public ConanExampleTarget(TargetInfo Target) : base(Target)
    {
        ConanBuildInfo.Setup();
        this.LinkAllConanLibraries();

        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "ConanExample" });
    }
示例#2
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    public ConanExample(ReadOnlyTargetRules Target) : base(Target)
    {
        ConanBuildInfo.Setup();
        this.LinkAllConanLibraries();

        PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;

        PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "UMG" });

        PrivateDependencyModuleNames.AddRange(new string[] {  });

        // Uncomment if you are using Slate UI
        // PrivateDependencyModuleNames.AddRange(new string[] { "Slate", "SlateCore" });

        // Uncomment if you are using online features
        // PrivateDependencyModuleNames.Add("OnlineSubsystem");

        // To include OnlineSubsystemSteam, add it to the plugins section in your uproject file with the Enabled attribute set to true
    }