示例#1
0
 public static void Start()
 {
     LoginServer = new Common.Network.Server(Config.LoginServer_Address, Config.LoginServer_Port);
     LoginServer.OnServerStarted        += Login_OnServerStarted;
     LoginServer.OnServerAcceptedSocket += Login_OnServerAcceptedSocket;
     LoginServer.OnServerFailedToStart  += Login_OnServerFailedToStart;
     LoginServer.Start();
 }
示例#2
0
文件: Server.cs 项目: Karrazyne/Past
 public static void Start()
 {
     GameServer = new Common.Network.Server(Config.GameServer_Address, Config.GameServer_Port);
     GameServer.OnServerStarted        += Game_OnServerStarted;
     GameServer.OnServerAcceptedSocket += Game_OnServerAcceptedSocket;
     GameServer.OnServerFailedToStart  += Game_OnServerFailedToStart;
     GameServer.Start();
 }