示例#1
0
    void Start()
    {
        hardpoints.setWeaponType(0); // select the first weapon type -- by default should be AMRAAM's

        enemyAircraft    = GameManager.getGM().getTeamAircraftList(myFlow.getEnemyTeam());
        friendlyAircraft = GameManager.getGM().getTeamAircraftList(myFlow.team);
    }
    // 0 always top lane
    // 1 always bottom lane
    public void assignToLane(int laneID)
    {
        if (laneID != laneIndex || !initLaneSet)
        {
            laneIndex = laneID;

            GameManager gm = GameManager.getGM();

            myLane    = gm.getTeamLanes(myFlow.team)[laneID];
            enemyLane = gm.getTeamLanes(myFlow.getEnemyTeam())[laneID];

            enemyGroundUnitsContainer = enemyLane.frontWave;
        }

        //GameManager.getGM()
    }