public void resolve_file_should_detect_config_file_from_other_locations() { // given string fileName = Path.GetTempFileName(); string expectedDirectory = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.CommonDesktopDirectory), "Syringe"); string[] paths = { AppDomain.CurrentDomain.BaseDirectory, Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.System), "Syringe"), Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Windows), "Syringe"), Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.CommonPrograms),"Syringe"), Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.CommonPrograms),"Syringe"), expectedDirectory }; if (!Directory.Exists(expectedDirectory)) { Directory.CreateDirectory(expectedDirectory); } File.Create(Path.Combine(expectedDirectory, fileName)); // when var store = new ConfigLocator(paths); string path = store.ResolveConfigFile(fileName); // then Assert.That(path, Is.EqualTo(Path.Combine(expectedDirectory, fileName))); }
/// <summary> /// 加入自定义默认配置 /// </summary> /// <param name="webHostBuilder"></param> /// <returns></returns> public static IWebHostBuilder CreateDefaultBuilder(this IWebHostBuilder webHostBuilder) => webHostBuilder.ConfigureAppConfiguration( (ctx, config) => ConfigLocator.SetLocatorProvider(new ConfigGeter(config.Build()))) .ConfigureServices((ctx, services) => { services .AddRegisterContainer(); });
public void resolve_file_should_detect_config_file_current_directory() { // given string fileName = "configuration.json"; string expectedDirectory = AppDomain.CurrentDomain.BaseDirectory; // when var store = new ConfigLocator(); string path = store.ResolveConfigFile(fileName); // then Assert.That(path, Is.EqualTo(Path.Combine(expectedDirectory, fileName))); }
public BunnyHopGame() { config = new Config(); database = new InMemoryDatabase(); ConfigLocator.Provide(config); ContentLocator.Provide(Content); InMemoryDatabaseLocator.Provide(database); graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = ConfigLocator.Config.VirtualWidth * ConfigLocator.Config.Scale; graphics.PreferredBackBufferHeight = ConfigLocator.Config.VirtualHeight * ConfigLocator.Config.Scale; graphics.PreferMultiSampling = false; graphics.ApplyChanges(); GraphicsLocator.Provide(graphics); var viewportAdapter = new BoxingViewportAdapter(Window, GraphicsDevice, ConfigLocator.Config.VirtualWidth, ConfigLocator.Config.VirtualHeight); camera = new Camera2D(viewportAdapter); CameraLocator.Provide(camera); soundEffects = new List <SoundEffect>(); SoundLocator.Provide(soundEffects); Content.RootDirectory = "Content"; stateStack = new Stack <State>(); stateStack.Push(new SplashState()); //https://docs.microsoft.com/pt-br/dotnet/api/system.globalization.cultureinfo.currentculture?view=netcore-3.1 //CultureInfo culture = new CultureInfo("ko-KR", false); // us-EN ko-KR ja-JP //Thread.CurrentThread.CurrentCulture = culture; //Thread.CurrentThread.CurrentUICulture = culture; //Resources.Culture = CultureInfo.CurrentCulture; //Debug.Print(CultureInfo.CurrentCulture.Name); //Debug.Print(CultureInfo.CurrentCulture.TwoLetterISOLanguageName); //Debug.Print(Resources.Culture.Name); }