static void Main(string[] args) { Random colors = new Random(); using (ConsoleScreenBuffer sb1 = JConsole.GetActiveScreenBuffer()) { // Fill the screen buffer for (int row = 0; row < sb1.Height; row++) { StringBuilder builder = new StringBuilder(sb1.Width); string text = string.Format("Row {0} ", row); while (builder.Length < sb1.Width) { builder.Append(text); } sb1.WriteXY(builder.ToString(), 0, row); ConsoleColor fg = (ConsoleColor)colors.Next(15); ConsoleColor bg = (ConsoleColor)colors.Next(15); sb1.FillAttributeXY(fg, bg, builder.Length, 0, row); } // wait for a key press Console.ReadKey(); // Move a part of the buffer to the top sb1.MoveBufferArea(50, 200, 30, 50, 0, 0); Console.ReadKey(); // Position the window to show the area that was moved sb1.SetWindowPosition(20, 190); Console.ReadKey(); // Create a new screen buffer using (ConsoleScreenBuffer sb2 = new ConsoleScreenBuffer()) { sb2.WriteLine("Second screen buffer"); // Change buffer size and window size sb2.SetBufferSize(100, 100); sb2.SetWindowSize(sb2.MaximumWindowWidth, sb2.MaximumWindowHeight); // set new buffer as active -- changes console window size JConsole.SetActiveScreenBuffer(sb2); Console.ReadKey(); // Show reading screen buffer... sb2.WriteXY("Copied with ReadXY, ReadAttributesXY", 0, 1); string chars = sb1.ReadXY(50, 0, 1); sb2.WriteXY(chars, 0, 2); ConsoleCharAttribute[] attrs = sb1.ReadAtrributesXY(50, 0, 1); sb2.WriteAttributesXY(attrs, 50, 0, 2); sb2.WriteXY("Copied with ReadBlock/WriteBlock", 0, 3); ConsoleCharInfo[,] block = new ConsoleCharInfo[10, 20]; sb1.ReadBlock(block, 0, 0, 20, 100, 40, 110); sb2.WriteBlock(block, 0, 0, 0, 4, 20, 14); Console.ReadKey(); // reset active buffer JConsole.SetActiveScreenBuffer(sb1); } Console.ReadKey(); } }