/// <summary>
        /// 分解食物,得到养分
        /// </summary>
        private void Breakdown()
        {
            _lock.Read(() =>
            {
                if (!CanWorking())
                {
                    return;
                }

                _foods.Using((food) =>
                {
                    bool success = false;
                    if (_howBreakDowns != null)
                    {
                        bool breakSuccess = false;
                        var nutrients     = _howBreakDowns(food, out breakSuccess);
                        if (breakSuccess)
                        {
                            foreach (var nutrient in nutrients)
                            {
                                if (_nutrients.TryAdd(nutrient))
                                {
                                    success = true;
                                }
                            }
                        }
                    }
                    else if (_howBreakDown != null)
                    {
                        bool breakSuccess = false;
                        var nutrient      = _howBreakDown(food, out breakSuccess);
                        if (breakSuccess)
                        {
                            if (_nutrients.TryAdd(nutrient))
                            {
                                success = true;
                            }
                        }
                    }
                    if (success)
                    {
                        NutrientsInputted();
                        _stomach.AllowOne();
                    }
                });
            });
        }
        /// <summary>
        /// 吃食物
        /// </summary>
        public void Eat(F food)
        {
            _stoped = false;

            _lock.Read(() =>
            {
                if (!CanWorking())
                {
                    return;
                }
                if (!_foods.TryAdd(food))
                {
                    return;
                }
                _enzyme.AllowOne();
            });
        }