public override bool TakeAction() { if (_userId.Equals(Uid)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St3206_PetInterceptError; return(false); } if (new GameDataCacheSet <UserDailyRestrain>().FindKey(Uid) != null) { var userRestrain = new GameDataCacheSet <UserDailyRestrain>().FindKey(Uid); int maxNum = new ShareCacheStruct <DailyRestrainSet>().FindKey(RestrainType.PetIntercept).MaxNum; if (userRestrain.UserExtend != null && userRestrain.UserExtend.PetIntercept >= maxNum) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St3206_PetInterceptTimesOut; return(false); } } var petRunPool = new ShareCacheStruct <PetRunPool>().FindKey(_userId); if (petRunPool == null || !petRunPool.IsRunning) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St3206_PetInterceptFaild; return(false); } if (!string.IsNullOrEmpty(petRunPool.FriendID) && petRunPool.FriendID.Equals(Uid)) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St3206_PetFriendError; return(false); } if (!string.IsNullOrEmpty(petRunPool.InterceptUser)) { string[] InterceptUserList = petRunPool.InterceptUser.Split(','); foreach (string intercept in InterceptUserList) { if (intercept == ContextUser.UserID) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St3206_PetInterceptFull; return(false); } } petRunPool.InterceptUser = petRunPool.InterceptUser + ContextUser.UserID + ","; } else { petRunPool.InterceptUser = ContextUser.UserID + ","; } //petRunPool.Update(); var chatService = new TjxChatService(); string toUserId = petRunPool.UserID; if (!string.IsNullOrEmpty(petRunPool.FriendID)) { toUserId = petRunPool.FriendID; } GameUser toGameUser = UserCacheGlobal.LoadOffline(toUserId); ISingleCombat combatProxy = CombatFactory.TriggerTournament(ContextUser, toGameUser); isWin = combatProxy.Doing(); combatProcessList = (CombatProcessContainer)combatProxy.GetProcessResult(); if (isWin) { _interceptGameCoin = petRunPool.InterceptGameCoin; _interceptObtainNum = petRunPool.InterceptObtainNum; petRunPool.GameCoin = MathUtils.Subtraction(petRunPool.GameCoin, _interceptGameCoin, 0); petRunPool.ObtainNum = MathUtils.Subtraction(petRunPool.ObtainNum, _interceptObtainNum, 0); //petRunPool.Update(); ContextUser.GameCoin = MathUtils.Addition(ContextUser.GameCoin, _interceptGameCoin); ContextUser.ObtainNum = MathUtils.Addition(ContextUser.ObtainNum, _interceptObtainNum); //ContextUser.Update(); var user = UserCacheGlobal.LoadOffline(petRunPool.UserID) ?? new GameUser(); chatService.SystemSendWhisper(user, string.Format(LanguageManager.GetLang().Chat_PetWasBlocked, (new ConfigCacheSet <PetInfo>().FindKey(petRunPool.PetID) ?? new PetInfo()).PetName, ContextUser.NickName, _interceptGameCoin, _interceptObtainNum )); chatService.SystemSendWhisper(ContextUser, string.Format(LanguageManager.GetLang().Chat_PetInterceptSucess, ContextUser.NickName, user.NickName, (new ConfigCacheSet <PetInfo>().FindKey(petRunPool.PetID) ?? new PetInfo()).PetName, _interceptGameCoin, _interceptObtainNum)); } //日志 UserCombatLog log = new UserCombatLog(); log.CombatLogID = Guid.NewGuid().ToString(); log.UserID = Uid; log.CityID = ContextUser.CityID; log.PlotID = 0; log.NpcID = 0; log.CombatType = CombatType.PetRun; log.HostileUser = toUserId; log.IsWin = isWin; log.CombatProcess = JsonUtils.Serialize(combatProcessList); log.PrizeItem = new CacheList <PrizeItemInfo>(); log.CreateDate = DateTime.Now; var sender = DataSyncManager.GetDataSender(); sender.Send(log); if (new GameDataCacheSet <UserDailyRestrain>().FindKey(Uid) != null) { var restrain = new GameDataCacheSet <UserDailyRestrain>().FindKey(Uid); restrain.UserExtend.UpdateNotify(obj => { restrain.UserExtend.PetIntercept = MathUtils.Addition(restrain.UserExtend.PetIntercept, 1); return(true); }); //restrain.Update(); } return(true); }
private static void TriggerSportCombat(GameUser user, GameUser toUser, int sportNum, ref string sportsPrizeString, UserMail userMail) { CombatProcessContainer combatProcessList = null; int rewardGoin = 0; int rewardObtion = 0; //荣誉值 int experence = 0; //经验 int winNum = 0; //原因:gameuser加了连胜字段 winNum = user.VictoryNum; int rankIndex; int torankIndex; Ranking <UserRank> ranking = RankingFactory.Get <UserRank>(CombatRanking.RankingKey); if (!ranking.TryGetRankNo(m => m.UserID == user.UserID, out rankIndex) || !ranking.TryGetRankNo(m => m.UserID == toUser.UserID, out torankIndex)) { return; } UserRank userRank = ranking.Find(s => s.UserID == user.UserID); UserRank toUserRank = ranking.Find(s => s.UserID == toUser.UserID); if (userRank == null || toUserRank == null) { return; } //修改wuzf,两个地方调用Doing()方法 ISingleCombat sportCombat = CombatFactory.TriggerTournament(user, toUser); if (sportCombat == null) { return; } bool isWin = sportCombat.Doing(); if (isWin) { winNum = MathUtils.Addition(winNum, 1, int.MaxValue); userRank.VictoryNum = winNum; toUserRank.VictoryNum = 0; toUser.VictoryNum = 0; new GameDataCacheSet <GameUser>().UpdateSelf(toUser.PersonalId); rewardGoin = (user.UserLv * 40); //GetRewardGameCoin(user, user.UserLv); experence = (user.UserLv * 10); rewardObtion = 10; AddFoe(user, toUser); } else { winNum = 0; userRank.VictoryNum = 0; rewardGoin = (user.UserLv * 20); if (!rewardGoin.IsValid()) { rewardGoin = 0; } experence = (user.UserLv * 5); rewardObtion = 5; } //公会贡献 UserHelper.Contribution(user.UserID, rewardObtion); if (!string.IsNullOrEmpty(user.MercenariesID)) { GuildMemberLog.AddLog(user.MercenariesID, new MemberLog { UserID = user.UserID, IdolID = 0, LogType = 1, GainObtion = rewardObtion, Experience = rewardObtion, GainAura = 0, InsertDate = DateTime.Now, }); } user.VictoryNum = winNum; new GameDataCacheSet <GameUser>().UpdateSelf(user.PersonalId); user.ExpNum = MathUtils.Addition(user.ExpNum, rewardObtion, int.MaxValue); user.GameCoin = MathUtils.Addition(user.GameCoin, rewardGoin, int.MaxValue); GeneralHelper.UserGeneralExp(user.UserID, 0, experence); int _rankTopId = 0; int _ranktoTopID = 0; if (isWin && rankIndex > torankIndex) { _rankTopId = toUserRank.RankId; _ranktoTopID = userRank.RankId; } else { _rankTopId = userRank.RankId; _ranktoTopID = toUserRank.RankId; } combatProcessList = (CombatProcessContainer)sportCombat.GetProcessResult(); user.SportsCombatQueue.Enqueue(new SportsCombat() { ToUser = toUser.UserID, ToUserName = toUser.NickName, TopID = _rankTopId, IsWin = isWin, RewardGoin = rewardGoin, RewardObtian = rewardObtion, SportsNum = sportNum, WinNum = winNum, CombatDate = DateTime.Now, CombatProcess = combatProcessList, IsSelf = true, RankStatus = GetRankStatus(isWin, userRank, toUserRank) }); UserDailyRestrain dailyRestrain = new GameDataCacheSet <UserDailyRestrain>().FindKey(toUser.UserID) ?? new UserDailyRestrain(); toUser.SportsCombatQueue.Enqueue(new SportsCombat() { ToUser = user.UserID, ToUserName = user.NickName, TopID = _ranktoTopID, IsWin = !isWin, RewardGoin = 0, RewardObtian = 0, SportsNum = dailyRestrain.Funtion9, WinNum = toUserRank.VictoryNum, CombatDate = DateTime.Now, CombatProcess = combatProcessList, IsSelf = false, RankStatus = GetRankStatus(!isWin, toUserRank, userRank) }); //日志 UserCombatLog log = new UserCombatLog() { CombatLogID = Guid.NewGuid().ToString(), UserID = user.UserID, CityID = 0, PlotID = 0, NpcID = 0, CombatType = CombatType.User, HostileUser = toUser.UserID, IsWin = isWin, CombatProcess = JsonUtils.Serialize(combatProcessList), CreateDate = DateTime.Now }; var sender = DataSyncManager.GetDataSender(); sender.Send(log); string prizeContent = string.Empty; MysteryHelper.IsTriggerMyStery(user, MysteryType.Jingjichang, out prizeContent); MysteryInfo mysteryInfo = new ConfigCacheSet <MysteryInfo>().FindKey(MysteryType.Jingjichang); if (!string.IsNullOrEmpty(prizeContent) && mysteryInfo != null) { var prompt = string.Empty; var broadcast = string.Empty; if (isWin) { prompt = mysteryInfo.WinPrompt; broadcast = mysteryInfo.WinBroadcast; } else { prompt = mysteryInfo.Prompt; broadcast = mysteryInfo.Broadcast; } sportsPrizeString = string.Format(prompt, toUser.NickName, prizeContent); string broadContent = string.Format(broadcast, toUser.NickName, prizeContent); var broadcastService = new TjxBroadcastService(null); var msg = broadcastService.Create(NoticeType.System, broadContent); broadcastService.Send(msg); } //sportsPrizeString = SportsPrizeHelper.DoPrize(user.UserID, isWin, toUser.NickName); //var userMail = new UserMail(Guid.NewGuid()); var mailText = string.Format(LanguageManager.GetLang().SportsRankLetterForWin, user.NickName); if (isWin) { if (rankIndex > torankIndex) { //SportsRankPrize(rankIndex, user, torankIndex); //SportsRankPrize(torankIndex, toUser, rankIndex); ranking.TryMove(rankIndex, torankIndex); //user.RankID = torankIndex; //user.RankDate = DateTime.Now; //toUser.RankID = rankIndex; //toUser.RankDate = DateTime.Now; new GameDataCacheSet <GameUser>().UpdateSelf(user.PersonalId); new GameDataCacheSet <GameUser>().UpdateSelf(toUser.PersonalId); mailText = string.Format(LanguageManager.GetLang().SportsRankLetterForFailure, user.NickName, rankIndex); } else { mailText = string.Format(LanguageManager.GetLang().SportsRankLetterForFailureRank, user.NickName, rankIndex); } UserHelper.SprostSystemChat(userRank, toUserRank); NoviceHelper.SportCombatFestival(user, winNum, userRank.VictoryNum); } userMail.Content = mailText; var userid = toUser.UserID.ToInt(); userMail.ToUserID = userid; userMail.UserId = userid; userMail.MailType = (int)MailType.Fight; userMail.ToUserName = toUser.NickName; userMail.FromUserName = LanguageManager.GetLang().St_SystemMailTitle; userMail.FromUserId = LanguageManager.GetLang().SystemUserId; userMail.SendDate = DateTime.Now; userMail.Title = string.Empty; userMail.CounterattackUserID = user.UserID.ToInt(); userMail.CombatProcess = JsonUtils.Serialize(combatProcessList); userMail.IsWin = isWin; }