public void Setup() { FFTWindow = 1 << FFTWindowLog; if (core == null) { core = new ComputeProgram(computeShader); } core.Initialize(FFTWindowLog, filter, multisamples, windowParam); if (core.audioClip != audioClip) { core.LoadAudio(audioClip); } SetMode(ref core.mode, calculateLoudness, energyCorrection); chunks = core.chunks; core.resolveFactor = deconvolution; }