示例#1
0
        static Dictionary <string, bool> GetMonitoredState()
        {
            var state = new Dictionary <string, bool>();

            int nIncident   = 10;
            int nAmbulances = 15;

            var inc         = incidentRepository.GetAllIncidents().ToArray();
            var amb         = ambulanceRepository.GetAllAmbulances().ToArray();
            var allocations = allocationRepository.GetAllocations().ToArray();

            var a = new Ambulance[nAmbulances];

            for (int i = 0; i < nAmbulances; i++)
            {
                a[i] = amb.Single((arg) => arg.AmbulanceId == "A" + (i + 1));
            }

            var getAmbulance = new Func <string, Ambulance>((arg) => {
                int id = int.Parse(arg.Substring(1));
                return(a[id - 1]);
            });

            var incidents = new Incident[nIncident];

            for (int i = 0; i < nIncident; i++)
            {
                var incs = inc.Where(x => !x.Resolved & x.IncidentId % nIncident == i);
                incidents[i] = (incs.Count() > 0) ? incs.MaxBy(x => x.IncidentId) : null;
            }

            var getIncident = new Func <int, Incident>((arg) => {
                return(incidents[arg % nIncident]);
            });

            // TODO Fix FirstOrDefault to SingleOrDefault
            var alloc = new Allocation[nIncident];

            for (int i = 0; i < nIncident; i++)
            {
                alloc[i] = (incidents[i] != null) ?
                           allocations.FirstOrDefault(x => x.IncidentId == incidents[i].IncidentId & !x.Refused && !x.Cancelled)
                               : null;
            }
            var getIncAlloc = new Func <Incident, Allocation>((incident) => {
                return((incident != null) ?
                       allocations.FirstOrDefault(x => x.IncidentId == incident.IncidentId & !x.Refused && !x.Cancelled)
                           : null);
            });

            // TODO Fix FirstOrDefault to SingleOrDefault
            var incList = new HashSet <int>(incidents.Where(x => x != null).Select(x => x.IncidentId));

            var ambAlloc = new Allocation[nAmbulances];

            for (int i = 0; i < nAmbulances; i++)
            {
                ambAlloc[i] = allocations.FirstOrDefault(x => x.AmbulanceId == a[i].AmbulanceId & !x.Refused && !x.Cancelled & incList.Contains(x.IncidentId));
            }
            var getAmbAlloc = new Func <Ambulance, Allocation>((Ambulance aa) => {
                return(allocations.FirstOrDefault(x => x.AmbulanceId == aa.AmbulanceId & !x.Refused && !x.Cancelled & incList.Contains(x.IncidentId)));
            });

            for (int i = 0; i < nIncident; i++)
            {
                state.Add("IncReported" + (i + 1), incidents[i] != null);
            }

            state.Add("IncAllocated", incidents.Any(ii => ii != null && allocations.Any(x => x.IncidentId == ii.IncidentId & !x.Refused & !x.Cancelled)));
            for (int i = 0; i < nIncident; i++)
            {
                state.Add("IncAllocated" + (i + 1), incidents[i] != null && allocations.Any(x => x.IncidentId == incidents[i].IncidentId & !x.Refused & !x.Cancelled));
            }

            state.Add("PendingIncident", inc.Any(x => !x.Resolved && !allocations.Any(y => y.IncidentId == x.IncidentId)));


            for (int i = 0; i < nIncident; i++)
            {
                state.Add("IncMobilized" + (i + 1), incidents[i] != null && allocations.Any(x => x.IncidentId == incidents[i].IncidentId
                                                                                            & !x.Refused & !x.Cancelled
                                                                                            & x.MobilizationConfirmedTimestamp != null));
            }

            state.Add("AmbAvailable", amb.Any(x => x.Status == AmbulanceStatus.AvailableAtStation |
                                              x.Status == AmbulanceStatus.AvailableRadio));

            var now = DateTime.Now;

            state.Add("AmbPositionKnown", amb.Any(x => (now - x.LastPositionUpdate) < TimeSpan.FromSeconds(1 * 60 / 10)));
            for (int i = 0; i < nAmbulances; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "PositionKnown", (now - a[i].LastPositionUpdate) < TimeSpan.FromSeconds(1 * 60 / 10));
            }

            for (int i = 0; i < nIncident; i++)
            {
                state.Add("IncPending" + (i + 1),
                          incidents[i] != null && allocations.Any(x => x.IncidentId == incidents[i].IncidentId
                                                                  & !x.Refused & !x.Cancelled & x.MobilizationConfirmedTimestamp == null));
            }

            for (int i = 0; i < nIncident; i++)
            {
                state.Add("MobilizationOrderRefused" + (i + 1), incidents[i] != null &&
                          allocations.Where(x => x.IncidentId == incidents[i].IncidentId
                                            & !x.Cancelled &&
                                            x.MobilizationReceivedTimestamp != null).All(x => x.Refused));
            }

            state.Add("AmbMobilizedAndLeaving",
                      amb.Any(ai => allocations.Any(x => x.AmbulanceId == ai.AmbulanceId && !x.Refused && !x.Cancelled) & ai.Status == AmbulanceStatus.Leaving));
            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "MobilizedAndLeaving", allocations.Any(x => x.AmbulanceId == a[i].AmbulanceId && !x.Refused && !x.Cancelled) & a[i].Status == AmbulanceStatus.Leaving);
            }

            state.Add("AmbMobilized",
                      amb.Any(ai => incidents.Any(ii => ii != null && allocations.Any(x => x.AmbulanceId == ai.AmbulanceId & !x.Refused & !x.Cancelled & x.IncidentId == ii.IncidentId & x.MobilizationConfirmedTimestamp != null))
                              ));
            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "Mobilized",
                          incidents.Any(ii => ii != null && allocations.Any(x => x.AmbulanceId == a[i].AmbulanceId & !x.Refused & !x.Cancelled & x.IncidentId == ii.IncidentId & x.MobilizationConfirmedTimestamp != null))
                          );
            }

            state.Add("AmbAllocated",
                      amb.Any(ai =>
                              incidents.Any(
                                  ii => ii != null && allocations.Any(
                                      x => x.AmbulanceId == ai.AmbulanceId & !x.Refused & !x.Cancelled & x.IncidentId == ii.IncidentId))));
            for (int i = 0; i < 15; i++)
            {
                int  id        = i + 1;
                bool allocated = incidents.Any(ii => ii != null && !ii.Resolved &&
                                               allocations.Any(x => x.AmbulanceId == a[i].AmbulanceId & !x.Refused & !x.Cancelled
                                                               & x.IncidentId == ii.IncidentId));
                state.Add("AmbA" + id + "Allocated", allocated);
                //logger.Info("Amb A" + id + "Allocated: " + allocated + " and on road: " + (a[i].Status == AmbulanceStatus.AvailableRadio));
            }

            state.Add("AmbLeaving", amb.Any(ai => ai.Status == AmbulanceStatus.Leaving));
            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "Leaving", a[i].Status == AmbulanceStatus.Leaving);
            }

            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "AvailableAtRadio", a[i].Status == AmbulanceStatus.AvailableRadio);
            }


            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "StuckInTraffic", a[i].InTrafficJam);
            }

            state.Add("AmbMobilizedAndToHospital", amb.Any(ai => {
                var allocAi = getAmbAlloc(ai);
                return(allocAi != null &&
                       allocAi.MobilizationConfirmedTimestamp != null &&
                       ai.Status == AmbulanceStatus.ToHospital);
            }));
            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "MobilizedAndToHospital", ambAlloc[i] != null &&
                          ambAlloc[i].MobilizationConfirmedTimestamp != null &&
                          a[i].Status == AmbulanceStatus.ToHospital);
            }
            //ms.Set("AmbA9MobilizedAndToHospital",  allocA9 != null && allocA9.MobilizationConfirmedTimestamp != null && a9.Status == AmbulanceStatus.ToHospital);
            //ms.Set("AmbA2MobilizedToHospital",     allocA2 != null && allocA2.MobilizationConfirmedTimestamp != null & a2.Status == AmbulanceStatus.ToHospital);
            //ms.Set("AmbA15MobilizedAndToHospital", allocA15 != null && allocA15.MobilizationConfirmedTimestamp != null & a15.Status == AmbulanceStatus.ToHospital);

            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbA" + id + "NotStuckInTrafficAndNotAmbA" + id + "AtHospital", !a[i].InTrafficJam & a[i].Status != AmbulanceStatus.AtHospital);
            }
            //ms.Set("AmbA9NotStuckInTrafficAndNotAmbA9AtHospital", !a9.InTrafficJam & a9.Status != AmbulanceStatus.AtHospital);
            //ms.Set("AmbA2NotStuckInTrafficAndNotAmbA2AtHospital", !a2.InTrafficJam & a2.Status != AmbulanceStatus.AtHospital);
            //ms.Set("AmbA15NotStuckInTrafficAndNotAmbA15AtHospital", !a15.InTrafficJam & a15.Status != AmbulanceStatus.AtHospital);

            state.Add("AmbulanceOnScene", incidents.Any(x => {
                var alloci = getIncAlloc(x);
                return(alloci != null && getAmbulance(alloci.AmbulanceId).Status == AmbulanceStatus.OnScene);
            }));
            for (int i = 0; i < nIncident; i++)
            {
                var condition = alloc[i] != null && getAmbulance(alloc[i].AmbulanceId).Status == AmbulanceStatus.OnScene;
                state.Add("AmbulanceOnScene" + (i + 1), condition);
                //if (condition) {
                //  logger.Info("ambulance on scene: " + alloc[i].AmbulanceId + " - " + getAmbulance(alloc[i].AmbulanceId).AmbulanceId + " - " + incidents[i].Unreachable);
                //}
            }

            //ms.Set("AmbulanceOnScene1", alloc1 != null && getAmbulance(alloc1.AmbulanceId).Status == AmbulanceStatus.OnScene);
            //ms.Set("AmbulanceOnScene2", alloc2 != null &&getAmbulance(alloc2.AmbulanceId).Status == AmbulanceStatus.OnScene);
            //ms.Set("AmbulanceOnScene3", alloc3 != null &&getAmbulance(alloc3.AmbulanceId).Status == AmbulanceStatus.OnScene);

            for (int i = 0; i < nIncident; i++)
            {
                state.Add("DestinationUnreachable" + (i + 1), incidents[i] != null && incidents[i].Unreachable);
            }
            //ms.Set("DestinationUnreachable1", inc1 != null && !inc1.Reachable);
            //ms.Set("DestinationUnreachable2", inc2 != null && !inc2.Reachable);
            //ms.Set("DestinationUnreachable3", inc3 != null && !inc3.Reachable);

            var radius          = 50;
            var onSceneLocation = false;

            for (int i = 0; i < 15; i++)
            {
                int id       = i + 1;
                var allocinc = (ambAlloc[i] != null) ? getIncident(ambAlloc[i].IncidentId) : null;
                if (ambAlloc[i] != null && allocinc != null)
                {
                    var dist = Coordinate.DistanceEstimateInMeter(
                        new Coordinate(allocinc.Latitude, allocinc.Longitude),
                        new Coordinate(a[i].Latitude, a[i].Longitude)
                        );
                    //if (dist <= radius) {
                    //  logger.Info("Distance from incident: " + dist + " status: " + a[i].Status);
                    //}
                    state.Add("AmbulanceA" + id + "OnSceneLocation", dist <= radius);
                    onSceneLocation |= dist <= radius;
                }
                else
                {
                    state.Add("AmbulanceA" + id + "OnSceneLocation", false);
                }
            }
            state.Add("AmbulanceOnSceneLocation", onSceneLocation);

            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbulanceA" + id + "OnScene", a[i].Status == AmbulanceStatus.OnScene);
            }

            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbulanceA" + id + "ToHospital", a[i].Status == AmbulanceStatus.ToHospital);
            }

            radius          = 10;
            onSceneLocation = false;
            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                if (ambAlloc[i] != null)
                {
                    var inci = getIncident(ambAlloc[i].IncidentId);
                    if (inci != null && !inci.Resolved)
                    {
                        var h    = hospitalRepository.GetHospital(ambAlloc[i].HospitalId);
                        var dist = Coordinate.DistanceEstimateInMeter(new Coordinate(h.Latitude, h.Longitude),
                                                                      new Coordinate(a[i].Latitude, a[i].Longitude));
                        state.Add("AmbulanceA" + id + "AtHospitalLocation", dist <= radius);
                        onSceneLocation |= dist <= radius;
                    }
                    else
                    {
                        state.Add("AmbulanceA" + id + "AtHospitalLocation", false);
                    }
                }
                else
                {
                    state.Add("AmbulanceA" + id + "AtHospitalLocation", false);
                }
            }
            state.Add("AmbulanceAtHospitalLocation", onSceneLocation);

            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbulanceA" + id + "AtHospital", a[i].Status == AmbulanceStatus.AtHospital);
            }
            // TODO
            onSceneLocation = false;
            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbulanceA" + id + "AtStationLocation", a[i].Status == AmbulanceStatus.AvailableAtStation);
                onSceneLocation |= a[i].Status == AmbulanceStatus.AvailableAtStation;
            }
            state.Add("AmbulanceAtStationLocation", onSceneLocation);
            //ms.Set("AmbulanceA9AtStationLocation", a9.Status == AmbulanceStatus.AvailableAtStation);
            //ms.Set("AmbulanceA2AtStationLocation", a2.Status == AmbulanceStatus.AvailableAtStation);
            //ms.Set("AmbulanceA15AtStationLocation", a15.Status == AmbulanceStatus.AvailableAtStation);

            for (int i = 0; i < 15; i++)
            {
                int id = i + 1;
                state.Add("AmbulanceA" + id + "AtStation", a[i].Status == AmbulanceStatus.AvailableAtStation);
            }
            //ms.Set("AmbulanceA9AtStation", a9.Status == AmbulanceStatus.AvailableAtStation);
            //ms.Set("AmbulanceA2AtStation", a2.Status == AmbulanceStatus.AvailableAtStation);
            //ms.Set("AmbulanceA15AtStation", a15.Status == AmbulanceStatus.AvailableAtStation);

            var currentAllocator = configurationRepository.GetActiveAllocator();

            state.Add("DefaultAllocator", currentAllocator == "DefaultAmbulanceAllocator");
            state.Add("AmbulanceAtStationAllocator", currentAllocator == "AmbulanceAtStationAllocator");

            return(state);
        }