示例#1
0
        private void _socket_Opened(object sender, EventArgs e)
        {
            SetAuthentication();
            SubscribeSystemTopics();
            SubscribeSymbolTopics();

            ConnectionOpened?.Invoke(this, e);
        }
示例#2
0
        private void OnConnected()
        {
            IsConnected = true;
#if DEBUG
            Console.WriteLine("[+++] Map connection opened");
#endif
            ConnectionOpened?.Invoke();
        }
示例#3
0
        public void StartClient()
        {
            socket         = new WebSocket(wsURI);
            socket.Opened += (x, y) => ConnectionOpened?.Invoke();
            socket.Open();
            socket.MessageReceived += InvokeMessageReceived;

            socket.Error += (sender, args) => NewErrorMessage?.Invoke(args.Exception.Message);
        }
示例#4
0
        private void OnWebSocketConnected()
        {
            DebugLogger.Log("[SnipeClient] OnWebSocketConnected");

            try
            {
                ConnectionOpened?.Invoke();
            }
            catch (Exception e)
            {
                DebugLogger.Log("[SnipeClient] OnWebSocketConnected - ConnectionOpened invokation error: " + e.Message);
            }
        }
示例#5
0
        public static void Open(string port, int rate)
        {
            if (port == null)
            {
                throw new ArgumentNullException(nameof(port));
            }

            if (!AvailableBitRates.Contains(rate))
            {
                throw new ArgumentOutOfRangeException(nameof(rate));
            }

            if (IsOpen)
            {
                return;
            }

            s_SerialPort = new SerialPort(port, rate, Parity.None, 8, StopBits.One)
            {
                WriteTimeout = 1000,
                DtrEnable    = false
            };

            try
            {
                s_SerialPort.Open();
            }
            catch (UnauthorizedAccessException e)
            {
                throw new UCComException(StringRes.StringRes.UCComUnauthorizedAccess, e);
            }
            catch (IOException e)
            {
                throw new UCComException(StringRes.StringRes.UCComIOError, e);
            }

            IsOpen = true;

            kickoffRead();

            ConnectionOpened?.Invoke(null, EventArgs.Empty);

            // This was done by Program.cs and AdvancedPage.cs
            byte[] ret = SendCommand(1, 0, 0);

            if (ret == null || ret.Length != 1 || ret[0] != Constants.SUPPORTED_EEPROM_VERSION)
            {
                Close();
                throw new UCComException(StringRes.StringRes.UCComBadVersion);
            }
        }
        private static void GetDatabase()
        {
            lock (dbSync)
            {
                database = GetFromServer <SneezeDatabase>(Messages.DatabaseRequested, Messages.DatabaseObject);
                ConnectionOpened?.Invoke();
                if (!VerifyDatabase())
                {
                    return;
                }
            }

            GotDatabase?.Invoke();
        }
示例#7
0
        public static void StartClient()
        {
            string protocol = ConfigurationManager.AppSettings["protocol"];

            switch (protocol)
            {
            case "ws":
                string uri = ConfigurationManager.AppSettings["wsuri"];
                ConnectionClient = new WSClient(uri);
                break;

            default: break;
            }
            ConnectionClient.NewErrorMessage  += (x) => NewErrorMessage?.Invoke(x);
            ConnectionClient.responseReceived += (x) => responseReceived?.Invoke(x);

            ConnectionClient.ConnectionOpened += () => ConnectionOpened?.Invoke();
            ConnectionClient.StartClient();
        }
示例#8
0
 private void OnConnected()
 {
     IsConnected = true;
     ConnectionOpened?.Invoke();
     Login();
 }
示例#9
0
 private void Client_ConnectionOpened()
 {
     ConnectionOpened?.Invoke();
     Game.SendAuthentication(Account.Name, Account.Password);
 }
示例#10
0
 private void Client_ConnectionOpened()
 {
     ConnectionOpened?.Invoke();
     Game.SendAuthentication(Account.Name, Account.Password, HardwareHash.GenerateRandom());
 }
示例#11
0
 private void Client_ConnectionOpened()
 {
     ConnectionOpened?.Invoke();
     _authenticationRequired = true;
 }
示例#12
0
文件: UCCom.cs 项目: shuuryou/imacg3
        public static void Open(string port, int rate)
        {
            Logging.WriteBannerToLog("Open");

            if (port == null)
            {
                throw new ArgumentNullException(nameof(port));
            }

            if (!AvailableBitRates.Contains(rate))
            {
                throw new ArgumentOutOfRangeException(nameof(rate));
            }

            if (IsOpen)
            {
                return;
            }

            Logging.WriteLineToLog("Create serial port. Port={0}, Rate={1}", port, rate);
            s_SerialPort = new SerialPort(port, rate, Parity.None, 8, StopBits.One)
            {
                WriteTimeout = 1000,
                ReadTimeout  = 1000,
                DtrEnable    = false // DTR resets Arduino
            };

            Logging.WriteLineToLog("Open the port now.");
            try
            {
                s_SerialPort.Open();
            }
            catch (UnauthorizedAccessException e)
            {
                Logging.WriteLineToLog("Exception from serial port: {0}", e);
                throw new UCComException(StringRes.StringRes.UCComUnauthorizedAccess, e);
            }
            catch (IOException e)
            {
                Logging.WriteLineToLog("Exception from serial port: {0}", e);
                throw new UCComException(StringRes.StringRes.UCComIOError, e);
            }

            Logging.WriteLineToLog("Compatibility check now.");
            byte[] ret;
            try
            {
                ret = SendCommandInternal(1, 0, 0);

                if (ret == null || ret.Length != 1 || ret[0] != Constants.SUPPORTED_EEPROM_VERSION)
                {
                    throw new UCComException(StringRes.StringRes.UCComBadVersion);
                }
            }
            catch (UCComException)
            {
                CloseInternal();
                throw;
            }

            Logging.WriteLineToLog("Serial port is open.");
            IsOpen = true;

            ConnectionOpened?.Invoke(null, EventArgs.Empty);
        }
 private void OnConnectionOpened()
 {
     ConnectionOpened?.Invoke(this, EventArgs.Empty);
 }
示例#14
0
 public sealed override void OnOpen()
 {
     ConnectionOpened?.Invoke(this, EventArgs.Empty);
 }
示例#15
0
 private void OnConnectionOpened(DbConnection connection)
 {
     ConnectionOpened?.Invoke(connection, EventArgs.Empty);
 }
 internal virtual void OnConnectionOpened(RemotingDbConnection connection)
 {
     ConnectionOpened?.Invoke(connection);
 }
示例#17
0
文件: WsClient.cs 项目: ekinel/Rythm
 private void OnOpen(object sender, EventArgs e)
 {
     ConnectionOpened?.Invoke(this, EventArgs.Empty);
 }
示例#18
0
 private void Client_ConnectionOpened()
 {
     ConnectionOpened?.Invoke();
 }
示例#19
0
        public async Task SubscribeAsync(bool reConnectOnDisconnect)
        {
            var uri = ExchangeClientBase.IsSandbox ? WSS_SANDBOX_ENDPOINT_URL : WSS_ENDPOINT_URL;

            if (_authContainer != null)             // authenticated feed
            {
                uri = new Uri(uri, "/users/self/verify");
            }
            cancellationTokenSource = new CancellationTokenSource();

            while (!cancellationTokenSource.IsCancellationRequested)
            {
                string disconnectReason = "";
                try
                {
                    webSocketClient = new ClientWebSocket();
                    await webSocketClient.ConnectAsync(uri, cancellationTokenSource.Token);

                    if (webSocketClient.State == System.Net.WebSockets.WebSocketState.Open && !cancellationTokenSource.IsCancellationRequested)
                    {
                        await rateGateRealtime.WaitToProceedAsync();                         // don't subscribe at too high of a rate
                        await sendSubscriptionMsgAsync(Products : Products, gdax_Channel : gdax_Channel);

                        // key is product name, value is whether connection was just opened
                        if (webSocketClient.State == System.Net.WebSockets.WebSocketState.Open && !cancellationTokenSource.IsCancellationRequested)
                        {                         // checking again bc maybe the server disconnected after the subscribe msg was sent
                                                  // + move to processing subscriptions section below later
                            foreach (var product in Products)
                            {
                                ConnectionOpened?.Invoke(product, gdax_Channel);
                            }
                        }
                        while (webSocketClient.State == System.Net.WebSockets.WebSocketState.Open && !cancellationTokenSource.IsCancellationRequested)
                        {
                            using (var timeoutCTS = new CancellationTokenSource(6500))                             // heartbeat every 1000 ms, so give it 5 hearbeat chances
                                using (var linkedTokenSource = CancellationTokenSource.CreateLinkedTokenSource(timeoutCTS.Token, cancellationTokenSource.Token))
                                    using (var stream = new MemoryStream(1024))
                                    {
                                        var  receiveBuffer = new ArraySegment <byte>(new byte[1024 * 8]);
                                        bool timedOut      = false;
                                        WebSocketReceiveResult webSocketReceiveResult;
                                        do
                                        {
                                            try
                                            {
                                                webSocketReceiveResult = await webSocketClient.ReceiveAsync(receiveBuffer, linkedTokenSource.Token);
                                            }
                                            catch (OperationCanceledException)
                                            {
                                                timedOut         = true;
                                                disconnectReason = " - stream timed out";
                                                break;
                                            }
                                            await stream.WriteAsync(receiveBuffer.Array, receiveBuffer.Offset, webSocketReceiveResult.Count, cancellationTokenSource.Token);
                                        } while (!webSocketReceiveResult.EndOfMessage && !cancellationTokenSource.IsCancellationRequested);

                                        if (!timedOut && !cancellationTokenSource.IsCancellationRequested)
                                        {
                                            var message       = stream.ToArray().Where(b => b != 0).ToArray();
                                            var messageString = Encoding.ASCII.GetString(message, 0, message.Length);
                                            if (!String.IsNullOrEmpty(messageString))
                                            {
                                                try
                                                {
                                                    var jToken = JToken.Parse(messageString);

                                                    var typeToken = jToken["type"];
                                                    if (typeToken == null)
                                                    {
                                                        RealtimeDataError?.Invoke(this, new RealtimeError("null typeToken: + " + Encoding.ASCII.GetString(message, 0, message.Length)));
                                                        return;                                         // go to next msg
                                                    }

                                                    var type = typeToken.Value <string>();
                                                    switch (type)
                                                    {
                                                    case "subscriptions":
                                                        // + process initial subscription confirmation
                                                        // + also for unsubscribe confirmation
                                                        break;

                                                    case "received":
                                                        var rr = new RealtimeReceived(jToken);
                                                        if (rr.Message != null)
                                                        {
                                                            RealtimeDataError?.Invoke(this, rr);
                                                        }
                                                        RealtimeReceived?.Invoke(this, rr);
                                                        break;

                                                    case "open":
                                                        var ro = new RealtimeOpen(jToken);
                                                        if (ro.Message != null)
                                                        {
                                                            RealtimeDataError?.Invoke(this, ro);
                                                        }
                                                        RealtimeOpen?.Invoke(this, ro);
                                                        break;

                                                    case "done":
                                                        var rd = new RealtimeDone(jToken);
                                                        if (rd.Message != null)
                                                        {
                                                            RealtimeDataError?.Invoke(this, rd);
                                                        }
                                                        RealtimeDone?.Invoke(this, rd);
                                                        break;

                                                    case "match":
                                                        var rm = new RealtimeMatch(jToken);
                                                        if (rm.Message != null)
                                                        {
                                                            RealtimeDataError?.Invoke(this, rm);
                                                        }
                                                        RealtimeMatch?.Invoke(this, rm);
                                                        break;

                                                    case "last_match":
                                                        var rlm = new RealtimeMatch(jToken);
                                                        if (rlm.Message != null)
                                                        {
                                                            RealtimeDataError?.Invoke(this, rlm);
                                                        }
                                                        RealtimeLastMatch?.Invoke(this, rlm);
                                                        break;

                                                    case "change":
                                                        var rc = new RealtimeChange(jToken);
                                                        if (rc.Message != null)
                                                        {
                                                            RealtimeDataError?.Invoke(this, rc);
                                                        }
                                                        RealtimeChange?.Invoke(this, rc);
                                                        break;

                                                    case "heartbeat":
                                                        // + should implement this (checking LastTraderId)
                                                        var hb = new Heartbeat(jToken);
                                                        Heartbeat?.Invoke(this, hb);
                                                        break;

                                                    case "error":
                                                        RealtimeDataError?.Invoke(this, new RealtimeError(jToken));
                                                        break;

                                                    default:
                                                        RealtimeDataError?.Invoke(this, new RealtimeError("Unexpected type: " + jToken));
                                                        break;
                                                    }
                                                }
                                                catch (JsonReaderException e)
                                                {
                                                    RealtimeDataError?.Invoke(this, new RealtimeError(
                                                                                  "JsonReaderException: " + e.Message + ":" + messageString));
                                                }
                                            }
                                            else
                                            {
                                                RealtimeDataError?.Invoke(this, new RealtimeError("empty message received. Connection state: "
                                                                                                  + webSocketClient.State + ", linkedToken: " + linkedTokenSource.Token.IsCancellationRequested));
                                            }
                                        }
                                    }
                        }
                    }
                }
                catch (Exception e)
                {
                    if (e.Message == "The remote party closed the WebSocket connection without completing the close handshake.")                     // System.Net.WebSockets.WebSocketException
                    {
                        disconnectReason = " - remote closed the WebSocket w/o completing the close handshake";
                    }
                    else if (e.Message == "Unable to connect to the remote server") // System.Net.WebSockets.WebSocketException
                    {
                        disconnectReason = " - unable to connect to server";        // shorten it a bit
                        await Task.Delay(10000);                                    // if unable to connect, then wait 10 seconds before trying to connect again
                    }
                    else
                    {
                        RealtimeStreamError?.Invoke(this, new RealtimeError("other exception caught: " + e.GetType() + " : " + e.Message));
                    }
                }
                if (!reConnectOnDisconnect)
                {
                    UnSubscribe();
                }
                foreach (var product in Products)
                {
                    RealtimeStreamError?.Invoke(this, new RealtimeError("disconnected" + disconnectReason));
                    ConnectionClosed?.Invoke(product, gdax_Channel);
                }
                if (!reConnectOnDisconnect)
                {
                    break;
                }
            }
        }