public static void SetUDPConnection() { var IPendPoint = new IPEndPoint(IPAddress.Any, ServerUdpPort); var socketListener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); socketListener.Bind(IPendPoint); Console.WriteLine("UDP севрер готов!"); EndPoint remotePoint = new IPEndPoint(IPAddress.Any, 0); byte[] data = new byte[MessageCapacity]; while (true) { int amount = socketListener.ReceiveFrom(data, ref remotePoint); Message message = messageSerializer.Deserialize(data, amount); if (message.messageType == Message.MessageType.SearchRequest) { Message messageResponse = new Message() { IPAdress = CommonInfo.GetHostsIPAddress().ToString(), messageType = Message.MessageType.SearchResponce, serverPort = ServerTcpPort }; var iPaddress = IPAddress.Parse(message.IPAdress); IPEndPoint remoteEndPoint = new IPEndPoint(iPaddress, message.clientPort); socketListener.SendTo(messageSerializer.Serialize(messageResponse), remoteEndPoint); } } }
public static void SetUDPConnection() { var IPendPoint = new IPEndPoint(IPAddress.Any, SERVERUDPPORT); var socketListener = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); socketListener.Bind(IPendPoint); EndPoint remotePoint = new IPEndPoint(IPAddress.Any, 0); byte[] data = new byte[1024]; while (true) { int amount = socketListener.ReceiveFrom(data, ref remotePoint); Message message = messageSerializer.Deserialize(data, amount); if (message.messageType == Message.MessageType[6]) { Message messageResponse = new Message() { IPAdress = CommonInfo.GetHostsIPAddress().ToString(), messageType = Message.MessageType[7], serverPort = SERVERTCPPORT }; var iPaddress = IPAddress.Parse(message.IPAdress); IPEndPoint remoteEndPoint = new IPEndPoint(iPaddress, message.clientPort); socketListener.SendTo(messageSerializer.Serialize(messageResponse), remoteEndPoint); } } }
public static void SetTCPConnection() { IPAddress IPaddress = CommonInfo.GetHostsIPAddress(); var IPendPoint = new IPEndPoint(IPaddress, SERVERTCPPORT); var socketListener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); socketListener.Bind(IPendPoint); socketListener.Listen(MAXNUMBEROFUSERS); while (true) { Socket listeningClientMessagesSocket = socketListener.Accept(); ClientConnectionManager clientConnection = new ClientConnectionManager(listeningClientMessagesSocket); } }
public static void SetTCPConnection() { IPAddress IPaddress = CommonInfo.GetHostsIPAddress(); var IPendPoint = new IPEndPoint(IPaddress, ServerTcpPort); var socketListener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); socketListener.Bind(IPendPoint); socketListener.Listen(MaxNumberOfUsers); Console.WriteLine("TCP севрер готов!"); while (true) { Socket listeningClientMessagesSocket = socketListener.Accept(); ClientConnectionManager clientConnection = new ClientConnectionManager(listeningClientMessagesSocket); } }
public void SetClientSocketForUDPListening() { listeningUDPSocket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); IPAddress IPaddress = CommonInfo.GetHostsIPAddress(); IPEndPoint IPLocalPoint = new IPEndPoint(IPaddress, SERVERUDPPORT); listeningUDPSocket.Bind(IPLocalPoint); var message = new Message(IPaddress.ToString(), SERVERUDPPORT, Message.MessageType[6]); IPAddress broadcastIPaddress = CommonInfo.GetHostsBroadcastIPAddress(); IPEndPoint IPendPoint = new IPEndPoint(broadcastIPaddress, SERVERUDPPORT); listeningUDPSocket.SendTo(messageSerializer.Serialize(message), IPendPoint); Thread threadReceiveUDPMessages = new Thread(ReceiveUDPMessages); threadsList.Add(threadReceiveUDPMessages); threadReceiveUDPMessages.Start(); }