protected override void OnDraw() { _scrollPosition = GUI.BeginScrollView(WindowSize, _scrollPosition, new Rect(0, 0, 2000f, 0f)); DrawNodes(); DrawConnections(); ConnectorView.Draw(); GUI.EndScrollView(); }
protected override void OnEnable() { //create a connector view View = this.gameObject.AddComponent <ConnectorView>(); View.Model = this; }