void Awake() { if (instance != null) { Debug.LogError("Multiple ConfirmationUI"); } instance = this; }
private static void OpenLootConfirmation() { var ui = new ConfirmationUI { buttonID = ChestUI.ButtonID.LootAll, topOffset = 30, onclick = (evt, elm) => { ChestUI.LootAll(); ConfirmationUI.visible = false; } }; BetterChests.instance.ConfirmationUserInterface.SetState(ui); ConfirmationUI.visible = true; }
private void ToggleConfirmation(bool onOff) => ConfirmationUI.SetActive(onOff);