public static int StartPosition(int idx, Components.GPGPU.Function.ComputeParameter connectionCount) { return(GpuSource.Shared.StartPosition.StartPosition_cpu(idx, connectionCount)); }
public static void WeightNormalize(int idx, Components.GPGPU.Function.ComputeParameter connectWeight, Components.GPGPU.Function.ComputeParameter axsonConnectCount, int pos) { GpuSource.Shared.WeightNormalize.WeightNormalize_cpu(idx, connectWeight, axsonConnectCount, pos); }