public void OnClickMenu() { if (_DialougeController == null) { return; } _logicController.SwitchToGameMenuState(); _DialougeController.gameObject.SetActive(true); var config = new ConfirmDialougeWidgetController.Config { Text = Consts.RETURN_TO_MENU_TEXT, OnConfirm = () => { _DialougeController.gameObject.SetActive(true); if (!_logicController.DidPlayerWin()) { GameDataManager.SaveCommands(ServiceManager.Get <CommandManager>().GetCommands(), ServiceManager.Get <CubesManager>().GetCurrentCubeSize()); } GameEventsManager.BroadcastMessage(GameEventConstants.ON_RETURN_TO_MENU); }, OnClose = () => { _logicController.SwitchToPlayState(); } }; _DialougeController.Init(config); }
public void ShowWinMessage() { _DialougeController.gameObject.SetActive(true); var config = new ConfirmDialougeWidgetController.Config { Text = string.Format(Consts.PLAYER_WON_TEXT, _TimerWidget.GetTime()), OnConfirm = () => { _DialougeController.gameObject.SetActive(true); var cubeSize = ServiceManager.Get <CubesManager>().GetCurrentCubeSize(); if (GameDataManager.CheckIfSaveDataExists(cubeSize)) { GameDataManager.DeleteCurrentSave(cubeSize); } GameEventsManager.BroadcastMessage(GameEventConstants.ON_RETURN_TO_MENU); }, OnClose = () => { } }; _DialougeController.Init(config); }