private static MultiPrecision <N> BesselKIntegerNuNearZero(int n, MultiPrecision <N> z) { Consts.BesselIntegerFiniteTermCoef finite_table = Consts.Bessel.IntegerFiniteTermCoef(n); Consts.BesselIntegerConvergenceTermCoef convergence_table = Consts.Bessel.IntegerConvergenceTermCoef(n); MultiPrecision <Double <N> > z_ex = z.Convert <Double <N> >(); MultiPrecision <Double <N> > u = 1; MultiPrecision <Double <N> > w = z_ex * z_ex; MultiPrecision <Double <N> > r = MultiPrecisionSandbox <Double <N> > .BesselINearZero(n, z_ex).Convert <Double <N> >() * MultiPrecision <Double <N> > .Log(z_ex / 2); long r_exponent = r.Exponent; MultiPrecision <Double <N> > m = MultiPrecision <Double <N> > .Pow(z_ex / 2, n); MultiPrecision <Double <N> > x = 0, y = 0; Sign sign = Sign.Plus; for (int k = 0; k < int.MaxValue; k++, u *= w) { MultiPrecision <Double <N> > c = u * convergence_table.Value(k); y += c; if (k < n) { if (sign == Sign.Plus) { x += u * finite_table.Value(k); sign = Sign.Minus; } else { x -= u * finite_table.Value(k); sign = Sign.Plus; } continue; } if (r.Exponent < -MultiPrecision <N> .Bits * 8 && (c.IsZero || y.Exponent - c.Exponent > MultiPrecision <Plus1 <N> > .Bits)) { break; } if (c.IsZero || Math.Min(y.Exponent - c.Exponent, r_exponent - c.Exponent - m.Exponent) > MultiPrecision <Double <N> > .Bits) { break; } } MultiPrecision <Double <N> > d = (x / m + ((n & 1) == 0 ? 1 : -1) * (y * m - 2 * r)) / 2; return(d.Convert <N>()); }
private static MultiPrecision <N> BesselYIntegerNuNearZero(int n, MultiPrecision <N> z) { Consts.BesselIntegerFiniteTermCoef finite_table = Consts.Bessel.IntegerFiniteTermCoef(n); Consts.BesselIntegerConvergenceTermCoef convergence_table = Consts.Bessel.IntegerConvergenceTermCoef(n); MultiPrecision <Double <N> > z_ex = z.Convert <Double <N> >(); MultiPrecision <Double <N> > u = 1; MultiPrecision <Double <N> > w = z_ex * z_ex; MultiPrecision <Double <N> > r = 2 * BesselJNearZero(n, z).Convert <Double <N> >() * MultiPrecision <Double <N> > .Log(z_ex / 2); long r_exponent = MultiPrecision <Pow2.N4> .Sqrt(2 / (MultiPrecision <Pow2.N4> .PI * (z.Convert <Pow2.N4>() + MultiPrecision <Pow2.N4> .Point5))).Exponent; MultiPrecision <Double <N> > m = MultiPrecision <Double <N> > .Pow(z_ex / 2, n); MultiPrecision <Double <N> > x = 0, y = 0; Sign sign = Sign.Plus; for (int k = 0; k < int.MaxValue; k++, u *= w) { MultiPrecision <Double <N> > c = u * convergence_table.Value(k); if (sign == Sign.Plus) { x += c; sign = Sign.Minus; } else { x -= c; sign = Sign.Plus; } if (k < n) { y += u * finite_table.Value(k); continue; } if (c.IsZero || Math.Min(x.Exponent - c.Exponent, r_exponent - c.Exponent - m.Exponent) > MultiPrecision <Plus1 <N> > .Bits) { break; } } MultiPrecision <Double <N> > d = (r - y / m - x * m) / MultiPrecision <Double <N> > .PI; return(d.Convert <N>()); }
private static MultiPrecision <N> BesselKIntegerNuNearZero(int n, MultiPrecision <N> z) { Consts.BesselNearZeroCoef nearzero_table = Consts.Bessel.NearZeroCoef(n); Consts.BesselIntegerFiniteTermCoef finite_table = Consts.Bessel.IntegerFiniteTermCoef(n); Consts.BesselIntegerConvergenceTermCoef convergence_table = Consts.Bessel.IntegerConvergenceTermCoef(n); MultiPrecision <Double <N> > z_ex = z.Convert <Double <N> >(); MultiPrecision <Double <N> > m = MultiPrecision <Double <N> > .Pow(z_ex / 2, n), inv_mm = 1 / (m * m); MultiPrecision <Double <N> > u = m, v = 2 * m * MultiPrecision <Double <N> > .Log(z_ex / 2); MultiPrecision <Double <N> > w = z_ex * z_ex; MultiPrecision <Double <N> > x = 0; bool probably_convergenced = false; Sign sign = Sign.Plus; for (int k = 0; k < int.MaxValue; k++, u *= w, v *= w) { MultiPrecision <Double <N> > c_pos = u * convergence_table.Value(k); MultiPrecision <Double <N> > c_neg = v * nearzero_table.Value(k); MultiPrecision <Double <N> > c = c_pos - c_neg; if ((n & 1) == 0) { x += c; } else { x -= c; } if (k < n) { MultiPrecision <Double <N> > d = u * inv_mm * finite_table.Value(k); if (sign == Sign.Plus) { x += d; sign = Sign.Minus; } else { x -= d; sign = Sign.Plus; } } else { if (c.IsZero || x.Exponent - c.Exponent > MultiPrecision <Plus1 <N> > .Bits) { if (probably_convergenced) { break; } else { probably_convergenced = true; continue; } } probably_convergenced = false; } } MultiPrecision <N> y = x.Convert <N>() / 2; return(y); }