示例#1
0
 public int GetActiveCardCountByType(CommonCardData.CardType cardType) =>
 activeCards.Count(card => card.Data.Type == cardType);
示例#2
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 public CardTypeOwnEffect(PlayerDirection[] playerDirection, CommonCardData.CardType cardType, int currentMoneyBonus)
 {
     PlayerDirection   = playerDirection;
     CardType          = cardType;
     CurrentMoneyBonus = currentMoneyBonus;
 }
示例#3
0
 public CardTypeOwnVictoryEffect(PlayerDirection[] playerDirection, CommonCardData.CardType cardType, int currentMoneyBonus) :
     base(playerDirection, cardType, currentMoneyBonus)
 {
 }