private void MessageBoxNickName(ConfirmNickNameMessageEnum msgType, string nickname)
        {
            Console.WriteLine(DateTime.Now.ToString() + $" CONFIRM_NICK: {msgType}");

            Player.Response.Write(new byte[] { 0x0E, 0x00 });
            Player.Response.WriteUInt32((int)msgType);
            if (msgType == ConfirmNickNameMessageEnum.Disponivel)
            {
                Player.Response.WritePStr(nickname);
            }
            Player.SendResponse();
        }
示例#2
0
 void HandleMessageBoxNickName(ConfirmNickNameMessageEnum msgType, string nickname)
 {
     Response.Clear();
     Response.Write(new byte[] { 0x0E, 0x00 });
     Response.WriteUInt32((uint)msgType);
     //Nickname disponivel
     if (msgType == ConfirmNickNameMessageEnum.Disponivel)
     {
         Response.WritePStr(nickname);
     }
     SendResponse();
 }