// Token: 0x0600446E RID: 17518 RVA: 0x0014AE98 File Offset: 0x00149098 private int CanAttackLevelByEnergyAndSoOn(ConfigDataMemoryCorridorLevelInfo levelInfo, bool isTeamBattle) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanAttackLevelByEnergyAndSoOnConfigDataMemoryCorridorLevelInfoBoolean_hotfix != null) { return(Convert.ToInt32(this.m_CanAttackLevelByEnergyAndSoOnConfigDataMemoryCorridorLevelInfoBoolean_hotfix.call(new object[] { this, levelInfo, isTeamBattle }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int ticketId = this.m_bag.GetTicketId(GameFunctionType.GameFunctionType_MemoryCorridor); if (!this.m_bag.IsBagItemEnough(GoodsType.GoodsType_Item, ticketId, levelInfo.TicketCost)) { return(-1908); } int consumeEnergy = levelInfo.EnergySuccess; if (isTeamBattle) { consumeEnergy = levelInfo.TeamEnergyCost; } if (!this.m_basicInfo.IsEnergyEnough(consumeEnergy)) { return(-402); } if (this.m_bag.IsBagFullByCurrentSize()) { return(-500); } return(0); }
// Token: 0x0600446C RID: 17516 RVA: 0x0014AC78 File Offset: 0x00148E78 public virtual int CanAttackMemoryCorridorLevel(int levelId, bool isTeamBattle = false) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanAttackMemoryCorridorLevelInt32Boolean_hotfix != null) { return(Convert.ToInt32(this.m_CanAttackMemoryCorridorLevelInt32Boolean_hotfix.call(new object[] { this, levelId, isTeamBattle }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int num = this.CanOpenLevel(levelId); if (num != 0) { return(num); } if (this.m_battle.IsFighting()) { return(-900); } ConfigDataMemoryCorridorLevelInfo configDataMemoryCorridorLevelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(levelId); return(this.CanAttackLevelByEnergyAndSoOn(configDataMemoryCorridorLevelInfo, isTeamBattle)); }
// Token: 0x06011F32 RID: 73522 RVA: 0x004A2884 File Offset: 0x004A0A84 public void SetMemoryCorridorLevelInfo(ConfigDataMemoryCorridorLevelInfo levelInfo) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetMemoryCorridorLevelInfoConfigDataMemoryCorridorLevelInfo_hotfix != null) { this.m_SetMemoryCorridorLevelInfoConfigDataMemoryCorridorLevelInfo_hotfix.call(new object[] { this, levelInfo }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; this.m_memoryCorridorLevelInfo = levelInfo; this.m_levelText.text = levelInfo.MonsterLevel.ToString(); this.m_energyText.text = levelInfo.EnergySuccess.ToString(); GameObjectUtility.DestroyChildren(this.m_rewardGroupGameObject); GameObject assetInContainer = base.GetAssetInContainer <GameObject>("RewardGoods"); List <Goods> list = new List <Goods>(); UIUtility.AppendRandomDropRewardGoodsToList(levelInfo.Drop_ID, list); if (list.Count > levelInfo.DisplayRewardCount) { list.RemoveRange(levelInfo.DisplayRewardCount, list.Count - levelInfo.DisplayRewardCount); } RewardGoodsUIController.CreateRewardGoodsList(list, this.m_rewardGroupGameObject.transform, assetInContainer, null, false, 0, true); }
// Token: 0x0600446B RID: 17515 RVA: 0x0014AB94 File Offset: 0x00148D94 public int AttackMemoryCorridorLevel(int levelId) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_AttackMemoryCorridorLevelInt32_hotfix != null) { return(Convert.ToInt32(this.m_AttackMemoryCorridorLevelInt32_hotfix.call(new object[] { this, levelId }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int num = this.CanAttackMemoryCorridorLevel(levelId, false); if (num != 0) { if (num == -900) { this.m_battle.FightFinished(GameFunctionStatus.Error, false, true); } return(num); } ConfigDataMemoryCorridorLevelInfo configDataMemoryCorridorLevelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(levelId); this.m_basicInfo.DecreaseEnergy(configDataMemoryCorridorLevelInfo.EnergyFail, GameFunctionType.GameFunctionType_MemoryCorridor, levelId.ToString()); this.m_battle.SetProcessingBattleInfo(BattleType.MemoryCorridor, levelId); return(0); }
// Token: 0x0600736C RID: 29548 RVA: 0x001FE03C File Offset: 0x001FC23C public void SetSuccessMemoryCorridorLevel(ConfigDataMemoryCorridorLevelInfo levelInfo, List <int> battleTreasures, List <int> heroes, bool isTeamBattle) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetSuccessMemoryCorridorLevelConfigDataMemoryCorridorLevelInfoList ` 1List ` 1Boolean_hotfix != null) { this.m_SetSuccessMemoryCorridorLevelConfigDataMemoryCorridorLevelInfoList ` 1List ` 1Boolean_hotfix.call(new object[] { this, levelInfo, battleTreasures, heroes, isTeamBattle }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; int energyCost = 0; if (!isTeamBattle) { energyCost = levelInfo.EnergySuccess - levelInfo.EnergyFail; } base.SetCommonSuccessMemoryCorridorLevel(levelInfo, battleTreasures, heroes, energyCost, isTeamBattle); BattleReward battleReward = (this.m_battle as BattleComponent).GetBattleReward(); battleReward.PlayerExp = levelInfo.PlayerExp; battleReward.HeroExp = this.m_hero.GetAdditiveHeroAddExp(levelInfo.HeroExp); battleReward.Gold = levelInfo.Gold; }
// Token: 0x0600736B RID: 29547 RVA: 0x001FDF4C File Offset: 0x001FC14C public int FinishedMemoryCorridorLevel(int levelId, bool isWin, List <int> battleTreasures) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_FinishedMemoryCorridorLevelInt32BooleanList ` 1_hotfix != null) { return(Convert.ToInt32(this.m_FinishedMemoryCorridorLevelInt32BooleanList ` 1_hotfix.call(new object[] { this, levelId, isWin, battleTreasures }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; ConfigDataMemoryCorridorLevelInfo configDataMemoryCorridorLevelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(levelId); if (configDataMemoryCorridorLevelInfo == null) { this.m_battle.FightFinished(GameFunctionStatus.Error, false, true); return(-2801); } if (isWin) { List <int> pveTeam = this.m_battle.GetPveTeam(); this.SetSuccessMemoryCorridorLevel(configDataMemoryCorridorLevelInfo, battleTreasures, pveTeam, false); } this.m_battle.FightFinished(GameFunctionStatus.End, isWin, true); return(0); }
// Token: 0x0600736E RID: 29550 RVA: 0x001FE228 File Offset: 0x001FC428 public bool IsMemoryCorridorLevelOpened(int levelId) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_IsMemoryCorridorLevelOpenedInt32_hotfix != null) { return(Convert.ToBoolean(this.m_IsMemoryCorridorLevelOpenedInt32_hotfix.call(new object[] { this, levelId }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; ConfigDataMemoryCorridorLevelInfo configDataMemoryCorridorLevelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(levelId); return(configDataMemoryCorridorLevelInfo != null && this.m_basicInfo.GetLevel() >= configDataMemoryCorridorLevelInfo.OpenPlayerLevel); }
// Token: 0x0600446D RID: 17517 RVA: 0x0014AD40 File Offset: 0x00148F40 private int CanOpenLevel(int levelId) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanOpenLevelInt32_hotfix != null) { return(Convert.ToInt32(this.m_CanOpenLevelInt32_hotfix.call(new object[] { this, levelId }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; if (!this.IsGameFunctionOpened()) { return(-2805); } ConfigDataMemoryCorridorLevelInfo levelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(levelId); if (levelInfo == null) { return(-2801); } if (levelInfo.m_battleInfo == null) { return(-2802); } int dayOfWeek = (int)this.m_basicInfo.GetCurrentTime().DayOfWeek; int key = (dayOfWeek != 0) ? dayOfWeek : 7; List <ConfigDataMemoryCorridorInfo> list; if (!this.m_configDataLoader.MemoryCorridorData.MemoryCorridorOfWeekDict.TryGetValue(key, out list)) { return(-2804); } if (list.Find((ConfigDataMemoryCorridorInfo t) => t.ID == levelInfo.m_groupInfo.ID) == null) { return(-2803); } int level = this.m_basicInfo.GetLevel(); if (level < levelInfo.OpenPlayerLevel) { return(-413); } return(0); }
// Token: 0x0600446F RID: 17519 RVA: 0x0014AF94 File Offset: 0x00149194 protected void SetCommonSuccessMemoryCorridorLevel(ConfigDataMemoryCorridorLevelInfo levelInfo, List <int> battleTreasures, List <int> heroes, int energyCost, bool isBattleTeam) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_SetCommonSuccessMemoryCorridorLevelConfigDataMemoryCorridorLevelInfoList ` 1List ` 1Int32Boolean_hotfix != null) { this.m_SetCommonSuccessMemoryCorridorLevelConfigDataMemoryCorridorLevelInfoList ` 1List ` 1Int32Boolean_hotfix.call(new object[] { this, levelInfo, battleTreasures, heroes, energyCost, isBattleTeam }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; this.m_battle.AddBattleTreasures(battleTreasures); this.m_basicInfo.AddPlayerExp(levelInfo.PlayerExp); this.m_battle.AddFightHeroFightNumsAndExp(heroes, levelInfo.HeroExp); this.m_basicInfo.AddGold(levelInfo.Gold, GameFunctionType.GameFunctionType_MemoryCorridor, levelInfo.ID.ToString()); if (levelInfo.TicketCost > 0) { int ticketId = this.m_bag.GetTicketId(GameFunctionType.GameFunctionType_MemoryCorridor); BagItemBase bagItem = this.m_bag.FindBagItemByType(GoodsType.GoodsType_Item, ticketId); this.m_bag.RemoveBagItemDirectly(bagItem, levelInfo.TicketCost, GameFunctionType.GameFunctionType_MemoryCorridor, levelInfo.ID.ToString()); } if (energyCost > 0) { this.m_basicInfo.DecreaseEnergy(energyCost, GameFunctionType.GameFunctionType_MemoryCorridor, levelInfo.ID.ToString()); } this.m_battle.WinPveBattle(levelInfo.Battle_ID); if (!isBattleTeam) { this.m_memoryCorridorDS.AddFinishedLevel(levelInfo.ID); } if (this.IsDailyChallenge()) { this.AddChallengedNums(1); } if (this.CompleteMemoryCorridorMissionEvent != null) { this.CompleteMemoryCorridorMissionEvent(BattleType.MemoryCorridor, levelInfo.ID, heroes); } }
// Token: 0x06011F82 RID: 73602 RVA: 0x004A3EF0 File Offset: 0x004A20F0 private void MemoryCorridorUIController_OnStartMemoryCorridorLevel(ConfigDataMemoryCorridorLevelInfo levelInfo) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_MemoryCorridorUIController_OnStartMemoryCorridorLevelConfigDataMemoryCorridorLevelInfo_hotfix != null) { this.m_MemoryCorridorUIController_OnStartMemoryCorridorLevelConfigDataMemoryCorridorLevelInfo_hotfix.call(new object[] { this, levelInfo }); return; } BJLuaObjHelper.IsSkipLuaHotfix = false; ProjectLPlayerContext projectLPlayerContext = GameManager.Instance.PlayerContext as ProjectLPlayerContext; int num = projectLPlayerContext.CanAttackMemoryCorridorLevel(levelInfo.ID); if (num == 0) { WorldUITask.StartBattleHappening(BattleType.MemoryCorridor, levelInfo.ID); } else { WorldUITask.HandleAttackFailResult(num, this.m_currIntent); } }
// Token: 0x06011FD5 RID: 73685 RVA: 0x004A4830 File Offset: 0x004A2A30 public void MemoryCorridorUIController_OnStartMemoryCorridorLevel(ConfigDataMemoryCorridorLevelInfo levelInfo) { this.m_owner.MemoryCorridorUIController_OnStartMemoryCorridorLevel(levelInfo); }
// Token: 0x06004495 RID: 17557 RVA: 0x0014BD84 File Offset: 0x00149F84 public void SetCommonSuccessMemoryCorridorLevel(ConfigDataMemoryCorridorLevelInfo levelInfo, List <int> battleTreasures, List <int> heroes, int energyCost, bool isBattleTeam) { this.m_owner.SetCommonSuccessMemoryCorridorLevel(levelInfo, battleTreasures, heroes, energyCost, isBattleTeam); }
// Token: 0x06004494 RID: 17556 RVA: 0x0014BD74 File Offset: 0x00149F74 public int CanAttackLevelByEnergyAndSoOn(ConfigDataMemoryCorridorLevelInfo levelInfo, bool isTeamBattle) { return(this.m_owner.CanAttackLevelByEnergyAndSoOn(levelInfo, isTeamBattle)); }
// Token: 0x0600403F RID: 16447 RVA: 0x0012AAF0 File Offset: 0x00128CF0 public int CanPostLevelDanmaku(int gameFunctionTypeId, int locationId, List <PostDanmakuEntry> entries) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_CanPostLevelDanmakuInt32Int32List ` 1_hotfix != null) { return(Convert.ToInt32(this.m_CanPostLevelDanmakuInt32Int32List ` 1_hotfix.call(new object[] { this, gameFunctionTypeId, locationId, entries }))); } BJLuaObjHelper.IsSkipLuaHotfix = false; int battle_ID; switch (gameFunctionTypeId) { case 9: { ConfigDataRiftLevelInfo configDataRiftLevelInfo = this.m_configDataLoader.GetConfigDataRiftLevelInfo(locationId); if (configDataRiftLevelInfo == null) { return(-2701); } battle_ID = configDataRiftLevelInfo.Battle_ID; break; } case 10: { ConfigDataScenarioInfo configDataScenarioInfo = this.m_configDataLoader.GetConfigDataScenarioInfo(locationId); if (configDataScenarioInfo == null) { return(-2701); } battle_ID = configDataScenarioInfo.Battle_ID; break; } case 11: { ConfigDataEventInfo configDataEventInfo = this.m_configDataLoader.GetConfigDataEventInfo(locationId); if (configDataEventInfo == null) { return(-2701); } battle_ID = configDataEventInfo.Battle_ID; break; } case 12: { ConfigDataAnikiLevelInfo configDataAnikiLevelInfo = this.m_configDataLoader.GetConfigDataAnikiLevelInfo(locationId); if (configDataAnikiLevelInfo == null) { return(-2701); } battle_ID = configDataAnikiLevelInfo.Battle_ID; break; } case 13: { ConfigDataThearchyTrialLevelInfo configDataThearchyTrialLevelInfo = this.m_configDataLoader.GetConfigDataThearchyTrialLevelInfo(locationId); if (configDataThearchyTrialLevelInfo == null) { return(-2701); } battle_ID = configDataThearchyTrialLevelInfo.Battle_ID; break; } default: if (gameFunctionTypeId != 41) { if (gameFunctionTypeId != 42) { if (gameFunctionTypeId != 56) { if (gameFunctionTypeId != 57) { if (gameFunctionTypeId != 79) { if (gameFunctionTypeId != 80) { if (gameFunctionTypeId != 28) { if (gameFunctionTypeId != 51) { return(-2700); } ConfigDataHeroTrainningLevelInfo configDataHeroTrainningLevelInfo = this.m_configDataLoader.GetConfigDataHeroTrainningLevelInfo(locationId); if (configDataHeroTrainningLevelInfo == null) { return(-2701); } battle_ID = configDataHeroTrainningLevelInfo.Battle_ID; } else { ConfigDataHeroDungeonLevelInfo configDataHeroDungeonLevelInfo = this.m_configDataLoader.GetConfigDataHeroDungeonLevelInfo(locationId); if (configDataHeroDungeonLevelInfo == null) { return(-2701); } battle_ID = configDataHeroDungeonLevelInfo.Battle_ID; } } else { ConfigDataScoreLevelInfo configDataScoreLevelInfo = this.m_configDataLoader.GetConfigDataScoreLevelInfo(locationId); if (configDataScoreLevelInfo == null) { return(-2701); } battle_ID = configDataScoreLevelInfo.Battle_ID; } } else { ConfigDataChallengeLevelInfo configDataChallengeLevelInfo = this.m_configDataLoader.GetConfigDataChallengeLevelInfo(locationId); if (configDataChallengeLevelInfo == null) { return(-2701); } battle_ID = configDataChallengeLevelInfo.Battle_ID; } } else { ConfigDataCooperateBattleLevelInfo configDataCooperateBattleLevelInfo = this.m_configDataLoader.GetConfigDataCooperateBattleLevelInfo(locationId); if (configDataCooperateBattleLevelInfo == null) { return(-2701); } battle_ID = configDataCooperateBattleLevelInfo.Battle_ID; } } else { ConfigDataHeroPhantomLevelInfo configDataHeroPhantomLevelInfo = this.m_configDataLoader.GetConfigDataHeroPhantomLevelInfo(locationId); if (configDataHeroPhantomLevelInfo == null) { return(-2701); } battle_ID = configDataHeroPhantomLevelInfo.Battle_ID; } } else { ConfigDataMemoryCorridorLevelInfo configDataMemoryCorridorLevelInfo = this.m_configDataLoader.GetConfigDataMemoryCorridorLevelInfo(locationId); if (configDataMemoryCorridorLevelInfo == null) { return(-2701); } battle_ID = configDataMemoryCorridorLevelInfo.Battle_ID; } } else { ConfigDataTreasureLevelInfo configDataTreasureLevelInfo = this.m_configDataLoader.GetConfigDataTreasureLevelInfo(locationId); if (configDataTreasureLevelInfo == null) { return(-2701); } battle_ID = configDataTreasureLevelInfo.Battle_ID; } break; } ConfigDataBattleInfo configDataBattleInfo = this.m_configDataLoader.GetConfigDataBattleInfo(battle_ID); int num = 0; foreach (PostDanmakuEntry postDanmakuEntry in entries) { if (postDanmakuEntry.Turn > configDataBattleInfo.TurnMax) { return(-2702); } if (postDanmakuEntry.Turn <= num) { return(-2703); } num = postDanmakuEntry.Turn; } return(0); }
// Token: 0x0600737A RID: 29562 RVA: 0x001FE354 File Offset: 0x001FC554 private void __callBase_SetCommonSuccessMemoryCorridorLevel(ConfigDataMemoryCorridorLevelInfo levelInfo, List <int> battleTreasures, List <int> heroes, int energyCost, bool isBattleTeam) { base.SetCommonSuccessMemoryCorridorLevel(levelInfo, battleTreasures, heroes, energyCost, isBattleTeam); }