public void Start() { hp_bar_boss_background = GetLinkedObject("hp_bar_boss_background"); hp_bar_boss_image = GetLinkedObject("hp_bar_boss_image"); hp_bar_boss_text = GetLinkedObject("hp_bar_boss_text"); player_icons = GetLinkedObject("player_icons"); player_icons_transform = player_icons.GetComponent <CompRectTransform>(); icons_position = player_icons_transform.GetUIPosition(); hp_bar_parent = GetLinkedObject("hp_bar_parent"); hp_bar_parent_transform = hp_bar_parent.GetComponent <CompRectTransform>(); hp_bar_parent_position = hp_bar_parent_transform.GetUIPosition(); hp_bar_img = hp_bar_boss_background.GetComponent <CompImage>(); hp_bar_img_background = GetComponent <CompImage>(); hp_bar_img.SetAlpha(0.0f); hp_bar_img_background.SetAlpha(0.0f); hp_bar_appearing_timer = 0.0f; icons_position.y = icons_initial_y; player_icons_transform.SetUIPosition(icons_position); hp_bar_parent_position.y = hp_bar_initial_y; hp_bar_parent_transform.SetUIPosition(hp_bar_parent_position); appeared = false; }
protected void LinkComponents(GameObject icon_obj, GameObject icon_hp_obj, GameObject icon_stamina_obj, GameObject icon_mana_obj, GameObject left_button_obj, GameObject right_button_obj, GameObject sec_button_obj, GameObject sec_button_idle_obj, GameObject left_counter_obj, GameObject right_counter_obj, GameObject sec_counter_obj, GameObject left_arm_obj, GameObject right_arm_obj, GameObject left_button_idle_obj, GameObject right_button_idle_obj) { //LEFT ARM left_arm = left_arm_obj.GetComponent <CompMesh>(); //RIGHT ARM right_arm = right_arm_obj.GetComponent <CompMesh>(); //LEFT BUTTON left_button = left_button_obj.GetComponent <CompButton>(); left_button_img = left_button_obj.GetComponent <CompImage>(); if (left_counter_obj != null) { left_counter = left_counter_obj.GetComponent <CompText>(); } left_button_idle_img = left_button_idle_obj.GetComponent <CompImage>(); //RIGHT BUTTON right_button = right_button_obj.GetComponent <CompButton>(); right_button_img = right_button_obj.GetComponent <CompImage>(); if (right_counter_obj != null) { right_counter = right_counter_obj.GetComponent <CompText>(); } right_button_idle_img = right_button_idle_obj.GetComponent <CompImage>(); //SECONDARY BUTTON sec_button = sec_button_obj.GetComponent <CompButton>(); sec_button_img = sec_button_obj.GetComponent <CompImage>(); if (sec_counter_obj != null) { sec_counter = sec_counter_obj.GetComponent <CompText>(); } sec_button_trans = sec_button_obj.GetComponent <CompRectTransform>(); sec_button_idle_img = sec_button_idle_obj.GetComponent <CompImage>(); sec_button_idle_trans = sec_button_idle_obj.GetComponent <CompRectTransform>(); //HUD ICON icon_trans = icon_obj.GetComponent <CompRectTransform>(); icon_img = icon_obj.GetComponent <CompImage>(); icon_hp_img = icon_hp_obj.GetComponent <CompImage>(); if (icon_mana_obj != null) { icon_mana_img = icon_mana_obj.GetComponent <CompImage>(); } if (icon_stamina_obj != null) { icon_stamina_img = icon_stamina_obj.GetComponent <CompImage>(); } }
public void Start() { black_bar_top = GetLinkedObject("black_bar_top"); black_bar_bot = GetLinkedObject("black_bar_bot"); black_bar_top_rect_transform = black_bar_top.GetComponent <CompRectTransform>(); black_bar_bot_rect_transform = black_bar_bot.GetComponent <CompRectTransform>(); black_bar_top.GetComponent <CompImage>().SetEnabled(false); black_bar_bot.GetComponent <CompImage>().SetEnabled(false); black_bars_state = BLACK_BARS_STATE.BBS_NONE; speed = Mathf.Abs(top_bar_initial_pos_y - top_bar_final_pos_y) / black_bar_appearing_time; new_pos_vec = Vector3.Zero; }