public GamePlayEvent(ushort playerId, Constants.GamePlayEventTypeEnumeration eventType, DateTime timestamp,Microsoft.DirectX.Vector3 position,Microsoft.DirectX.Vector3 lookingDirection, Microsoft.DirectX.Vector3 velocity) { this.playerIdField = playerId; this.gameplayEventTypeField = eventType; this.timestampField = timestamp; this.lookingDirectionField = lookingDirection; this.positionField = position; this.velocityField = velocity; }
public GamePlayEvent(ushort playerId,Constants.GamePlayEventTypeEnumeration eventType,DateTime timestamp) { this.playerIdField = playerId; this.gameplayEventTypeField = eventType; this.timestampField = timestamp; }