示例#1
0
 public bool DeepEquals(DestinyItemSourceDefinition?other)
 {
     return(other is not null &&
            Level == other.Level &&
            MinQuality == other.MinQuality &&
            MaxQuality == other.MaxQuality &&
            MinLevelRequired == other.MinLevelRequired &&
            MaxLevelRequired == other.MaxLevelRequired &&
            ComputedStats.DeepEqualsDictionary(other.ComputedStats) &&
            SourceHashes.DeepEqualsListNaive(other.SourceHashes));
 }
示例#2
0
 public void Update(DestinyItemSourceDefinition?other)
 {
     if (other is null)
     {
         return;
     }
     if (Level != other.Level)
     {
         Level = other.Level;
         OnPropertyChanged(nameof(Level));
     }
     if (MinQuality != other.MinQuality)
     {
         MinQuality = other.MinQuality;
         OnPropertyChanged(nameof(MinQuality));
     }
     if (MaxQuality != other.MaxQuality)
     {
         MaxQuality = other.MaxQuality;
         OnPropertyChanged(nameof(MaxQuality));
     }
     if (MinLevelRequired != other.MinLevelRequired)
     {
         MinLevelRequired = other.MinLevelRequired;
         OnPropertyChanged(nameof(MinLevelRequired));
     }
     if (MaxLevelRequired != other.MaxLevelRequired)
     {
         MaxLevelRequired = other.MaxLevelRequired;
         OnPropertyChanged(nameof(MaxLevelRequired));
     }
     if (!ComputedStats.DeepEqualsDictionary(other.ComputedStats))
     {
         ComputedStats = other.ComputedStats;
         OnPropertyChanged(nameof(ComputedStats));
     }
     if (!SourceHashes.DeepEqualsListNaive(other.SourceHashes))
     {
         SourceHashes = other.SourceHashes;
         OnPropertyChanged(nameof(SourceHashes));
     }
 }