示例#1
0
        public async void TestReadWriteAsync()
        {
            using (var stream = new CompressedStream(new DummyNetworkStream())) {
                string    command          = "A00000001 APPEND INBOX (\\Seen \\Draft) {4096+}\r\nFrom: Sample Sender <*****@*****.**>\r\nTo: Sample Recipient <*****@*****.**>\r\nSubject: This is a test message...\r\nDate: Mon, 22 Oct 2018 18:22:56 EDT\r\nMessage-Id: <*****@*****.**>\r\n\r\nTesting... 1. 2. 3.\r\nTesting.\r\nOver and out.\r\n";
                var       output           = Encoding.ASCII.GetBytes(command);
                const int compressedLength = 221;
                var       buffer           = new byte[1024];
                int       n;

                await stream.WriteAsync(output, 0, output.Length);

                await stream.FlushAsync();

                Assert.AreEqual(compressedLength, stream.BaseStream.Position, "Compressed output length");

                stream.BaseStream.Position = 0;

                n = await stream.ReadAsync(buffer, 0, buffer.Length);

                Assert.AreEqual(output.Length, n, "Decompressed input length");

                var text = Encoding.ASCII.GetString(buffer, 0, n);
                Assert.AreEqual(command, text);
            }
        }
示例#2
0
        internal async Task ListenAsync()
        {
            await Task.Yield();

            var buff    = new byte[BUFFER_SIZE];
            var buffseg = new ArraySegment <byte>(buff);

            byte[] resultbuff             = null;
            WebSocketReceiveResult result = null;
            SocketCloseEventArgs   close  = null;

            var token = Token;

            try
            {
                while (!token.IsCancellationRequested && Socket.State == WebSocketState.Open)
                {
                    using (var ms = new MemoryStream())
                    {
                        do
                        {
                            result = await Socket.ReceiveAsync(buffseg, token).ConfigureAwait(false);

                            if (result.MessageType == WebSocketMessageType.Close)
                            {
                                var cc = result.CloseStatus != null ? (int)result.CloseStatus.Value : -1;
                                close = new SocketCloseEventArgs(null)
                                {
                                    CloseCode = cc, CloseMessage = result.CloseStatusDescription
                                };
                            }
                            else
                            {
                                ms.Write(buff, 0, result.Count);
                            }
                        }while (!result.EndOfMessage);

                        resultbuff = ms.ToArray();
                    }

                    if (close != null)
                    {
                        break;
                    }

                    var resultstr = "";
                    if (result.MessageType == WebSocketMessageType.Binary)
                    {
                        if (resultbuff[0] == 0x78)
                        {
                            await CompressedStream.WriteAsync(resultbuff, 2, resultbuff.Length - 2).ConfigureAwait(false);
                        }
                        else
                        {
                            await CompressedStream.WriteAsync(resultbuff, 0, resultbuff.Length).ConfigureAwait(false);
                        }

                        await CompressedStream.FlushAsync().ConfigureAwait(false);

                        CompressedStream.Position = 0;

                        // partial credit to FiniteReality
                        // overall idea is their
                        // I tuned the finer details
                        // -Emzi
                        var sfix = BitConverter.ToUInt16(resultbuff, resultbuff.Length - 2);
                        if (sfix != ZLIB_STREAM_SUFFIX)
                        {
                            using (var zlib = new DeflateStream(CompressedStream, CompressionMode.Decompress, true))
                            {
                                await zlib.CopyToAsync(DecompressedStream).ConfigureAwait(false);
                            }
                        }
                        else
                        {
                            await StreamDecompressor.CopyToAsync(DecompressedStream).ConfigureAwait(false);
                        }

                        resultbuff = DecompressedStream.ToArray();
                        DecompressedStream.Position = 0;
                        DecompressedStream.SetLength(0);
                        CompressedStream.Position = 0;
                        CompressedStream.SetLength(0);
                    }

                    resultstr = UTF8.GetString(resultbuff, 0, resultbuff.Length);
                    await CallOnMessageAsync(resultstr).ConfigureAwait(false);
                }
            }
            catch (Exception e)
            {
                close = new SocketCloseEventArgs(null)
                {
                    CloseCode = -1, CloseMessage = e.Message
                };
            }

            await DisconnectAsync(close).ConfigureAwait(false);
        }