public void ApplyOutputDescription(CompleteOutputDescription desc) { desc.CompareAgainst(desc, true); outputDescription = desc; /*if (desc.GeneralShadingDesc.AntiAliasing > 0) * presentParams.MultiSample = MultiSampleType.FourSamples; * else * presentParams.MultiSample = MultiSampleType.None;*/ try { device.Reset(presentParams); } catch (Exception e) { log.AddItem(new LogItem(string.Format("Device failed to reset with pParams={0},{1},{2},{3},{4},{5},{6}: Exception is - {7}", presentParams.AutoDepthStencilFormat, presentParams.BackBufferFormat, presentParams.BackBufferHeight, presentParams.BackBufferWidth, presentParams.EnableAutoDepthStencil, presentParams.MultiSample, presentParams.SwapEffect, e.Message), LogItem.ItemLevel.Error)); throw; } sceneManager.SetScheme(desc.SchemeSettings.GetScheme(device)); sceneManager.SetOutputDesc(desc); if (desc.GeneralShadingDesc.Wireframe) { device.RenderState.FillMode = FillMode.WireFrame; } else { device.RenderState.FillMode = FillMode.Solid; } switch (desc.GeneralShadingDesc.ShadingMode) { case NuGenSVisualLib.Rendering.Shading.GeneralShadingDesc.ShadingModes.Smooth: device.RenderState.ShadeMode = ShadeMode.Phong; break; case NuGenSVisualLib.Rendering.Shading.GeneralShadingDesc.ShadingModes.Flat: device.RenderState.ShadeMode = ShadeMode.Flat; break; } RefreshDescription(); }