public static void Load() { Principal = MainMenu.AddMenu("Talon", "Dragonblade"); Combo = Principal.AddSubMenu("Combo"); Combo.Add("Q", new CheckBox("Use Q?")); Combo.Add("W", new CheckBox("Use W?")); Combo.Add("W1", new CheckBox("No use W if ult is active?")); Combo.Add("R", new CheckBox("Use R?")); Combo.Add("R1", new Slider("Min Enemy Hp {0}% to use R", 40, 10, 100)); Lane = Principal.AddSubMenu("Lane"); Lane.AddLabel("About Q:"); Lane.Add("Q", new CheckBox("Use Q?")); Lane.Add("Q1", new ComboBox("Mode Q:", 0, "Last hit", "Lane clear")); Lane.AddSeparator(2); Lane.AddLabel("About W:"); Lane.Add("W", new CheckBox("Use W?")); Lane.Add("W1", new Slider("Min {0} minions to cast W", 3, 1, 5)); Jungle = Principal.AddSubMenu("Jungle"); Jungle.Add("Q", new CheckBox("Use Q?")); Jungle.Add("W", new CheckBox("Use W?")); Draw = Principal.AddSubMenu("Draw"); Draw.Add("Q", new CheckBox("Draw Q?")); Draw.Add("W", new CheckBox("Draw W?")); }
/// <summary> /// Combo Keys /// </summary> /// <param name="useQ">Create Q COMBO menu</param> /// <param name="defaultQ">Determinate toggle status</param> /// <param name="useW">Create W COMBO menu</param> /// <param name="defaultW">Determinate toggle status</param> /// <param name="useE">Create E COMBO menu</param> /// <param name="defaultE">Determinate toggle status</param> /// <param name="useR">Create R COMBO menu</param> /// <param name="defaultR">Determinate toggle status</param> public static void ComboKeys( bool useQ = true, bool defaultQ = true, bool useW = true, bool defaultW = true, bool useE = true, bool defaultE = true, bool useR = true, bool defaultR = true) { if (useQ) { Combo.AddCheckBox("combo.q".AddName(), "Use Q", defaultQ); } if (useW) { Combo.AddCheckBox("combo.w".AddName(), "Use W", defaultW); } if (useE) { Combo.AddCheckBox("combo.e".AddName(), "Use E", defaultE); } if (useR) { Combo.AddCheckBox("combo.r".AddName(), "Use R", defaultR); } Combo.AddSeparator(); Combo.Add("combo.advanced", new CheckBox("Show Advanced Menu", false)).OnValueChange += Value.AdvancedModeChanged; JsonSettings.Profile.Options.Add(new JsonSetting("combo.advanced", Setting.Checkbox, Combo["combo.advanced"].Cast <CheckBox>().CurrentValue.ToString())); }
void AddCombo(Global.TIMING_JUAGE_TYPE type) { combo.Add(); int curCombo = combo.GetCount(); mark += GetMark(curCombo - 1, type, true); Eff.instance.ShowCombo100(curCombo > 100, this.index); scoreData.score = mark; scoreData.comboCount++; if (curCombo % 100 == 0 && curCombo > 1) { Sounder.instance.Play("连击加成音效100"); } else if (curCombo % 10 == 0 && curCombo > 1) { combo10Eff.gameObject.SetActive(true); combo10Eff.PlayParticles(); Sounder.instance.Play("连击加成音效"); } else { combo1Eff.gameObject.SetActive(true); combo1Eff.PlayParticles(); } if (curCombo % 20 == 0) { AddHP(1); } }
public void Load(string value) { var lines = File.ReadAllLines(value); foreach (var line in lines) { if (line.ToLower().Contains("example") || line.ToLower().Contains("[spells]")) { //Ignore } else { var temp = line.Split('_'); SpellNames.Add(temp[0]); Health.Add(Convert.ToInt32(temp[1])); SpellKeys.Add(temp[2]); CastTime.Add(Convert.ToInt32(temp[3])); Mana.Add(Convert.ToInt32(temp[4])); Range.Add(Convert.ToInt32(temp[5])); Type.Add(temp[6]); Combo.Add(Convert.ToInt32(temp[7])); MinDistance.Add(Convert.ToInt32(temp[8])); EnemyHealth.Add(Convert.ToInt32(temp[9])); } } }
public static void Init() { Principal = MainMenu.AddMenu("Nami", "Nami"); Principal.AddLabel("Prediction:"); Principal.Add("QPred", new Slider("Q Hitchance: {0}%", 80, 20, 100)); Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("R", new CheckBox("Use R")); Combo.Add("AutoR", new Slider("Auto R if hit {0} enemies", 3, 0, 5)); Ally = Principal.AddSubMenu("Ally", "Ally"); foreach (var x in EntityManager.Heroes.Allies) { Ally.Add(x.ChampionName + "/W", new CheckBox("Use W To Heal (" + x.ChampionName + ")")); Ally.Add(x.ChampionName + "/E", new CheckBox("Use E Before AA (" + x.ChampionName + ")")); } Ally.Add("Min", new Slider("Min Health: {0}% To Heal", 40, 10, 80)); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 2, 0, 3)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("R", new CheckBox("Draw R")); }
public static void MyMenu() { // Initialize the menu Main = MainMenu.AddMenu("Annie", "Annie"); Combo = Main.AddSubMenu("Combo"); Harass = Main.AddSubMenu("Harass"); LaneClear = Main.AddSubMenu("LaneClear"); LastHit = Main.AddSubMenu("LastHit"); Misc = Main.AddSubMenu("Misc"); Draw = Main.AddSubMenu("Draw"); Combo.AddGroupLabel("Combo"); _useQCombo = Combo.Add("comboUseQ", new CheckBox("Use Q")); _useWCombo = Combo.Add("comboUseW", new CheckBox("Use W")); _useRCombo = Combo.Add("comboUseR", new CheckBox("Use R")); Harass.AddGroupLabel("Harass"); _useQHarass = Harass.Add("harassUseQ", new CheckBox("Use Q")); _useWHarass = Harass.Add("harassUseW", new CheckBox("Use W")); _farmingHarass = Harass.Add("farming", new CheckBox("Farm(op)")); _manaHarass = Harass.Add("harassMana", new Slider("Maximum mana usage in percent ({0}%)", 40)); LaneClear.AddGroupLabel("LaneClear"); _useQLaneClear = LaneClear.Add("clearUseQ", new CheckBox("Use Q")); _useWLaneClear = LaneClear.Add("clearUseW", new CheckBox("Use W")); LastHit.AddGroupLabel("LastHit"); _useQLastHit = LastHit.Add("lastUseQ", new CheckBox("Use Q")); _useEMisc = Misc.Add("autoE", new CheckBox("Auto E")); _stacksMisc = Misc.Add("autoStacks", new CheckBox("Auto Stacks")); // Initialize the modes Draws.Initialize(); }
private void Menu() { try { menu = MainMenu.AddMenu("FreshBooster", "VEIGAERSASD"); Combo = menu.AddSubMenu("Combo", "Combo"); Combo.Add("Veigar_CUseQ", new CheckBox("Use Q")); Combo.Add("Veigar_CUseW", new CheckBox("Use W")); Combo.Add("Veigar_CUseE", new CheckBox("Use E")); Combo.Add("Veigar_CUseR", new CheckBox("Use R")); Combo.Add("Veigar_CUseR_Select", new CheckBox("When can be Kill, Only use R")); Combo.AddLabel("1 : Out of Range"); Combo.AddLabel("2 : Impossible"); Combo.AddLabel("3 : Low"); Combo.AddLabel("4 : Medium"); Combo.AddLabel("5 : High"); Combo.AddLabel("6 : Very High"); Combo.Add("Veigar_CUseQ_Hit", new Slider("Q HitChance", 3, 1, 6)); Harass = menu.AddSubMenu("Harass", "Harass"); Harass.Add("Veigar_HUseQ", new CheckBox("Use Q")); Harass.Add("Veigar_HUseW", new CheckBox("Use W - When target can't only move")); Harass.Add("Veigar_HUseE", new CheckBox("Use E - When target can't only move")); Harass.Add("Veigar_HManarate", new Slider("Mana %", 20)); Harass.Add("Veigar_AutoHUseQ", new KeyBind("Auto Harass", false, KeyBind.BindTypes.PressToggle, 'T')); LaneClear = menu.AddSubMenu("LaneClear", "LaneClear"); LaneClear.Add("Veigar_LUseQ", new CheckBox("Use Q")); LaneClear.Add("Veigar_LUseQSet", new CheckBox("Use Q Only use lasthit to minion")); LaneClear.Add("Veigar_LManarate", new Slider("Mana %", 20)); JungleClear = menu.AddSubMenu("JungleClear", "JungleClear"); JungleClear.Add("Veigar_JUseQ", new CheckBox("Use Q")); JungleClear.Add("Veigar_JUseQSet", new CheckBox("Use Q Only use lasthit to minion")); JungleClear.Add("Veigar_JManarate", new Slider("Mana %", 20)); KillSteal = menu.AddSubMenu("KillSteal", "KillSteal"); KillSteal.Add("Veigar_KseQ", new CheckBox("Use Q")); KillSteal.Add("Veigar_KseW", new CheckBox("Use W")); KillSteal.Add("Veigar_KseR", new CheckBox("Use R")); Misc = menu.AddSubMenu("Misc", "Misc"); Misc.Add("Veigar_Anti-GapCloser", new CheckBox("Anti GapCloser")); Misc.Add("Veigar_Interrupt", new CheckBox("E with Interrupt")); Draw = menu.AddSubMenu("Draw", "Draw"); Draw.Add("Veigar_Draw_Q", new CheckBox("Draw Q", false)); Draw.Add("Veigar_Draw_W", new CheckBox("Draw W", false)); Draw.Add("Veigar_Draw_E", new CheckBox("Draw E", false)); Draw.Add("Veigar_Draw_R", new CheckBox("Draw R", false)); } catch (Exception) { if (NowTime() > ErrorTime) { Chat.Print(ChampName + " in FreshBooster isn't Load. Error Code 02"); ErrorTime = TickCount(10000); } } }
private static void MenuLeona() { Leo = MainMenu.AddMenu("[Leona]", "[Leona]"); Combo = Leo.AddSubMenu("[Combo]"); Combo.Add("Qc", new CheckBox("[Q] = Combo")); Combo.Add("Wc", new CheckBox("[W] = Combo")); Combo.Add("Ec", new CheckBox("[E] = Combo")); Combo.Add("Rc", new CheckBox("[R] = Combo")); Auto = Leo.AddSubMenu("[AutoHarass]"); Auto.Add("LiW", new CheckBox("Use [W] [Hit Life]")); Auto.AddSeparator(); Auto.AddLabel("Life"); Auto.Add("Vida", new Slider("Life [W] Uti", 35, 1)); Auto.AddLabel("Target Valid"); Auto.Add("Tar", new Slider("Target [W] Auto", 300, 0, 500)); Lane = Leo.AddSubMenu("[LaneClear]"); Lane.Add("Ql", new CheckBox("Use [Q] Lane")); Lane.AddSeparator(); Lane.AddLabel("Mana Percent"); Lane.Add("mana", new Slider("Mana Percent [Q]", 50, 1)); Misc = Leo.AddSubMenu("[Misc]"); Misc.Add("Inter", new CheckBox("Interupt")); Misc.Add("Gap", new CheckBox("GapClose")); Draws = Leo.AddSubMenu("[Draws]"); Draws.AddLabel("Draws are only activated near enemies"); Draws.AddSeparator(); Draws.Add("DE", new CheckBox("Use [E] Draws")); Draws.Add("DR", new CheckBox("Use [R] Draws")); }
private static void Loading_OnComplete(EventArgs args) { if (Akali.Hero != Champion.Akali) { return; } Chat.Print("[Addon] [Champion] [Akali]", System.Drawing.Color.AliceBlue); Q = new Spell.Targeted(SpellSlot.Q, 600); W = new Spell.Active(SpellSlot.W, 275); E = new Spell.Active(SpellSlot.E, 300); R = new Spell.Targeted(SpellSlot.R, 700); //Comands //Events Orbwalker.OnPostAttack += OnPostAttack; Gapcloser.OnGapcloser += OnGapcloser; Drawing.OnDraw += OnDrawings; Game.OnTick += Game_OnTick; Aka = MainMenu.AddMenu("Akali", "Akali"); //Combo Combo = Aka.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Combo")); Combo.Add("Wc", new CheckBox("Use [W] Combo")); Combo.Add("Ec", new CheckBox("Use [E] Combo")); Combo.Add("Rc", new CheckBox("Use [R] Combo")); //Harass Harass = Aka.AddSubMenu("Harass"); Harass.Add("Hq", new CheckBox("Use [Q] Harass")); //LaneClear LaneClear = Aka.AddSubMenu("LaneClear"); LaneClear.Add("Ql", new CheckBox("Use [Q] LaneClear")); LaneClear.Add("El", new CheckBox("Use [E] LaneClear")); LaneClear.AddSeparator(); LaneClear.AddLabel("[Percent Mana]"); LaneClear.Add("mana", new Slider("Percent Mana > %", 25, 0, 100)); //LastHit LastHit = Aka.AddSubMenu("LastHit"); LastHit.Add("Qlast", new CheckBox("Use [Q] LastHit")); //JungleClear JungleClear = Aka.AddSubMenu("JungleClear"); JungleClear.Add("Qj", new CheckBox("Use [Q] Jungle")); JungleClear.Add("Ej", new CheckBox("Use [E] Jungle")); JungleClear.AddSeparator(); JungleClear.AddLabel("[Percent Mana]"); JungleClear.Add("manaj", new Slider("Percent Mana > % ", 25, 0, 100)); //Misc Misc = Aka.AddSubMenu("Misc"); Misc.Add("Rgap", new CheckBox("Use [R] GapClose")); Misc.Add("Fw", new CheckBox("Use Flee [W]")); Misc.Add("It", new CheckBox("Use Items")); //Draws Draws = Aka.AddSubMenu("Drawings"); Draws.Add("Dq", new CheckBox("[Q] Draw")); Draws.Add("Dw", new CheckBox("[W] Draw", false)); Draws.Add("De", new CheckBox("[E] Draw", false)); Draws.Add("Dr", new CheckBox("[R] Draw")); }
public static void BadaoActivate() { // spells init BadaoMainVariables.Q = new Spell(SpellSlot.Q, 430); BadaoMainVariables.Q.SetSkillshot(0.5f, 100, float.MaxValue, false, SkillshotType.SkillshotLine); BadaoMainVariables.W = new Spell(SpellSlot.W, 375); BadaoMainVariables.E = new Spell(SpellSlot.E, 525); BadaoMainVariables.E.SetTargetted(0, float.MaxValue); BadaoMainVariables.R = new Spell(SpellSlot.R, 1200); BadaoMainVariables.R.SetCharged("PoppyR", "PoppyR", 495, 1200, 1.5f); // main menu config = MainMenu.AddMenu("BadaoKingdom " + ObjectManager.Player.ChampionName, ObjectManager.Player.ChampionName); // Combo Combo = config.AddSubMenu("Combo", "Combo"); BadaoPoppyVariables.ComboQ = Combo.Add("ComboQ", new CheckBox("Q")).CurrentValue; BadaoPoppyVariables.ComboW = Combo.Add("ComboW", new CheckBox("W to gapclose")).CurrentValue; BadaoPoppyVariables.ComboE = Combo.Add("ComboE", new CheckBox("E to gapclose")).CurrentValue; foreach (var hero in HeroManager.Enemies) { Combo.Add("ComboE" + hero.NetworkId, new CheckBox("E stun " + hero.ChampionName + " (" + hero.Name + ")")); } BadaoPoppyVariables.ComboRKillable = Combo.Add("ComboRKillable", new CheckBox("R Killable")).CurrentValue; // Harass Menu Harass = config.AddSubMenu("Harass", "Harass"); BadaoPoppyVariables.HarassQ = Harass.Add("HarassQ", new CheckBox("Q")).CurrentValue; //JungleClear Menu Jungle = config.AddSubMenu("Jungle", "Jungle"); BadaoPoppyVariables.JungleQ = Jungle.Add("JungleQ", new CheckBox("Q")).CurrentValue; BadaoPoppyVariables.JungleE = Jungle.Add("JungleE", new CheckBox("E")).CurrentValue; BadaoPoppyVariables.JungleMana = Jungle.Add("JungleMana", new Slider("Mana Limit", 40, 0, 100)).CurrentValue; // Assassinate Menu Assassinate = config.AddSubMenu("Assassinate", "Assassinate"); BadaoPoppyVariables.AssassinateKey = Assassinate.Add("AssassinateKey", new KeyBind("Active", false, KeyBind.BindTypes.HoldActive, 'T')).CurrentValue; Assassinate.AddLabel("Select a target to use this mode"); // Auto Auto = config.AddSubMenu("Auto", "Auto"); foreach (var hero in HeroManager.Enemies) { Auto.Add("AutoAntiDash" + hero.NetworkId, new CheckBox("W anti dash " + hero.ChampionName + " (" + hero.Name + ")")); } BadaoPoppyVariables.AutoEInterrupt = Auto.Add("AutoEInterrupt", new CheckBox("E interrupt", false)).CurrentValue; BadaoPoppyVariables.AutoRInterrupt = Auto.Add("AutoRInterrupt", new CheckBox("R interrupt", false)).CurrentValue; BadaoPoppyVariables.AutoRKS = Auto.Add("AutoRKS", new CheckBox("R KS")).CurrentValue; BadaoPoppyVariables.AutoR3Target = Auto.Add("AutoR3Target", new CheckBox("R hits 3 target")).CurrentValue; }
public static void GetMenu() { Kassawin = MainMenu.AddMenu("KassaWIN", "KassaWIN"); Kassawin.AddGroupLabel("Free Win with Kassadin"); Kassawin.AddSeparator(); Kassawin.AddLabel("Made by Kk2"); Combo = Kassawin.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("ComboQ", new CheckBox("Use Q on Combo")); Combo.Add("ComboW", new CheckBox("Use W on Combo")); Combo.Add("ComboE", new CheckBox("Use E on Combo")); Combo.Add("ComboR", new CheckBox("Use R on Combo")); Combo.Add("IgniteToKill", new CheckBox("Use Ignite on Combo to Kill")); Combo.Add("sliderR", new Slider("Max Heroes Around to Cast R", 3, 1, 5)); Harass = Kassawin.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("HarassQ", new CheckBox("Use Q on Harass")); Harass.Add("HarassW", new CheckBox("Use W on Harass")); Harass.Add("HarassE", new CheckBox("Use E on Harass")); Harass.Add("manaPCTH", new Slider("Min Mana % to Harass", 20)); LaneClear = Kassawin.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("LaneClear Options"); LaneClear.AddSeparator(); LaneClear.Add("LaneQ", new CheckBox("Use Q on LaneClear")); LaneClear.Add("LaneW", new CheckBox("Use W on LaneClear")); LaneClear.Add("LaneE", new CheckBox("Use E on LaneClear")); LaneClear.Add("manaPCTL", new Slider("Min Mana % to LaneClear", 20)); JungleClear = Kassawin.AddSubMenu("Jungle", "Jungle"); JungleClear.AddGroupLabel("Jungle Options"); JungleClear.AddSeparator(); JungleClear.Add("JungleQ", new CheckBox("Use Q on Jungle")); JungleClear.Add("JungleW", new CheckBox("Use W on Jungle")); JungleClear.Add("JungleE", new CheckBox("Use E on Jungle")); JungleClear.Add("manaPCTJ", new Slider("Min Mana % to Jungle Clear", 20)); Misc = Kassawin.AddSubMenu("Misc", "Misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("usePot", new CheckBox("Use Potions")); Misc.AddSeparator(); Misc.Add("drawQ", new CheckBox("Draw Q Range")); Misc.Add("drawW", new CheckBox("Draw W Range")); Misc.Add("drawE", new CheckBox("Draw E Range")); Misc.Add("drawR", new CheckBox("Draw R Range")); Misc.AddSeparator(); SkinSelect = Misc.Add("skinSelect", new Slider("Choose you Skin [number]", 0, 0, 6)); }
private void Menu() { try { menu = MainMenu.AddMenu("FreshBooster Braum", "FreshBoosterBraum"); Combo = menu.AddSubMenu("Combo", "Combo"); { Combo.Add("Braum_CUse_Q", new CheckBox("Use Q")); Combo.Add("Braum_CUse_Q_Hit", new Slider("Q HitChance", 3, 1, 6)); Combo.Add("Braum_CUse_R", new CheckBox("Use R")); } Harass = menu.AddSubMenu("Harass", "Harass"); { Harass.Add("Braum_HUse_Q", new CheckBox("Use Q")); Harass.Add("Braum_Auto_HEnable", new CheckBox("Auto Harass")); Harass.Add("Braum_HMana", new Slider("Min. Mana %", 50)); } KillSteal = menu.AddSubMenu("KillSteal", "KillSteal"); { KillSteal.Add("Braum_KUse_Q", new CheckBox("Use Q")); KillSteal.Add("Braum_KUse_R", new CheckBox("Use R")); } Misc = menu.AddSubMenu("Misc", "Misc"); { Misc.Add("Braum_Flee", new KeyBind("Flee Key", false, KeyBind.BindTypes.HoldActive, 'G')); Misc.Add("Braum_AutoW", new CheckBox("Auto W")); Misc.Add("Braum_AutoE", new CheckBox("Auto E")); Misc.Add("Braum_InterR", new CheckBox("Interrupt w/ Use R")); Misc.Add("Braum_GapQ", new CheckBox("Gap w/ Use Q")); Misc.Add("Braum_GapR", new CheckBox("Gap w/ Use R")); } Draw = menu.AddSubMenu("Draw", "Draw"); { Draw.Add("Braum_Draw_Q", new CheckBox("Draw Q", false)); Draw.Add("Braum_Draw_W", new CheckBox("Draw W", false)); Draw.Add("Braum_Draw_R", new CheckBox("Draw R", false)); } } catch (Exception) { if (NowTime() > ErrorTime) { Chat.Print(ChampName + " in FreshBooster isn't Load. Error Code 02"); ErrorTime = TickCount(10000); } } }
private static void ComboSettings() { Combo = TH.AddSubMenu("Combo"); Combo.AddLabel("Settings Combo"); Combo.AddSeparator(); Combo.Add("Qc", new CheckBox("Use [Q] In Cast")); Combo.Add("Wc", new CheckBox("Use [W] In Ally")); Combo.Add("Ec", new CheckBox("Use [E] In Cast")); Combo.Add("Rc", new CheckBox("Use [R] In Cast")); Combo.AddSeparator(); Combo.AddLabel("Settings [W]"); Combo.Add("Wa", new Slider("Prediction [W] Ally", 75, 0, 100)); }
public static void CallMenu() { Zhao = MainMenu.AddMenu("XinZhao", "XinZhao"); Combo = Zhao.AddSubMenu("Combo", "combo"); Combo.Add("useQcombo", new CheckBox("Use Q")); Combo.Add("useWcombo", new CheckBox("Use W")); Combo.Add("useEcombo", new CheckBox("Use E")); Combo.Add("comboETower", new CheckBox("Don't E under tower", false)); Combo.Add("comboEmode", new ComboBox("E Usage Mode", 0, "Smart", "Use when out of melee range")); Combo.Add("useRcombo", new CheckBox("Use R")); Combo.Add("comboMinR", new Slider("Min Targets to hit for R", 5, 1, 5)); Harass = Zhao.AddSubMenu("Harass", "Harass"); Harass.Add("useQharass", new CheckBox("Use Q")); Harass.Add("useWharass", new CheckBox("Use W")); Harass.Add("useEharass", new CheckBox("Use E")); Harass.Add("harassETower", new CheckBox("Don't E under tower")); Harass.Add("harassMana", new Slider("Min Mana % to Harass", 80)); LaneClear = Zhao.AddSubMenu("LaneClear", "LaneClear"); LaneClear.Add("useQLC", new CheckBox("Use Q", false)); LaneClear.Add("useWLC", new CheckBox("Use W", false)); LaneClear.Add("useELC", new CheckBox("Use E")); LaneClear.Add("lcEtargets", new Slider("Min Targets to hit for E", 3, 0, 10)); LaneClear.Add("lcMana", new Slider("Min Mana % to LaneClear", 80)); JungleClear = Zhao.AddSubMenu("JungleClear", "JungleClear"); JungleClear.Add("useQJC", new CheckBox("Use Q")); JungleClear.Add("useWJC", new CheckBox("Use W")); JungleClear.Add("useEJC", new CheckBox("Use E", false)); JungleClear.Add("jcMana", new Slider("Min Mana % to JungleClear")); Draw = Zhao.AddSubMenu("Draw", "Draw"); Draw.Add("drawXinsec", new CheckBox("Draw Xinsec Target")); Draw.Add("drawXinsecpred", new CheckBox("Draw Xinsec move pos")); Misc = Zhao.AddSubMenu("Misc", "Misc"); Misc.AddLabel("Xinsec"); Misc.Add("xinsecKey", new KeyBind("Xinsec", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.Add("xinsecFlash", new CheckBox("Use Flash with Xinsec")); Misc.Add( "xinsecTargetting", new ComboBox("Xinsec Targetting", 0, "Selected Target", "Target Selector", "Lowest MaxHealth")); Misc.AddSeparator(5); Misc.AddLabel("Misc"); Misc.Add("useInterrupt", new CheckBox("Interrupt Spells with R", false)); Misc.Add("dangerL", new ComboBox("Min DangerLevel to interrupt", 2, "Low", "Medium", "High")); }
public static void Initialize() { Config = MainMenu.AddMenu("ElEkko", "ElEkko"); Combo = Config.AddSubMenu("Combo", "Combo"); Combo.Add("ElEkko.Combo.Q", new CheckBox("Use Q")); Combo.Add("ElEkko.Combo.Auto.Q", new CheckBox("Use Q when 2 stacks")); Combo.Add("ElEkko.Combo.W", new CheckBox("Use W")); Combo.Add("ElEkko.Combo.W.Stuned", new CheckBox("Use W on stunned targets")); Combo.Add("ElEkko.Combo.W.Count", new Slider("Minimum targets for W >=", 3, 1, 5)); Combo.Add("ElEkko.Combo.E", new CheckBox("Use E")); Combo.Add("ElEkko.Combo.R", new CheckBox("Use R")); Combo.Add("ElEkko.Combo.R.Kill", new CheckBox("Use R when target can be killed")); Combo.Add("ElEkko.Combo.R.HP", new Slider("Use R when HP >=", 25, 0, 100)); Combo.Add("ElEkko.Combo.R.Enemies", new Slider("Use R on enemies >=", 3, 1, 5)); Combo.Add("ElEkko.Combo.Ignite", new CheckBox("Use ignite")); Harass = Config.AddSubMenu("Harass", "Harass"); Harass.Add("ElEkko.Harass.Q", new CheckBox("Use Q")); Harass.Add("ElEkko.Harass.E", new CheckBox("Use E")); Harass.Add("ElEkko.Harass.Q.Mana", new Slider("Minimum mana", 55, 0, 100)); Harass.Add("ElEkko.AutoHarass.Q", new CheckBox("Auto harass", false)); Clear = Config.AddSubMenu("Clear", "Laneclear"); Clear.Add("ElEkko.LaneClear.Q", new CheckBox("Use Q")); Clear.Add("ElEkko.LaneClear.Minions", new Slider("Use Q when minions >=", 3, 1, 5)); Clear.Add("ElEkko.LaneClear.mana", new Slider("Minimum mana", 55, 0, 100)); JungleClear = Config.AddSubMenu("JungleClear", "JungleClear"); JungleClear.Add("ElEkko.JungleClear.Q", new CheckBox("Use Q")); JungleClear.Add("ElEkko.JungleClear.W", new CheckBox("Use W")); JungleClear.Add("ElEkko.JungleClear.Minions", new Slider("Use Q when minions >=", 1, 1, 5)); JungleClear.Add("ElEkko.JungleClear.mana", new Slider("Minimum mana", 55, 0, 100)); KillSteal = Config.AddSubMenu("Killsteal", "Killsteal"); KillSteal.Add("ElEkko.Killsteal.Active", new CheckBox("Use Killsteal")); KillSteal.Add("ElEkko.Killsteal.Ignite", new CheckBox("Use ignite")); KillSteal.Add("ElEkko.Killsteal.Q", new CheckBox("Use Q")); KillSteal.Add("ElEkko.Killsteal.R", new CheckBox("Use R")); Misc = Config.AddSubMenu("Misc", "Misc && Draws"); Misc.Add("ElEkko.R.text", new CheckBox("Display how many people in R")); Misc.Add("ElEkko.Draw.off", new CheckBox("Turn drawings off", false)); Misc.Add("ElEkko.Draw.Q", new CheckBox("Draw Q")); Misc.Add("ElEkko.Draw.W", new CheckBox("Draw E")); Misc.Add("ElEkko.Draw.R", new CheckBox("Draw R")); Misc.Add("ElEkko.DrawComboDamage", new CheckBox("Draw combo damage")); DrawDamage.DamageToUnit = ElEkko.GetComboDamage; }
public static void Init() { Principal = MainMenu.AddMenu("Kayle", "Kayle"); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("E", new CheckBox("Use E")); Manage = Principal.AddSubMenu("Manage", "Manage"); Manage.AddLabel("Ally Manager"); Manage.AddSeparator(); foreach (var Ally in EntityManager.Heroes.Allies.Where(x => x.Hero != Champion.Kayle)) { Manage.Add(Ally.ChampionName + "/W", new CheckBox("Use W")); Manage.Add(Ally.ChampionName + "/R", new CheckBox("Use R")); } Manage.Add("MinWAlly", new Slider("Min Health: {0}% To use heal in ally", 40, 10, 80)); Manage.Add("MinRAlly", new Slider("Min Health: {0}% To use ult in ally", 15, 5, 30)); Manage.AddSeparator(2); Manage.AddLabel("Kayle Manager"); Manage.Add("MinW", new Slider("Min Health: {0}% To use heal in yourself", 50, 10, 80)); Manage.Add("MinR", new Slider("Min Health: {0}% To use ult in yourself", 15, 5, 45)); Manage.AddSeparator(); Manage.Add("Order", new ComboBox("Priority:", 0, "Kayle > Ally", "Ally > Kayle")); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("E", new CheckBox("Use E")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("E", new CheckBox("Use E")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.Add("Q", new CheckBox("Use Q")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.Add("W", new CheckBox("Use W")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 8, 0, 8)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("R", new CheckBox("Draw R")); }
public static void Load() { Principal = MainMenu.AddMenu("HTTF Yasuo ", "Yasuo"); Principal.AddLabel("Yasuo Riven v" + Assembly.GetExecutingAssembly().GetName().Version); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.AddSeparator(3); Combo.AddLabel("• Kombo Ayarlari"); Combo.Add("UseQCombo", new CheckBox("Kullan Q")); Combo.Add("UseWCombo", new CheckBox("Kullan W")); Combo.Add("UseECombo", new CheckBox("Kullan E")); Combo.Add("UseRCombo", new CheckBox("Kullan R")); }
// Init public static void GetMenu() { Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser"); Combo = Mordekaiser.AddSubMenu("Combo", "Combo"); Combo.AddGroupLabel("Combo Options"); Combo.AddSeparator(); Combo.Add("useQC", new CheckBox("Use Q")); Combo.Add("useEC", new CheckBox("Use E")); Combo.Add("useWC", new CheckBox("Use W")); Combo.Add("useRC", new CheckBox("Use R")); Harass = Mordekaiser.AddSubMenu("Harass", "Harass"); Harass.AddGroupLabel("Harass Options"); Harass.AddSeparator(); Harass.Add("useEH", new CheckBox("use E")); Harass.Add("useQH", new CheckBox("use Q")); Harass.Add("useWH", new CheckBox("use W")); Harass.Add("HPSliderH", new Slider("HP % > for Harass", 20)); LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Lane Clear Options"); LaneClear.AddSeparator(); LaneClear.Add("UseEL", new CheckBox("Use E")); LaneClear.Add("UseQL", new CheckBox("Use Q")); JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear"); JungleClear.AddGroupLabel("Jungle Clear Options"); JungleClear.AddSeparator(); JungleClear.Add("UseEJ", new CheckBox("Use E")); JungleClear.Add("UseWJ", new CheckBox("Use W")); JungleClear.Add("UseQJ", new CheckBox("Use Q")); Misc = Mordekaiser.AddSubMenu("Misc", "misc"); Misc.AddGroupLabel("Misc Options"); Misc.AddSeparator(); Misc.Add("UsePot", new CheckBox("Use Potions")); Misc.Add("AutoPilot", new CheckBox("AutoPilot Ult Ghosts")); Misc.AddSeparator(); skinSelect = Misc.Add("ChangeSkin", new Slider("Change Skin [Number]", 2, 0, 5)); Drawing = Mordekaiser.AddSubMenu("Drawings", "Drawings"); Drawing.AddGroupLabel("Drawing Options"); Drawing.AddSeparator(); Drawing.Add("drawQ", new CheckBox("Draw Q")); Drawing.Add("drawW", new CheckBox("Draw W")); Drawing.Add("drawE", new CheckBox("Draw E")); Drawing.Add("drawR", new CheckBox("Draw R")); }
// Init public static void GetMenu() { Mordekaiser = MainMenu.AddMenu("Mordekaiser", "Mordekaiser"); Combo = Mordekaiser.AddSubMenu("Kombo", "Combo"); Combo.AddGroupLabel("Kombo Ayarları"); Combo.AddSeparator(); Combo.Add("useQC", new CheckBox("Kullan Q")); Combo.Add("useEC", new CheckBox("Kullan E")); Combo.Add("useWC", new CheckBox("Kullan W")); Combo.Add("useRC", new CheckBox("Kullan R")); Harass = Mordekaiser.AddSubMenu("Dürtme", "Harass"); Harass.AddGroupLabel("Dürtme Ayarları"); Harass.AddSeparator(); Harass.Add("useEH", new CheckBox("Kullan E")); Harass.Add("useQH", new CheckBox("Kullan Q")); Harass.Add("useWH", new CheckBox("Kullan W")); Harass.Add("HPSliderH", new Slider("HP % > Dürtme için", 20)); LaneClear = Mordekaiser.AddSubMenu("LaneClear", "LaneClear"); LaneClear.AddGroupLabel("Lane Temizleme Ayarları"); LaneClear.AddSeparator(); LaneClear.Add("UseEL", new CheckBox("Kullan E")); LaneClear.Add("UseQL", new CheckBox("Kullan Q")); JungleClear = Mordekaiser.AddSubMenu("JungleClear", "JungleClear"); JungleClear.AddGroupLabel("Orman Temizleme Ayarları"); JungleClear.AddSeparator(); JungleClear.Add("UseEJ", new CheckBox("Kullan E")); JungleClear.Add("UseWJ", new CheckBox("Kullan W")); JungleClear.Add("UseQJ", new CheckBox("Kullan Q")); Misc = Mordekaiser.AddSubMenu("Ek", "misc"); Misc.AddGroupLabel("Ek Ayarlar"); Misc.AddSeparator(); Misc.Add("UsePot", new CheckBox("Kullan İksirler")); Misc.Add("AutoPilot", new CheckBox("Otomatik Pilot Hayelet")); Misc.AddSeparator(); skinSelect = Misc.Add("ChangeSkin", new Slider("Skin Değiştirici [Numarası]", 2, 0, 5)); Drawing = Mordekaiser.AddSubMenu("Göstergeler", "Drawings"); Drawing.AddGroupLabel("Gösterge Ayarları"); Drawing.AddSeparator(); Drawing.Add("drawQ", new CheckBox("Göster Q")); Drawing.Add("drawW", new CheckBox("Göster W")); Drawing.Add("drawE", new CheckBox("Göster E")); Drawing.Add("drawR", new CheckBox("Göster R")); }
private static void ComboMenu() { Combo = Menu.AddSubMenu("Combo"); Combo.Add("Passive", new CheckBox("Auto-Attack minion if can kill & passive is up")); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W", false)); Combo.Add("Ws", new CheckBox("Use W only if less than 40% health", false)); Combo.Add("E", new CheckBox("Use E")); Combo.Add("EStun", new CheckBox("Use E if can stun")); Combo.Add("EInsec", new CheckBox("Use E if can insec")); Combo.Add("EPassive", new CheckBox("Use E to catch passive shield", false)); Combo.Add("FEs", new KeyBind("Use Flash E to stun", false, KeyBind.BindTypes.PressToggle, 'J')); Combo.Add("R", new CheckBox("Use R to knockup enemies")); Combo.Add("Rm", new Slider("Min enemies to use R", 2, 1, 5)); HarassMenu(); }
private static void ComboMenu() { Combo = Menu.AddSubMenu("Combo"); Combo.Add("Passive", new CheckBox("Otomatik Saldır eğer minnyon ölecekse & passive is up")); Combo.Add("Q", new CheckBox("Kullan Q")); Combo.Add("W", new CheckBox("Kullan W", false)); Combo.Add("Ws", new CheckBox("Can yüzde 40ın altındaysa W kullan", false)); Combo.Add("E", new CheckBox("Kullan E")); Combo.Add("EStun", new CheckBox("Sabitleme İçin E Kullan")); Combo.Add("EInsec", new CheckBox("Eğer insec yapabileceksen E kullan")); Combo.Add("EPassive", new CheckBox("E pasif kalkanı kullan", false)); Combo.Add("FEs", new KeyBind("Flash+E ile Hedefi Sabitle", false, KeyBind.BindTypes.PressToggle, 'J')); Combo.Add("R", new CheckBox("R ile hedefi uçur")); Combo.Add("Rm", new Slider("R için gereken şampiyon", 2, 1, 5)); HarassMenu(); }
internal static void CreateMenu() { Kmenu = MainMenu.AddMenu("Kayn BETA", "Kayn Beta"); Combo = Kmenu.AddSubMenu("Combo"); Combo.Add("Q", new CheckBox("Use [Q]")); Combo.Add("W", new CheckBox("Use [W]")); Combo.Add("E", new CheckBox("Use [E]")); Combo.Add("R", new CheckBox("Use [R]", false)); Combo.AddLabel("Predction"); Combo.Add("Qhit", new Slider("HitChance [Q]", 65, 1)); Combo.Add("Whit", new Slider("HitChance [W]", 80, 1)); Combo.AddLabel("Settings [R]"); Combo.Add("ultR", new CheckBox("Use [R] Evade")); Combo.Add("MR", new Slider("My HP Use Evade [R] <=", 15)); AutoHara = Kmenu.AddSubMenu("AutoHarass"); AutoHara.Add("AutoW", new CheckBox("Auto [W]")); AutoHara.Add("Mn", new Slider("Mana AutoHarass", 65, 1)); Lane = Kmenu.AddSubMenu("Lane"); Lane.Add("Qlane", new CheckBox("Use [Q]")); Lane.Add("WLane", new CheckBox("Use [W]")); Lane.Add("mana", new Slider("Mana [Q]/[W]", 45, 1)); Lane.AddLabel("Minion"); Lane.Add("Min", new Slider("Mini Minion > {0}", 3, 1, 5)); Lane.AddLabel("Mode [Q]"); Lane.Add("Qmode", new ComboBox("Use Prediction [Q]", 0, "On", "Off")); Lane.Add("Win", new Slider("Min Minions To Hit With W", 2, 1, 6)); Lane.Add("WMode", new ComboBox("Use Prediction For W", 0, "On", "Off")); Lane.Add("WP", new Slider("Select % Hitchance", 80, 1, 100)); Jungle = Kmenu.AddSubMenu("Jungle"); Jungle.Add("Qjungle", new CheckBox("Use [Q]")); Jungle.Add("Wjungle", new CheckBox("Use [W]")); Jungle.AddLabel("Mana"); Jungle.Add("jmana", new Slider("Mana [Q]/[W]", 45, 1)); Jungle.Add("J", new Slider("Min Monsters To Hit With W", 1, 1, 4)); Misc = Kmenu.AddSubMenu("Misc"); Misc.Add("KSR", new CheckBox("Use [R] Fish")); Misc.Add("KS", new CheckBox("KillSteal")); Misc.AddLabel("Flash"); Misc.Add("FR", new CheckBox("Use [Flash + R]", false)); Misc.Add("FW", new CheckBox("Use [Flash + W]", false)); Draws = Kmenu.AddSubMenu("Drawings"); Draws.Add("DQ", new CheckBox("Use [Q] Draw")); Draws.Add("DW", new CheckBox("Use [W] Draw")); Draws.Add("DE", new CheckBox("Use [E] Draw")); Draws.Add("DR", new CheckBox("Use [R]/[R2] Draw")); Draws.Add("DF", new CheckBox("Use [Flash] Draw")); }
internal static void Execute() { cat = MainMenu.AddMenu("Rengar", "Rengar"); Combo = cat.AddSubMenu("Combo"); Combo.Add("ps", new ComboBox("Priority", 0, "Q + Stack", "W + Stack", "E + Stack")); Combo.Add("Qc", new CheckBox("Use [Q] In Combo")); Combo.Add("Wc", new CheckBox("Use [W] In Combo")); Combo.Add("Ec", new CheckBox("Use [E] In Combo")); Combo.AddSeparator(); Combo.AddLabel("Key [R]"); Combo.Add("KeyR", new KeyBind("Key [R]", false, KeyBind.BindTypes.HoldActive, 'A')); Combo.AddSeparator(); Combo.AddLabel("Settings [Spells]"); Combo.Add("autow", new CheckBox("Use AutoW [CC]")); Combo.Add("eq", new CheckBox("Use [E] + Passive + [Q] In Logic")); Harass = cat.AddSubMenu("Harass"); Harass.Add("ps", new ComboBox("Priority", 0, "Q + Stack", "W + Stack", "E + Stack")); Harass.Add("Hq", new CheckBox("Use [Q] Harass")); Harass.Add("Hw", new CheckBox("Use [W] Harass")); Harass.Add("He", new CheckBox("Use [E] Harass")); Lane = cat.AddSubMenu("LaneClear"); Lane.Add("stack", new CheckBox("Stack Lane")); Lane.Add("ps", new ComboBox("Priority", 0, "Q + Stack", "W + Stack", "E + Stack")); Lane.Add("Ql", new CheckBox("Use [Q] Lane")); Lane.Add("Wl", new CheckBox("Use [W] Lane")); Lane.Add("Wm", new Slider("Percent Minions > %", 3, 1, 6)); Lane.Add("El", new CheckBox("Use [E] Lane")); Jungle = cat.AddSubMenu("JungleClear"); Jungle.Add("stack", new CheckBox("Stack Jungle")); Jungle.Add("ps", new ComboBox("Priority", 0, "Q + Stack", "W + Stack", "E + Stack")); Jungle.Add("Qj", new CheckBox("Use [Q] Jungle")); Jungle.Add("Wj", new CheckBox("Use [W] Jungle")); Jungle.Add("Ej", new CheckBox("Use [E] Jungle")); Misc = cat.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("Use [E] GapClose")); Draws = cat.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Draws [Q]")); Draws.Add("DR", new CheckBox("Draws [R]")); }
public static void Init() { Principal = MainMenu.AddMenu("Annie", "Annie"); Principal.AddLabel("Prediction:"); Principal.Add("WPred", new Slider("W Hitchance: {0}%", 80, 20, 100)); Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W")); Combo.Add("E", new CheckBox("Auto Stack Passive (E)")); Combo.Add("R", new CheckBox("Use R")); Combo.AddSeparator(2); Combo.Add("Only", new CheckBox("Only use the ult if stun enemies")); Combo.Add("Flash", new KeyBind("Flash + Ult", false, KeyBind.BindTypes.HoldActive, 'H')); Combo.AddSeparator(); Combo.Add("Mode", new ComboBox("Pilot Mode:", 0, "Focuses on the nearest enemy", "Focuses on the enemy with the lowest HP")); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("W", new CheckBox("Use W")); Laneclear.Add("Exception", new CheckBox("Don't use spells to farm if have stun")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("W", new CheckBox("Use W")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.Add("Q", new CheckBox("Use Q")); Lasthit.Add("Exception", new CheckBox("Don't use Q to farm if have stun")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("SkinID: {0}", 10, 0, 10)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("R", new CheckBox("Draw R")); Draw.Add("Flash", new CheckBox("Draw Flash + Ult")); }
public static void Load() { Principal = MainMenu.AddMenu("LeBlanc", "Ravenborn"); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q?")); Combo.Add("W", new CheckBox("Use W?")); Combo.Add("W1", new CheckBox("Auto Return W/R?")); Combo.Add("E", new CheckBox("Use E?")); Combo.Add("R", new CheckBox("Use R?")); Combo.Add("SR", new ComboBox("Focus R Spell:", 0, "Q", "W", "E")); Harass = Principal.AddSubMenu("Harass", "Harass"); Harass.Add("Key", new KeyBind("Harass Key:", false, KeyBind.BindTypes.PressToggle, 'H')); Harass.Add("Q", new CheckBox("Use Q?")); Harass.Add("W", new CheckBox("Use W?")); Harass.Add("E", new CheckBox("Use E?")); Lane = Principal.AddSubMenu("Laneclear", "Lane"); Lane.AddLabel("About Q:"); Lane.Add("Q", new CheckBox("Use Q?")); Lane.Add("Q1", new CheckBox("Use Q only if minions have (Passive)")); Lane.Add("Q2", new Slider("Min {0} minions to use Q with (Passive)", 3, 1, 5)); Lane.AddSeparator(2); Lane.AddLabel("About W:"); Lane.Add("W", new CheckBox("Use W?")); Lane.Add("W1", new Slider("Min {0} minions to use W", 3, 1, 5)); Jungle = Principal.AddSubMenu("Jungleclear", "Jungle"); Jungle.Add("Q", new CheckBox("Use Q?")); Jungle.Add("W", new CheckBox("Use W?")); Jungle.Add("E", new CheckBox("Use E?")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("Int", new CheckBox("Use E to Interrupt?")); Misc.Add("Int2", new CheckBox("Use R(E) to Interrupt?")); Misc.Add("Gap", new CheckBox("Use E on Gapcloser?")); Misc.Add("Gap2", new CheckBox("Use R(E) on Gapcloser?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q?")); Draw.Add("W", new CheckBox("Draw W?")); Draw.Add("E", new CheckBox("Draw E?")); Draw.Add("DMG", new CheckBox("Draw Combo Damage?")); }
public static void Init() { Principal = MainMenu.AddMenu("Draven", "Draven"); Principal.AddLabel("Prediction:"); Principal.Add("EPred", new Slider("E Hitchance: {0}%", 80, 20, 100)); Principal.Add("RPred", new Slider("R Hitchance: {0}%", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("E", new CheckBox("Use E")); Combo.Add("R", new CheckBox("Use R")); Axes = Principal.AddSubMenu("Axes", "Axes"); Axes.Add("Mode", new ComboBox("Axes Catch Mode:", 0, "Cursor Range", "Player Range")); Axes.Add("Range", new Slider("Set Catch Range: {0}", 600, 250, 1000)); Axes.AddSeparator(); Axes.Add("Pick", new ComboBox("Pick Axes Mode:", 1, "Combo Mode", "Always", "Manual")); Axes.Add("Delay", new Slider("Humanizer: {0} Delay", 250, 0, 350)); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("E", new CheckBox("Use E")); Flee = Principal.AddSubMenu("Flee", "Flee"); Flee.Add("W", new CheckBox("Use W")); Flee.Add("E", new CheckBox("Use E")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 1, 0, 6)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("E", new CheckBox("Draw E")); Draw.Add("Axes", new CheckBox("Draw Axes")); Draw.Add("Catch", new CheckBox("Draw Catch Range")); }
public static void OnLoad(EventArgs args) { if (_Player.ChampionName != ChampionName) { return; } Q = new Spell.Skillshot(SpellSlot.Q, (uint)_Player.Spellbook.GetSpell(SpellSlot.Q).SData.CastRangeDisplayOverride, SkillShotType.Linear); W = new Spell.Targeted(SpellSlot.W, (uint)_Player.Spellbook.GetSpell(SpellSlot.W).SData.CastRange); E = new Spell.Targeted(SpellSlot.E, (uint)_Player.Spellbook.GetSpell(SpellSlot.E).SData.CastRange); R = new Spell.Targeted(SpellSlot.R, (uint)_Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange); Ignite = new Spell.Targeted(_Player.GetSpellSlotFromName("summonerdot"), 600); Menu = MainMenu.AddMenu("L.U.L.U.", "lulu"); Combo = Menu.AddSubMenu("Combo Menu"); Combo.AddGroupLabel("L.U.L.U. Combo Menu"); Combo.AddSeparator(); Combo.Add("comboq", new CheckBox("Use Q", true)); Combo.Add("combow", new CheckBox("Use W", true)); Combo.Add("comboe", new CheckBox("Use E", true)); Harass = Menu.AddSubMenu("Harass Menu"); Harass.AddGroupLabel("L.U.L.U. Harass Menu"); Harass.AddSeparator(); Harass.Add("harassq", new CheckBox("Use Q", true)); Harass.Add("harasse", new CheckBox("Use E", true)); Harass.AddSeparator(); Harass.AddGroupLabel("Mana Manager"); Harass.Add("harassmana", new Slider("Min. Mana: {0}%", 30)); LaneClear = Menu.AddSubMenu("LaneClear Menu"); LaneClear.AddGroupLabel("L.U.L.U. LaneClear Menu"); LaneClear.AddSeparator(); LaneClear.Add("laneq", new CheckBox("Use Q", true)); LaneClear.AddSeparator(); LaneClear.AddGroupLabel("Mana Manager"); LaneClear.Add("lanemana", new Slider("Min. Mana: {0}%", 30)); Game.OnTick += keys; }
internal static void Execute() { Fid = MainMenu.AddMenu("FiddleStick", "FiddleStick"); Combo = Fid.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q]")); Combo.Add("Wc", new CheckBox("Use [W]")); Combo.Add("Ec", new CheckBox("Use [E]")); Combo.Add("Qcc", new CheckBox("Use [Q] CC")); Combo.AddSeparator(); Combo.AddLabel("Settings [R]"); Combo.Add("Rc", new CheckBox("Use [R]", false)); Combo.Add("En", new Slider("Min Enemys", 2, 0, 5)); Haras = Fid.AddSubMenu("Harass"); Haras.Add("He", new CheckBox("Use [E] Harass")); Haras.AddLabel("Mana Settings"); Haras.Add("mana", new Slider("Mana Percent", 50, 1, 100)); Lane = Fid.AddSubMenu("LaneClear"); Lane.Add("Ql", new CheckBox("Use [Q]", false)); Lane.Add("Wl", new CheckBox("Use [W]")); Lane.Add("El", new CheckBox("Use [E]")); Lane.AddSeparator(); Lane.AddLabel("Mana Settings"); Lane.Add("manal", new Slider("Mana Percent", 50, 1, 100)); Jungle = Fid.AddSubMenu("JungleClear"); Jungle.Add("Qj", new CheckBox("Use [Q]", false)); Jungle.Add("Wj", new CheckBox("Use [W]")); Jungle.Add("Ej", new CheckBox("Use [E]")); Misc = Fid.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("AintGapClose")); Misc.Add("Int", new CheckBox("Interrupt")); Draws = Fid.AddSubMenu("Draws"); Draws.Add("DQ", new CheckBox("Use Draws [Q/W]")); Draws.Add("DE", new CheckBox("Draws [E]")); Draws.Add("DR", new CheckBox("Draws [R]")); }
internal static void Execute() { ty = MainMenu.AddMenu("Tristana", "Tristana"); St = ty.AddSubMenu("Config Tristana"); St.AddLabel("Prediction [W]"); St.Add("pw", new Slider("Prediction [W] > {0}", 75, 0, 100)); St.AddSeparator(); St.AddLabel("Settings Stacks [W]"); St.Add("stack", new Slider("Use [W] Stacks > {0}", 3, 0, 5)); St.AddSeparator(); St.AddLabel("[W] Settings"); St.Add("Wc", new CheckBox("Use [W] Jump")); St.AddLabel("Settings [W] (Confing Tristana)"); // Combo = ty.AddSubMenu("Combo"); Combo.Add("Qc", new CheckBox("Use [Q] Combo")); Combo.Add("Ec", new CheckBox("Use [E] Combo")); Combo.Add("Rc", new CheckBox("Use [R] Combo")); // Hara = ty.AddSubMenu("AutoHarass"); Hara.Add("active", new CheckBox("Enabled")); // Lane = ty.AddSubMenu("Lane"); Lane.Add("Ql", new CheckBox("Use [Q] LaneClear")); Lane.Add("El", new CheckBox("Use [E] LaneClear")); Lane.Add("forE", new CheckBox("Use [E] For target minion")); Lane.AddSeparator(); Lane.AddLabel("Mana Percent"); Lane.Add("mana", new Slider("Mana Percent > {0}", 50, 0, 100)); Jungle = ty.AddSubMenu("Jungle"); Jungle.AddGroupLabel("Development"); Misc = ty.AddSubMenu("Misc"); Misc.Add("Gap", new CheckBox("Use [Aint-GapClose]")); Misc.Add("Int", new CheckBox("Use [Interrumpt]")); Draws = ty.AddSubMenu("Drawings"); Draws.Add("DW", new CheckBox("[W] Draws")); Draws.Add("DR", new CheckBox("[R/Q/E] Draws")); }
public static void Init() { Principal = MainMenu.AddMenu("Pantheon", "Pantheon"); Principal.AddLabel("Prediction:"); Principal.Add("EPred", new Slider("Hitchance E: {0}", 80, 20, 100)); Combo = Principal.AddSubMenu("Combo", "Combo"); Combo.Add("Q", new CheckBox("Use Q")); Combo.Add("W", new CheckBox("Use W")); Combo.Add("E", new CheckBox("Use E")); Laneclear = Principal.AddSubMenu("Laneclear", "Laneclear"); Laneclear.Add("Q", new CheckBox("Use Q")); Laneclear.Add("E", new CheckBox("Use E")); Jungleclear = Principal.AddSubMenu("Jungleclear", "Jungleclear"); Jungleclear.Add("Q", new CheckBox("Use Q")); Jungleclear.Add("W", new CheckBox("Use W")); Jungleclear.Add("E", new CheckBox("Use E")); Lasthit = Principal.AddSubMenu("Lasthit", "Lasthit"); Lasthit.Add("Q", new CheckBox("Use Q")); Misc = Principal.AddSubMenu("Misc", "Misc"); Misc.Add("SkinHack", new CheckBox("SkinHack?", false)); Misc.Add("SkinID", new Slider("Skin ID: {0}", 7, 0, 7)); Misc.Add("Reset", new KeyBind("Reset (Skin Bug):", false, KeyBind.BindTypes.HoldActive, 'T')); Misc.AddSeparator(2); Misc.Add("Gapcloser", new CheckBox("Gapcloser?")); Misc.Add("Interrupter", new CheckBox("Interrupter?")); Draw = Principal.AddSubMenu("Draw", "Draw"); Draw.Add("Q", new CheckBox("Draw Q")); Draw.Add("W", new CheckBox("Draw W")); Draw.Add("E", new CheckBox("Draw E")); }
private void addNewCombo() { Combo combo = new Combo(); string comboName = "Combo " + (comboInfo.Combos.Count + 1); combo.Add(AttackType.WeakAttack); comboInfo.Combos.Add(comboName, combo); comboInfo.CombosAnimation[comboName] = ""; comboInfo.CombosTimeRequirement[comboName] = null; toggle.Add(false); }