public string [] GetOutputFolders(string [] productCodes, string culture, string fallbackCulture, ComponentsLocation componentsLocation) { throw new NotImplementedException(); }
public string [] GetOutputFolders (string [] productCodes, string culture, string fallbackCulture, ComponentsLocation componentsLocation) { throw new NotImplementedException (); }
public string[] GetOutputFolders(string[] productCodes, string culture, string fallbackCulture, ComponentsLocation componentsLocation) { }
public string[] GetOutputFolders(string[] productCodes, string culture, string fallbackCulture, ComponentsLocation componentsLocation) {}
/// <summary> /// Returns the directories bootstrapper component files would be copied to when built given the specified settings /// </summary> /// <param name="productCodes">The productCodes of the selected components</param> /// <param name="culture">The culture used to build the bootstrapper</param> /// <param name="fallbackCulture">The fallback culture used to build the bootstrapper</param> /// <param name="componentsLocation">How the bootstrapper would package the selected components</param> /// <returns></returns> public string[] GetOutputFolders(string[] productCodes, string culture, string fallbackCulture, ComponentsLocation componentsLocation) { if (!_fInitialized) { Refresh(); } Hashtable folders = new Hashtable(); BuildSettings settings = new BuildSettings(); string invariantPath = PackagePath.ToLowerInvariant(); invariantPath = Util.AddTrailingChar(invariantPath, System.IO.Path.DirectorySeparatorChar); settings.CopyComponents = false; settings.Culture = culture; settings.FallbackCulture = fallbackCulture; settings.ComponentsLocation = componentsLocation; if (String.IsNullOrEmpty(settings.Culture) || settings.Culture == "*") { settings.Culture = settings.FallbackCulture; } foreach (string productCode in productCodes) { Product product = Products.Product(productCode); if (product == null) continue; settings.ProductBuilders.Add(product.ProductBuilder); } ArrayList files = new ArrayList(); BuildPackages(settings, null, null, files, null); foreach (string file in files) { string folder = System.IO.Path.GetDirectoryName(file); if (folder.Substring(0, invariantPath.Length).ToLowerInvariant().CompareTo(invariantPath) == 0) { string relPath = folder.Substring(invariantPath.Length).ToLowerInvariant(); if (!folders.Contains(relPath)) folders.Add(relPath, relPath); } } ArrayList list = new ArrayList(folders.Values); string[] a = new string[list.Count]; list.CopyTo(a, 0); return a; }
public string[] GetOutputFolders(string[] productCodes, string culture, string fallbackCulture, ComponentsLocation componentsLocation) { if (!this.fInitialized) { this.Refresh(); } Hashtable hashtable = new Hashtable(); BuildSettings settings = new BuildSettings(); string strB = Util.AddTrailingChar(this.PackagePath.ToLowerInvariant(), System.IO.Path.DirectorySeparatorChar); settings.CopyComponents = false; settings.Culture = culture; settings.FallbackCulture = fallbackCulture; settings.ComponentsLocation = componentsLocation; foreach (string str2 in productCodes) { Product product = this.Products.Product(str2); if (product != null) { settings.ProductBuilders.Add(product.ProductBuilder); } } ArrayList filesCopied = new ArrayList(); this.BuildPackages(settings, null, null, filesCopied, null); foreach (string str3 in filesCopied) { string directoryName = System.IO.Path.GetDirectoryName(str3); if (directoryName.Substring(0, strB.Length).ToLowerInvariant().CompareTo(strB) == 0) { string key = directoryName.Substring(strB.Length).ToLowerInvariant(); if (!hashtable.Contains(key)) { hashtable.Add(key, key); } } } ArrayList list2 = new ArrayList(hashtable.Values); string[] array = new string[list2.Count]; list2.CopyTo(array, 0); return array; }