示例#1
0
    /// <summary>
    /// dfs生成交互类型,并将子类型全部实例化
    /// </summary>
    /// <param name="xmlNode">当前类型的节点</param>
    /// <param name="obj">当前类型实体</param>
    /// <returns>当前类型实体</returns>
    public Interactive dfs(XmlNode xmlNode, Interactive obj)
    {
        ComplexInteraction complexInteraction = obj as ComplexInteraction;

        //转型失败
        if (complexInteraction == null)
        {
            return(obj);
        }
        complexInteraction.Interactives = new Interactive[xmlNode.ChildNodes.Count];
        for (int i = 0; i < xmlNode.ChildNodes.Count; i++)
        {
            complexInteraction.Interactives[i] = CreateInteractiveByXmlNode(xmlNode.ChildNodes[i]);
        }
        return(complexInteraction);
    }
示例#2
0
        /// <summary>
        /// 结束特殊交互,并对特殊交互的子交互进行处理
        /// </summary>
        public void EndSuspend(string Return)
        {
            ComplexInteraction complexInteraction = m_interactives[InteractivesIndex] as ComplexInteraction;

            if (complexInteraction == null)
            {
                m_suspend = false;
                //InteractivesIndex++;
                return;
            }
            foreach (Interactive interactive in complexInteraction.Interactives)
            {
                if (interactive is If)
                {
                    If @if = interactive as If;
                    if (@if.m_target.Equals(Return))
                    {
                        m_interactives.InsertRange(InteractivesIndex + 1, @if.Interactives);
                    }
                }
            }
            InteractivesIndex++;
            m_suspend = false;
        }