override public void OnEffectsEvent(object sender, EffectsEventArgs e) { lock (_lock) { _voiceOutput.UpdateSoundConfig(e.effects.SoundEffects.Count > 0, _conf.Update(e.effects)); } }
override public void OnEffectsEvent(object sender, EffectsEventArgs e) { lock (_lock) { bool newEffects = _conf.Update(e.effects); foreach (MediaPlayer pl in _players) { pl.UpdateSoundConfig(e.effects.SoundEffects.Count > 0, newEffects); } // _players[0].UpdateSoundConfig(e.effects.SoundEffects.Count > 0, newEffects); //_players[1].UpdateSoundConfig(e.effects.SoundEffects.Count > 0, newEffects); _rotateSpeed = DefaultRotateSpeed * ((double)_conf.Freqq.Value / (double)44100) * (_rotateSpeed > 0 ? 1 : -1); if (e.effects.Reverse.HasValue && e.effects.Reverse.Value ^ (_rotateSpeed < 0)) { _rotateSpeed *= -1; if (_vinilPlayer != null && _vinilPlayer.IsPlaying) { _vinilPlayer.Stop(); int pos = _vinilBytesNum - _vinilPlayer.Pos - 1; _vinilPlayer = _players[((int)_vinilPlayer.Tag + 1) % 2]; _vinilPlayer.Play(true, pos); } } } }