxis = Axis.ZPositive; data.Source.FindBone("Head").Alignment = new Vector3(90f, 0f, 0f); data.Source.FindBone("Tail").Alignment = new Vector3(-45f, 0f, 0f); data.Source.FindBone("Tail1").Alignment = new Vector3(-45f, 0f, 0f); data.Source.FindBone("Tail1Site").Alignment = new Vector3(-45f, 0f, 0f); { ContactModule contact = data.AddModule <ContactModule>(); contact.Clear(); contact.AddSensor("Hips", "Hips", Vector3.zero, 0.2f, 1f, LayerMask.GetMask("Ground")); contact.AddSensor("Neck", "Neck", Vector3.zero, 0.25f, 1f, LayerMask.GetMask("Ground")); contact.AddSensor("LeftHandSite", new string[] { "LeftForeArm", "LeftHandSite" }, Vector3.zero, 1f / 30f, 1f, LayerMask.GetMask("Ground")); contact.AddSensor("RightHandSite", new string[] { "RightForeArm", "RightHandSite" }, Vector3.zero, 1f / 30f, 1f, LayerMask.GetMask("Ground")); contact.AddSensor("LeftFootSite", "LeftFootSite", Vector3.zero, 1f / 30f, 1f, LayerMask.GetMask("Ground")); contact.AddSensor("RightFootSite", "RightFootSite", Vector3.zero, 1f / 30f, 1f, LayerMask.GetMask("Ground")); contact.CaptureContacts(Editor); } { StyleModule style = data.AddModule <StyleModule>(); RootModule root = data.AddModule <RootModule>(); root.Topology = RootModule.TOPOLOGY.Quadruped; ContactModule contact = data.GetModule <ContactModule>(); style.Clear(); StyleModule.StyleFunction idling = style.AddStyle("Idle"); StyleModule.StyleFunction moving = style.AddStyle("Move"); StyleModule.StyleFunction sitting = style.AddStyle("Sit"); StyleModule.StyleFunction resting = style.AddStyle("Rest"); StyleModule.StyleFunction standing = style.AddStyle("Stand"); StyleModule.StyleFunction jumping = style.AddStyle("Jump"); StyleModule.StyleFunction speed = style.AddStyle("Speed"); float[] timeWindow = data.GetTimeWindow(MotionEditor.GetInstance().PastWindow + MotionEditor.GetInstance().FutureWindow, 1f); float[] contactHeights = new float[data.Frames.Length]; List <float[]> sitPatterns = new List <float[]>() { new float[] { 1f, 0f, 1f, 1f, 1f, 1f }, new float[] { 1f, 0f, 0f, 1f, 1f, 1f }, new float[] { 1f, 0f, 1f, 0f, 1f, 1f } }; List <float[]> restPatterns = new List <float[]>() { new float[] { 1f, 1f, 1f, 1f, 1f, 1f } }; List <float[]> standPatterns = new List <float[]>() { new float[] { 1f, 0f, 0f, 0f, 1f, 1f } }; List <float[]> jumpPatterns = new List <float[]>() { new float[] { 0f, 0f, 0f, 0f, 0f, 0f } }; for (int i = 0; i < data.Frames.Length; i++) { for (int j = 0; j < contact.Sensors.Length; j++) { contactHeights[i] += data.Frames[i].GetBoneTransformation(contact.Sensors[j].Bones.Last(), false).GetPosition().y; } contactHeights[i] /= contact.Sensors.Length; } for (int f = 0; f < data.Frames.Length; f++) { float weight = GetMovementWeight(data.Frames[f].Timestamp, 0.5f, 0.5f); idling.Values[f] = 1f - weight; moving.Values[f] = weight; float sit = GetContactsWeight(data.Frames[f].Timestamp, 0.5f, contact, sitPatterns, 0f, 1f); float rest = GetContactsWeight(data.Frames[f].Timestamp, 0.5f, contact, restPatterns, 0f, 1f); float stand = GetContactsWeight(data.Frames[f].Timestamp, 0.5f, contact, standPatterns, 0f, 1f); float jump = GetContactsWeight(data.Frames[f].Timestamp, 0.5f, contact, jumpPatterns, 0.3f, 0.1f); float[] actions = new float[] { sit, rest, stand, jump }; Utility.SoftMax(ref actions); sitting.Values[f] = sit; resting.Values[f] = rest; standing.Values[f] = stand; jumping.Values[f] = jump; speed.Values[f] = GetRootSpeed(data.Frames[f].Timestamp); } float GetRootSpeed(float timestamp) { return(Compute()); float Compute() { Vector3[] positions = new Vector3[timeWindow.Length]; for (int i = 0; i < timeWindow.Length; i++) { positions[i] = root.GetRootPosition(timestamp + timeWindow[i], false); } float length = 0f; for (int i = 1; i < positions.Length; i++) { length += Vector3.Distance(positions[i - 1], positions[i]); } return(length / (timeWindow.Last() - timeWindow.First())); } } float GetMovementWeight(float timestamp, float window, float threshold) { float[] weights = new float[timeWindow.Length]; for (int j = 0; j < timeWindow.Length; j++) { weights[j] = Mathf.Clamp(root.GetRootVelocity(timestamp + timeWindow[j], false).magnitude, 0f, threshold) / threshold; } float[] gradients = new float[weights.Length - 1]; for (int i = 0; i < gradients.Length; i++) { gradients[i] = (weights[i + 1] - weights[i]) / (timeWindow[i + 1] - timeWindow[i]); } float gradient = Mathf.Abs(gradients.Gaussian()); return(weights.Gaussian(gradient).SmoothStep(2f, 0.5f)); } float GetContactsWeight(float timestamp, float window, ContactModule module, List <float[]> patterns, float heightThreshold, float power) { float ContactGaussian(float t) { float[] weights = new float[timeWindow.Length]; for (int j = 0; j < timeWindow.Length; j++) { bool match = false; for (int i = 0; i < patterns.Count; i++) { float[] contacts = module.GetContacts(t + timeWindow[j], false); match = ArrayExtensions.Equal(contacts, patterns[i]).All(true); if (match) { break; } } if (match && heightThreshold != 0f && contactHeights[data.GetFrame(t).Index - 1] < heightThreshold) { match = false; } weights[j] = match ? 1f : 0f; } return(weights.Gaussian()); } float weight = ContactGaussian(timestamp); weight = Mathf.Pow(weight, 1f - weight); return(Mathf.Pow(weight, power)); } style.Mode = StyleModule.DRAWING.Frames; } { PhaseModule phase = data.AddModule <PhaseModule>(); phase.Inspect = true; RootModule root = data.GetModule <RootModule>(); ContactModule contact = data.GetModule <ContactModule>(); phase.SetFunctions(contact.GetNames()); phase.ShowNormalized = true; phase.ShowHighlighted = true; phase.ShowValues = true; phase.ShowFitting = true; phase.ShowZero = true; phase.ShowPhase = true; phase.ShowWindow = false; phase.DisplayValues = false; phase.MaxIterations = 50; phase.Individuals = 100; phase.Elites = 10; phase.Exploration = 0.2f; phase.Memetism = 0.1f; phase.MaxFrequency = 4f; phase.RescalingMethod = PhaseModule.Rescaling.Window; phase.ApplyButterworth = true; phase.StartFitting(); while (phase.IsFitting()) { yield return(new WaitForSeconds(0f)); } } //END OF PROCESSING if (SaveAfterProcessing) { data.MarkDirty(true, !OfflineProcessing); } a.Processed = true; yield return(new WaitForSeconds(0f)); } } for (int i = 0; i < Editor.Assets.Length; i++) { Editor.GetAsset(i).ResetSequences(); Editor.GetAsset(i).Export = false; } Editor.GetAsset(0).Export = true; Editor.GetAsset(0).SetSequence(0, 180, 1531); Editor.GetAsset(2).Export = true; Editor.GetAsset(2).SetSequence(0, 680, 820); Editor.GetAsset(6).Export = true; Editor.GetAsset(6).SetSequence(0, 90, 593); Editor.GetAsset(7).Export = true; Editor.GetAsset(7).SetSequence(0, 290, 1072); Editor.GetAsset(8).Export = true; Editor.GetAsset(8).SetSequence(0, 1, 50); Editor.GetAsset(8).SetSequence(1, 400, 911); Editor.GetAsset(9).Export = true; Editor.GetAsset(10).Export = true; Editor.GetAsset(10).SetSequence(0, 230, 548); Editor.GetAsset(11).Export = true; Editor.GetAsset(11).SetSequence(0, 400, 567); Editor.GetAsset(12).Export = true; Editor.GetAsset(13).Export = true; Editor.GetAsset(14).Export = true; Editor.GetAsset(16).Export = true; Editor.GetAsset(16).SetSequence(0, 200, 550); Editor.GetAsset(17).Export = true; Editor.GetAsset(17).SetSequence(0, 470, 720); Editor.GetAsset(18).Export = true; Editor.GetAsset(18).SetSequence(0, 175, 395); Editor.GetAsset(19).Export = true; Editor.GetAsset(19).SetSequence(0, 300, 750); Editor.GetAsset(19).SetSequence(1, 1040, 1079); Editor.GetAsset(20).Export = true; Editor.GetAsset(21).Export = true; Editor.GetAsset(21).SetSequence(0, 1, 1300); Editor.GetAsset(21).SetSequence(1, 2950, 3530); Editor.GetAsset(21).SetSequence(2, 3730, 4200); Editor.GetAsset(22).Export = true; Editor.GetAsset(23).Export = true; Editor.GetAsset(23).Export = true; Editor.GetAsset(24).Export = true; Editor.GetAsset(24).SetSequence(0, 200, 630); Editor.GetAsset(25).Export = true; Editor.GetAsset(25).SetSequence(0, 1, 2690); Editor.GetAsset(25).SetSequence(1, 2760, 4336); Editor.GetAsset(26).Export = true; Editor.GetAsset(27).Export = true; Editor.GetAsset(27).SetSequence(0, 1, 1100); Editor.GetAsset(27).SetSequence(1, 2820, 3940); Editor.GetAsset(27).SetSequence(2, 4100, 4500); Editor.GetAsset(27).SetSequence(3, 5660, 6010); Editor.GetAsset(27).SetSequence(4, 6600, 7200); Editor.GetAsset(27).SetSequence(5, 12300, 12850); Editor.GetAsset(27).SetSequence(6, 13200, 13399); Editor.GetAsset(28).Export = true; Editor.GetAsset(28).SetSequence(0, 920, 985); Editor.GetAsset(28).SetSequence(1, 1700, 1907); Editor.GetAsset(29).Export = true; Editor.GetAsset(29).SetSequence(0, 250, 790); Editor.GetAsset(29).SetSequence(1, 970, 1575); Editor.GetAsset(29).SetSequence(2, 1630, 1750); Editor.GetAsset(30).Export = true; Editor.GetAsset(30).SetSequence(0, 1790, 1920); Editor.GetAsset(30).SetSequence(1, 2070, 2470); Editor.GetAsset(30).SetSequence(2, 2770, 3025); Editor.GetAsset(31).Export = true; Editor.GetAsset(31).SetSequence(0, 170, 500); Editor.GetAsset(31).SetSequence(1, 1250, 2460); Editor.GetAsset(31).SetSequence(2, 3040, 3200); Editor.GetAsset(31).SetSequence(3, 4680, 6550); Editor.GetAsset(31).SetSequence(4, 7600, 9450); Editor.GetAsset(31).SetSequence(5, 11540, 11691); Editor.GetAsset(32).Export = true; Editor.GetAsset(32).SetSequence(0, 1, 300); Editor.GetAsset(32).SetSequence(1, 1360, 1540); Editor.GetAsset(32).SetSequence(2, 2380, 3086); Editor.GetAsset(33).Export = true; Editor.GetAsset(33).SetSequence(0, 1, 1170); Editor.GetAsset(33).SetSequence(1, 1980, 2160); Editor.GetAsset(33).SetSequence(2, 7830, 8090); Editor.GetAsset(34).Export = true; Editor.GetAsset(34).SetSequence(0, 1, 270); Editor.GetAsset(34).SetSequence(1, 2490, 2856); Editor.GetAsset(35).Export = true; Editor.GetAsset(37).Export = true; Editor.GetAsset(38).Export = true; Editor.GetAsset(38).SetSequence(0, 3330, 3900); Editor.GetAsset(39).Export = true; Editor.GetAsset(39).SetSequence(0, 880, 920); Editor.GetAsset(39).SetSequence(1, 1280, 5052); Editor.GetAsset(41).Export = true; Editor.GetAsset(41).SetSequence(0, 4690, 6190); Editor.GetAsset(42).Export = true; Editor.GetAsset(42).SetSequence(0, 900, 3594); Editor.GetAsset(43).Export = true; Editor.GetAsset(43).SetSequence(0, 1, 500); Editor.GetAsset(43).SetSequence(1, 4340, 4577); Editor.GetAsset(44).Export = true; Editor.GetAsset(44).SetSequence(0, 1, 700); Editor.GetAsset(44).SetSequence(1, 950, 2000); Editor.GetAsset(45).Export = true; Editor.GetAsset(45).SetSequence(0, 1, 410); Editor.GetAsset(45).SetSequence(1, 680, 778); Editor.GetAsset(46).Export = true; Editor.GetAsset(46).SetSequence(0, 175, 235); Editor.GetAsset(47).Export = true; Editor.GetAsset(47).SetSequence(0, 275, 498); Editor.GetAsset(48).Export = true; Editor.GetAsset(48).SetSequence(0, 1, 220); Editor.GetAsset(48).SetSequence(1, 675, 748); Editor.GetAsset(49).Export = true; Editor.GetAsset(49).SetSequence(0, 1, 700); Editor.GetAsset(49).SetSequence(1, 1510, 8300); Editor.GetAsset(50).Export = true; Editor.GetAsset(50).SetSequence(0, 200, 1000); Editor.GetAsset(50).SetSequence(1, 1850, 2100); Editor.GetAsset(50).SetSequence(2, 4150, 4700); Editor.GetAsset(50).SetSequence(3, 5030, 5356); //Mark for saving for (int i = 0; i < Editor.Assets.Length; i++) { Editor.GetAsset(i).MarkDirty(true, false); } if (SaveAfterProcessing) { AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); } } Processing = false; foreach (Asset a in Assets) { a.Processed = false; } yield return(new WaitForSeconds(0f)); Debug.Log("Finished processing " + count + " assets."); } }
private void ProcessData() { for (int i = 0; i < Data.Length; i++) { if (Active[i]) { /* * for(int s=0; s<Data[i].Sequences.Length; s++) { * //Idle * Data[i].Sequences[s].SetStyleCopies("Idle", 0); * Data[i].Sequences[s].SetTransitionCopies("Idle", 0); * * //Walk * Data[i].Sequences[s].SetStyleCopies("Walk", 0); * Data[i].Sequences[s].SetTransitionCopies("Walk", 0); * * //Pace * Data[i].Sequences[s].SetStyleCopies("Pace", 0); * Data[i].Sequences[s].SetTransitionCopies("Pace", 0); * * //Trot * Data[i].Sequences[s].SetStyleCopies("Trot", 6); * Data[i].Sequences[s].SetTransitionCopies("Trot", 6); * * //Canter * Data[i].Sequences[s].SetStyleCopies("Canter", 1); * Data[i].Sequences[s].SetTransitionCopies("Canter", 1); * * //Jump * Data[i].Sequences[s].SetStyleCopies("Jump", 9); * Data[i].Sequences[s].SetTransitionCopies("Jump", 9); * * //Sit * Data[i].Sequences[s].SetStyleCopies("Sit", 0); * Data[i].Sequences[s].SetTransitionCopies("Sit", 0); * * //Stand * Data[i].Sequences[s].SetStyleCopies("Stand", 0); * Data[i].Sequences[s].SetTransitionCopies("Stand", 5); * * //Lie * Data[i].Sequences[s].SetStyleCopies("Lie", 0); * Data[i].Sequences[s].SetTransitionCopies("Lie", 5); * } */ //string path = AssetDatabase.GetAssetPath(Data[i]); //path = path.Substring(0, path.LastIndexOf(".")) + ".unity"; //SceneAsset scene = AssetDatabase.LoadAssetAtPath<SceneAsset>(path); //Data[i].Scene = scene; //Data[i].Sequences[0].SetStart(1); //Data[i].Sequences[0].SetEnd(Data[i].GetTotalFrames()); //Data[i].RootSmoothing = 10; //Data[i].AddModule(Module.TYPE.Style); //Data[i].AddModule(Module.TYPE.Phase); //StyleModule style = (StyleModule)Data[i].GetModule(Module.TYPE.Style); //style.Inspect = false; //style.AddStyle("Idle"); //style.AddStyle("Walk"); //style.AddStyle("Run"); //style.AddStyle("Crouch"); //PhaseModule phase = (PhaseModule)Data[i].GetModule(Module.TYPE.Phase); //phase.Inspect = false; //phase.ToggleVariable(Data[i].Source.FindBone("RightToeSite").Index); //Data[i].Sequences[0].Start = 62; //Data[i].Sequences[0].End = Data[i].GetTotalFrames(); StyleModule style = (StyleModule)Data[i].GetModule(Module.TYPE.Style); //style.AddStyle("Jump"); //style.Inspect = true; for (int j = 0; j < style.Functions.Length; j++) { style.Functions[j].Module = style; } ContactModule contact = (ContactModule)Data[i].GetModule(ContactModule.TYPE.Contact); //contact.Inspect = false; //Data[i].AddModule(Module.TYPE.Contact); /* * ContactModule contact = (ContactModule)Data[i].GetModule(ContactModule.TYPE.Contact); * contact.Inspect = true; * for(int j=0; j<contact.Functions.Length; j++) { * contact.Functions[j].SetDistanceThreshold(0.025f); * contact.Functions[j].SetVelocityThreshold(1f); * contact.Functions[j].SetFilterWidth(10); * } */ //for(int b=0; b<Data[i].Source.Bones.Length; b++) { // Data[i].Source.Bones[b].Active = true; //} EditorUtility.SetDirty(Data[i]); } } AssetDatabase.SaveAssets(); AssetDatabase.Refresh(); }
public void Edit(ContactModule contactModule) { _unitOfWork.ContactModuleRepository.Update(contactModule); _unitOfWork.Save(); }