// Token: 0x060049B2 RID: 18866 RVA: 0x001701A4 File Offset: 0x0016E3A4 public int AttackTreasureLevel(int levelId) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_AttackTreasureLevelInt32_hotfix != null) { return(Convert.ToInt32(this.m_AttackTreasureLevelInt32_hotfix.call(new object[] { this, levelId }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int num = this.CanAttackTreasureLevel(levelId); if (num != 0) { if (num == -900) { this.m_battle.FightFinished(GameFunctionStatus.Error, false, true); } return(num); } ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = this.m_configDataLoader.GetConfigDataTreasureLevelInfo(levelId); this.m_basicInfo.DecreaseEnergy(configDataTreasureLevelInfo.EnergyFail, GameFunctionType.GameFunctionType_TreasureMap, levelId.ToString()); if (configDataTreasureLevelInfo.TicketCost > 0) { int ticketId = this.m_bag.GetTicketId(GameFunctionType.GameFunctionType_TreasureMap); BagItemBase bagItem = this.m_bag.FindBagItemByType(GoodsType.GoodsType_Item, ticketId); this.m_bag.RemoveBagItemDirectly(bagItem, configDataTreasureLevelInfo.TicketCost, GameFunctionType.GameFunctionType_TreasureMap, levelId.ToString()); } this.m_battle.SetProcessingBattleInfo(BattleType.TreasureMap, levelId); return(0); }
// Token: 0x06007803 RID: 30723 RVA: 0x0020B420 File Offset: 0x00209620 public int FinishedTreasureLevel(int levelId, bool isWin, List <int> battleTreasureIds) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_FinishedTreasureLevelInt32BooleanList ` 1_hotfix != null) { return(Convert.ToInt32(this.m_FinishedTreasureLevelInt32BooleanList ` 1_hotfix.call(new object[] { this, levelId, isWin, battleTreasureIds }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = this.m_configDataLoader.GetConfigDataTreasureLevelInfo(levelId); if (configDataTreasureLevelInfo == null) { this.m_battle.FightFinished(GameFunctionStatus.Error, false, true); return(-2601); } if (isWin) { this.SetSuccessTreasureMapLevel(configDataTreasureLevelInfo, battleTreasureIds); } this.m_battle.FightFinished(GameFunctionStatus.End, isWin, true); return(0); }
// Token: 0x06014423 RID: 82979 RVA: 0x005271A0 File Offset: 0x005253A0 protected override bool IsNeedLoadDynamicRes() { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_IsNeedLoadDynamicRes_hotfix != null) { return(Convert.ToBoolean(this.m_IsNeedLoadDynamicRes_hotfix.call(new object[] { this }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; base.ClearAssetList(); foreach (KeyValuePair <int, ConfigDataTreasureLevelInfo> keyValuePair in configDataLoader.GetAllConfigDataTreasureLevelInfo()) { ConfigDataTreasureLevelInfo value = keyValuePair.Value; base.CollectSpriteAsset(value.IconResource); foreach (Goods goods in value.RewardList) { base.CollectSpriteAsset(UIUtility.GetGoodsIconName(goods.GoodsType, goods.Id)); } } base.CollectAsset("Spine/General/Goblin_ABS/Goblin_1_Prefab.prefab"); base.CollectAsset("Spine/General/Goblin_ABS/Goblin_2_Prefab.prefab"); base.CollectAsset("Spine/General/Goblin_ABS/Goblin_3_Prefab.prefab"); base.CollectAsset("Spine/General/Goblin_ABS/Goblin_4_Prefab.prefab"); return(base.IsNeedLoadDynamicRes()); }
// Token: 0x060049B6 RID: 18870 RVA: 0x00170508 File Offset: 0x0016E708 protected virtual void SetSuccessTreasureMapLevel(ConfigDataTreasureLevelInfo levelInfo, List <int> battleTreasures) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetSuccessTreasureMapLevelConfigDataTreasureLevelInfoList ` 1_hotfix != null) { this.m_SetSuccessTreasureMapLevelConfigDataTreasureLevelInfoList ` 1_hotfix.call(new object[] { this, levelInfo, battleTreasures }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; this.m_battle.AddBattleTreasures(battleTreasures); this.m_basicInfo.AddPlayerExp(levelInfo.PlayerExp); this.m_basicInfo.DecreaseEnergy(levelInfo.EnergySuccess - levelInfo.EnergyFail, GameFunctionType.GameFunctionType_TreasureMap, levelInfo.ID.ToString()); this.OnFinishedLevel(levelInfo.ID); List <int> pveTeam = this.m_battle.GetPveTeam(); this.m_battle.AddFightHeroFightNumsAndExp(pveTeam, 0); this.m_battle.WinPveBattle(levelInfo.Battle_ID); if (this.CompleteTreasureMapMissionEvent != null) { this.CompleteTreasureMapMissionEvent(BattleType.TreasureMap, levelInfo.ID, pveTeam); } }
// Token: 0x06014393 RID: 82835 RVA: 0x00525900 File Offset: 0x00523B00 private void __callDele_EventOnStartTreasureLevel(ConfigDataTreasureLevelInfo obj) { Action <ConfigDataTreasureLevelInfo> eventOnStartTreasureLevel = this.EventOnStartTreasureLevel; if (eventOnStartTreasureLevel != null) { eventOnStartTreasureLevel(obj); } }
public static int get_m_battleInfo(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); LuaObject.pushValue(l, true); LuaObject.pushValue(l, configDataTreasureLevelInfo.m_battleInfo); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int constructor(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo o = new ConfigDataTreasureLevelInfo(); LuaObject.pushValue(l, true); LuaObject.pushValue(l, o); result = 2; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x06007804 RID: 30724 RVA: 0x0020B500 File Offset: 0x00209700 protected override void SetSuccessTreasureMapLevel(ConfigDataTreasureLevelInfo levelInfo, List <int> battleTreasures) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetSuccessTreasureMapLevelConfigDataTreasureLevelInfoList ` 1_hotfix != null) { this.m_SetSuccessTreasureMapLevelConfigDataTreasureLevelInfoList ` 1_hotfix.call(new object[] { this, levelInfo, battleTreasures }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; base.SetSuccessTreasureMapLevel(levelInfo, battleTreasures); BattleReward battleReward = (this.m_battle as BattleComponent).GetBattleReward(); battleReward.PlayerExp = levelInfo.PlayerExp; }
public static int set_IconResource(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); string iconResource; LuaObject.checkType(l, 2, out iconResource); configDataTreasureLevelInfo.IconResource = iconResource; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Strategy(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); string strategy; LuaObject.checkType(l, 2, out strategy); configDataTreasureLevelInfo.Strategy = strategy; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_HeroExp(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); int heroExp; LuaObject.checkType(l, 2, out heroExp); configDataTreasureLevelInfo.HeroExp = heroExp; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_m_banditInfos(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); List <ConfigDataBanditInfo> banditInfos; LuaObject.checkType <List <ConfigDataBanditInfo> >(l, 2, out banditInfos); configDataTreasureLevelInfo.m_banditInfos = banditInfos; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_MonsterLevel(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); int monsterLevel; LuaObject.checkType(l, 2, out monsterLevel); configDataTreasureLevelInfo.MonsterLevel = monsterLevel; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_Battle_ID(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); int battle_ID; LuaObject.checkType(l, 2, out battle_ID); configDataTreasureLevelInfo.Battle_ID = battle_ID; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_TicketCost(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); int ticketCost; LuaObject.checkType(l, 2, out ticketCost); configDataTreasureLevelInfo.TicketCost = ticketCost; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
public static int set_EnergySuccess(IntPtr l) { int result; try { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = (ConfigDataTreasureLevelInfo)LuaObject.checkSelf(l); int energySuccess; LuaObject.checkType(l, 2, out energySuccess); configDataTreasureLevelInfo.EnergySuccess = energySuccess; LuaObject.pushValue(l, true); result = 1; } catch (Exception e) { result = LuaObject.error(l, e); } return(result); }
// Token: 0x060143E3 RID: 82915 RVA: 0x0052680C File Offset: 0x00524A0C public void SetLocked(bool locked, ConfigDataTreasureLevelInfo levelnfo) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetLockedBooleanConfigDataTreasureLevelInfo_hotfix != null) { this.m_SetLockedBooleanConfigDataTreasureLevelInfo_hotfix.call(new object[] { this, locked, levelnfo }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; if (locked) { IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; this.m_lockedText.text = string.Format(configDataLoader.UtilityGetStringByStringTable(StringTableId.StringTableId_Msg_AchieveLevelOpen), levelnfo.OpenPlayerLevel); } this.m_lockedButton.gameObject.SetActive(locked); }
// Token: 0x0601436E RID: 82798 RVA: 0x00524F88 File Offset: 0x00523188 public void AddTreasureLevelButton(ConfigDataTreasureLevelInfo levelnfo, bool opened) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_AddTreasureLevelButtonConfigDataTreasureLevelInfoBoolean_hotfix != null) { this.m_AddTreasureLevelButtonConfigDataTreasureLevelInfoBoolean_hotfix.call(new object[] { this, levelnfo, opened }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; GameObject go = UnityEngine.Object.Instantiate <GameObject>(this.m_treasureLevelListItemPrefab, this.m_levelListScrollRect.content, false); TreasureLevelListItemUIController treasureLevelListItemUIController = GameObjectUtility.AddControllerToGameObject <TreasureLevelListItemUIController>(go); treasureLevelListItemUIController.SetTreasureLevelInfo(levelnfo); treasureLevelListItemUIController.SetLocked(!opened, levelnfo); treasureLevelListItemUIController.EventOnStartButtonClick += this.ThreasureLevelListItem_OnStartButtonClick; this.m_treasureLevelListItems.Add(treasureLevelListItemUIController); }
// Token: 0x060143E1 RID: 82913 RVA: 0x00526690 File Offset: 0x00524890 public void SetTreasureLevelInfo(ConfigDataTreasureLevelInfo levelInfo) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetTreasureLevelInfoConfigDataTreasureLevelInfo_hotfix != null) { this.m_SetTreasureLevelInfoConfigDataTreasureLevelInfo_hotfix.call(new object[] { this, levelInfo }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; this.m_treasureLevelInfo = levelInfo; this.m_levelText.text = levelInfo.MonsterLevel.ToString(); this.m_energyText.text = levelInfo.EnergySuccess.ToString(); this.m_ticketText.text = levelInfo.TicketCost.ToString(); GameObjectUtility.DestroyChildren(this.m_rewardGroupGameObject); GameObject assetInContainer = base.GetAssetInContainer <GameObject>("RewardGoods"); RewardGoodsUIController.CreateRewardGoodsList(levelInfo.RewardList, this.m_rewardGroupGameObject.transform, assetInContainer, null, false, 0, true); }
// Token: 0x060049B5 RID: 18869 RVA: 0x00170440 File Offset: 0x0016E640 private int CanAttackLevelByEnergyAndSoOn(ConfigDataTreasureLevelInfo levelInfo) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanAttackLevelByEnergyAndSoOnConfigDataTreasureLevelInfo_hotfix != null) { return(Convert.ToInt32(this.m_CanAttackLevelByEnergyAndSoOnConfigDataTreasureLevelInfo_hotfix.call(new object[] { this, levelInfo }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int ticketId = this.m_bag.GetTicketId(GameFunctionType.GameFunctionType_TreasureMap); if (!this.m_bag.IsBagItemEnough(GoodsType.GoodsType_Item, ticketId, levelInfo.TicketCost)) { return(-2600); } if (!this.m_basicInfo.IsEnergyEnough(levelInfo.EnergySuccess)) { return(-402); } return(0); }
// Token: 0x060049B4 RID: 18868 RVA: 0x0017034C File Offset: 0x0016E54C public virtual int CanAttackTreasureLevel(int leveId) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanAttackTreasureLevelInt32_hotfix != null) { return(Convert.ToInt32(this.m_CanAttackTreasureLevelInt32_hotfix.call(new object[] { this, leveId }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; if (!this.IsGameFunctionOpened()) { return(-2603); } ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = this.m_configDataLoader.GetConfigDataTreasureLevelInfo(leveId); if (configDataTreasureLevelInfo == null) { return(-2601); } if (configDataTreasureLevelInfo.m_battleInfo == null) { return(-2602); } if (this.m_battle.IsFighting()) { return(-900); } int level = this.m_basicInfo.GetLevel(); if (level < configDataTreasureLevelInfo.OpenPlayerLevel) { return(-413); } return(this.CanAttackLevelByEnergyAndSoOn(configDataTreasureLevelInfo)); }
// Token: 0x0601442C RID: 82988 RVA: 0x005278B8 File Offset: 0x00525AB8 private void TreasureMapUIcontroller_OnStartTreasureLevel(ConfigDataTreasureLevelInfo levelInfo) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_TreasureMapUIcontroller_OnStartTreasureLevelConfigDataTreasureLevelInfo_hotfix != null) { this.m_TreasureMapUIcontroller_OnStartTreasureLevelConfigDataTreasureLevelInfo_hotfix.call(new object[] { this, levelInfo }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; ProjectLPlayerContext projectLPlayerContext = GameManager.Instance.PlayerContext as ProjectLPlayerContext; int num = projectLPlayerContext.CanAttackTreasureLevel(levelInfo.ID); if (num == 0) { WorldUITask.StartBattleHappening(BattleType.TreasureMap, levelInfo.ID); } else { WorldUITask.HandleAttackFailResult(num, this.m_currIntent); } }
// Token: 0x060049D1 RID: 18897 RVA: 0x00170C5C File Offset: 0x0016EE5C public void SetSuccessTreasureMapLevel(ConfigDataTreasureLevelInfo levelInfo, List <int> battleTreasures) { this.m_owner.SetSuccessTreasureMapLevel(levelInfo, battleTreasures); }
// Token: 0x060049D0 RID: 18896 RVA: 0x00170C4C File Offset: 0x0016EE4C public int CanAttackLevelByEnergyAndSoOn(ConfigDataTreasureLevelInfo levelInfo) { return(this.m_owner.CanAttackLevelByEnergyAndSoOn(levelInfo)); }
// Token: 0x0600403F RID: 16447 RVA: 0x0012AAF0 File Offset: 0x00128CF0 public int CanPostLevelDanmaku(int gameFunctionTypeId, int locationId, List <PostDanmakuEntry> entries) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanPostLevelDanmakuInt32Int32List ` 1_hotfix != null) { return(Convert.ToInt32(this.m_CanPostLevelDanmakuInt32Int32List ` 1_hotfix.call(new object[] { this, gameFunctionTypeId, locationId, entries }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int battle_ID; switch (gameFunctionTypeId) { case 9: { ConfigDataRiftLevelInfo configDataRiftLevelInfo = this.m_configDataLoader.GetConfigDataRiftLevelInfo(locationId); if (configDataRiftLevelInfo == null) { return(-2701); } battle_ID = configDataRiftLevelInfo.Battle_ID; break; } case 10: { ConfigDataScenarioInfo configDataScenarioInfo = this.m_configDataLoader.GetConfigDataScenarioInfo(locationId); if (configDataScenarioInfo == null) { return(-2701); } battle_ID = configDataScenarioInfo.Battle_ID; break; } case 11: { ConfigDataEventInfo configDataEventInfo = this.m_configDataLoader.GetConfigDataEventInfo(locationId); if (configDataEventInfo == null) { return(-2701); } battle_ID = configDataEventInfo.Battle_ID; break; } case 12: { ConfigDataAnikiLevelInfo configDataAnikiLevelInfo = this.m_configDataLoader.GetConfigDataAnikiLevelInfo(locationId); if (configDataAnikiLevelInfo == null) { return(-2701); } battle_ID = configDataAnikiLevelInfo.Battle_ID; break; } case 13: { ConfigDataThearchyTrialLevelInfo configDataThearchyTrialLevelInfo = this.m_configDataLoader.GetConfigDataThearchyTrialLevelInfo(locationId); if (configDataThearchyTrialLevelInfo == null) { return(-2701); } battle_ID = configDataThearchyTrialLevelInfo.Battle_ID; break; } default: if (gameFunctionTypeId != 41) { if (gameFunctionTypeId != 42) { if (gameFunctionTypeId != 56) { if (gameFunctionTypeId != 57) { if (gameFunctionTypeId != 79) { if (gameFunctionTypeId != 80) { if (gameFunctionTypeId != 28) { if (gameFunctionTypeId != 51) { return(-2700); } ConfigDataHeroTrainningLevelInfo configDataHeroTrainningLevelInfo = this.m_configDataLoader.GetConfigDataHeroTrainningLevelInfo(locationId); if (configDataHeroTrainningLevelInfo == null) { return(-2701); } battle_ID = configDataHeroTrainningLevelInfo.Battle_ID; } else { ConfigDataHeroDungeonLevelInfo configDataHeroDungeonLevelInfo = this.m_configDataLoader.GetConfigDataHeroDungeonLevelInfo(locationId); if (configDataHeroDungeonLevelInfo == null) { return(-2701); } battle_ID = configDataHeroDungeonLevelInfo.Battle_ID; } } else { ConfigDataScoreLevelInfo configDataScoreLevelInfo = this.m_configDataLoader.GetConfigDataScoreLevelInfo(locationId); if (configDataScoreLevelInfo == null) { return(-2701); } battle_ID = configDataScoreLevelInfo.Battle_ID; } } else { ConfigDataChallengeLevelInfo configDataChallengeLevelInfo = this.m_configDataLoader.GetConfigDataChallengeLevelInfo(locationId); if (configDataChallengeLevelInfo == null) { return(-2701); } battle_ID = configDataChallengeLevelInfo.Battle_ID; } } else { ConfigDataCooperateBattleLevelInfo configDataCooperateBattleLevelInfo = this.m_configDataLoader.GetConfigDataCooperateBattleLevelInfo(locationId); if (configDataCooperateBattleLevelInfo == null) { return(-2701); } battle_ID = configDataCooperateBattleLevelInfo.Battle_ID; } } else { ConfigDataHeroPhantomLevelInfo configDataHeroPhantomLevelInfo = this.m_configDataLoader.GetConfigDataHeroPhantomLevelInfo(locationId); if (configDataHeroPhantomLevelInfo == null) { return(-2701); } battle_ID = configDataHeroPhantomLevelInfo.Battle_ID; } } else { ConfigDataMemoryCorridorLevelInfo configDataMemoryCorridorLevelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(locationId); if (configDataMemoryCorridorLevelInfo == null) { return(-2701); } battle_ID = configDataMemoryCorridorLevelInfo.Battle_ID; } } else { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = this.m_configDataLoader.GetConfigDataTreasureLevelInfo(locationId); if (configDataTreasureLevelInfo == null) { return(-2701); } battle_ID = configDataTreasureLevelInfo.Battle_ID; } break; } ConfigDataBattleInfo configDataBattleInfo = this.m_configDataLoader.GetConfigDataBattleInfo(battle_ID); int num = 0; foreach (PostDanmakuEntry postDanmakuEntry in entries) { if (postDanmakuEntry.Turn > configDataBattleInfo.TurnMax) { return(-2702); } if (postDanmakuEntry.Turn <= num) { return(-2703); } num = postDanmakuEntry.Turn; } return(0); }
// Token: 0x06007810 RID: 30736 RVA: 0x0020B62C File Offset: 0x0020982C private void __callBase_SetSuccessTreasureMapLevel(ConfigDataTreasureLevelInfo levelInfo, List <int> battleTreasures) { base.SetSuccessTreasureMapLevel(levelInfo, battleTreasures); }
// Token: 0x06014476 RID: 83062 RVA: 0x00528080 File Offset: 0x00526280 public void TreasureMapUIcontroller_OnStartTreasureLevel(ConfigDataTreasureLevelInfo levelInfo) { this.m_owner.TreasureMapUIcontroller_OnStartTreasureLevel(levelInfo); }
// Token: 0x06014394 RID: 82836 RVA: 0x00525924 File Offset: 0x00523B24 private void __clearDele_EventOnStartTreasureLevel(ConfigDataTreasureLevelInfo obj) { this.EventOnStartTreasureLevel = null; }
// Token: 0x060143AE RID: 82862 RVA: 0x00525D84 File Offset: 0x00523F84 public void __clearDele_EventOnStartTreasureLevel(ConfigDataTreasureLevelInfo obj) { this.m_owner.__clearDele_EventOnStartTreasureLevel(obj); }