/// <summary> /// Connect to the server /// </summary> public void Connect(ConnectionConfig connectionDetails, PackageConfig packageConfig, ConnectionApprovalMessage approvalMessage) { this.connectionDetails = connectionDetails; this.PackageConfig = packageConfig; var config = new NetPeerConfiguration(connectionDetails.ServerName); config.EnableMessageType(NetIncomingMessageType.Data); config.EnableMessageType(NetIncomingMessageType.WarningMessage); config.EnableMessageType(NetIncomingMessageType.VerboseDebugMessage); config.EnableMessageType(NetIncomingMessageType.ErrorMessage); config.EnableMessageType(NetIncomingMessageType.Error); config.EnableMessageType(NetIncomingMessageType.DebugMessage); config.EnableMessageType(NetIncomingMessageType.DiscoveryResponse); client = new NetClient(config); client.Start(); //encrypt passwords ? //INetEncryption algo = new NetTripleDESEncryption(encryptionKey); //handshake.Encrypt(algo); //Create the approval message var handshake = CreateMessage(); approvalMessage.Encode(handshake); client.Connect(connectionDetails.ServerIP, handshake); }